Player Matchup

Mercury
Mercury
DistantMinds
Mercury
Level 72
God Stats
3W - 4L
1,419 SR
Queue Stats
13W - 17L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
ENVY562
Sun Wukong
Level 108
God Stats
2W - 3L
1,389 SR
Queue Stats
170W - 138L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
SeaBear1
Kuzenbo
Level 68
God Stats
54W - 46L
1,561 SR
Queue Stats
147W - 125L
1,529 Elo+
Party 1
Anhur
Anhur
TBM_ENVY562
Anhur
Level 152
God Stats
17W - 27L
1,388 SR
Queue Stats
145W - 124L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Trash SL1ME
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,500 Elo+
Solo
Team Averages
Level 101
1,451 SR
1,493 Elo+

VS

Team Averages
Level 106
1,463 SR
1,504 Elo+
Cthulhu
Cthulhu
AShadowOne
Cthulhu
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 99L
1,553 Elo+
Party 2
Serqet
Serqet
AbyssWatch0r
Serqet
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 175L
1,515 Elo+
Party 2
Izanami
Izanami
Mura_Iori
Izanami
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 95L
1,508 Elo+
Solo
Anubis
Anubis
ThisGuy230
Anubis
Level 68
God Stats
11W - 7L
1,585 SR
Queue Stats
84W - 81L
1,480 Elo+
Solo
Jormungandr
Jormungandr
W Alastor W
Jormungandr
Level 127
God Stats
3W - 2L
1,232 SR
Queue Stats
89W - 82L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DistantMinds
Mercury
10
0 / 2 / 1
5,025
503
3,161
10,315
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
ENVY562
Sun Wukong
10
0 / 1 / 0
5,664
566
3,196
11,241
7,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
SeaBear1
Kuzenbo
9
0 / 0 / 1
5,684
568
2,738
7,527
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,255
526
2,242
5,319
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Trash SL1ME
Aphrodite
9
1 / 6 / 0
5,330
533
2,372
8,666
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AShadowOne
Cthulhu
10
0 / 0 / 0
5,671
567
4,171
7,408
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
12
6 / 1 / 1
6,530
653
5,455
8,166
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Mura_Iori
Izanami
10
0 / 1 / 0
4,991
499
4,089
5,262
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
ThisGuy230
Anubis
11
3 / 0 / 4
6,643
664
6,109
5,352
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
W Alastor W
Jormungandr
11
0 / 0 / 2
6,155
616
6,604
5,533
4,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AShadowOne
Cthulhu
0
0
0
0
W
Serqet
6
1
1
6.5
L
Mercury
DistantMinds
Mercury
0
2
1
0.25
L
Sun Wukong
ENVY562
Sun Wukong
0
1
0
0
W
Izanami
Mura_Iori
Izanami
0
1
0
0
L
Kuzenbo
SeaBear1
Kuzenbo
0
0
1
0.5
L
1
0
0
1
W
Anubis
ThisGuy230
Anubis
3
0
4
5
L
Aphrodite
Trash SL1ME
Aphrodite
1
6
0
0.17
W
Jormungandr
W Alastor W
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,709
Damage
26,428
43,068
Taken
31,721
22,695
Mitigated
17,425
14,984
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AShadowOne
Cthulhu
4,171
448
1,526
2,416
7,408
4,651
0
1,544
5,864
30,022
1,591
W
Serqet
5,455
1,581
0
480
8,166
4,053
0
918
7,248
0
49,233
L
Mercury
DistantMinds
Mercury
3,161
1,544
0
4,019
10,315
3,142
0
2,390
7,583
0
36,556
L
Sun Wukong
ENVY562
Sun Wukong
3,196
624
0
4,191
11,241
7,047
0
6,178
4,829
0
38,205
W
Izanami
Mura_Iori
Izanami
4,089
2,909
0
1,300
5,262
1,666
55
1,194
4,068
0
43,452
L
Kuzenbo
SeaBear1
Kuzenbo
2,738
1,453
0
2,111
7,527
7,922
0
1,680
5,847
20,171
0
L
2,242
1,669
0
1,908
5,319
2,156
0
2,369
2,950
0
41,934
W
Anubis
ThisGuy230
Anubis
6,109
668
0
3,640
5,352
2,719
106
1,454
3,898
49,399
1,775
L
Aphrodite
Trash SL1ME
Aphrodite
2,372
298
0
2,755
8,666
2,428
0
3,920
4,611
24,304
0
W
Jormungandr
W Alastor W
Jormungandr
6,604
3,195
0
1,254
5,533
4,336
0
0
5,533
46,856
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
29,990
311
Minions Killed
376
0
Camps Cleared
0
983,180
Distance Traveled
953,831
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,671
567
61
6
0
205,142
0
W
Serqet
6,530
653
80
8
0
228,959
0
L
Mercury
5,025
503
71
7
0
257,424
0
L
Sun Wukong
5,664
566
77
8
0
183,533
1
W
Izanami
4,991
499
71
7
0
178,281
0
L
Kuzenbo
5,684
568
29
3
0
188,621
0
L
Anhur
5,255
526
92
9
0
182,350
1
W
Anubis
6,643
664
85
9
0
175,388
0
L
Aphrodite
5,330
533
42
4
0
171,252
2
W
Jormungandr
6,155
616
79
8
0
166,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role