Player Matchup

Ullr
Ullr
 
Ullr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Darkiius88
Janus
Level 67
God Stats
2W - 3L
1,566 SR
Queue Stats
76W - 76L
1,485 Elo+
Party 1
Chiron
Chiron
Parovka
Chiron
Level 196
God Stats
26W - 25L
1,255 SR
Queue Stats
1,545W - 1,339L
1,501 Elo+
Solo
Lancelot
Lancelot
TheMarzz
Lancelot
Level 138
God Stats
2W - 3L
1,298 SR
Queue Stats
191W - 163L
1,579 Elo+
Solo
Bacchus
Bacchus
szwarcownik
Bacchus
Level 97
God Stats
2W - 3L
1,565 SR
Queue Stats
24W - 23L
1,622 Elo+
Solo
Team Averages
Level 137
1,437 SR
1,537 Elo+

VS

Team Averages
Level 111
1,508 SR
1,486 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hochdeutsch
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 129L
1,573 Elo+
Party 2
Ratatoskr
Ratatoskr
StreetsAhead325
Ratatoskr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 262L
1,382 Elo+
Solo
Nox
Nox
oranso
Nox
Level 94
God Stats
2W - 1L
1,539 SR
Queue Stats
22W - 21L
1,433 Elo+
Solo
King Arthur
King Arthur
丶熊猫灬大树
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 120L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 0
6,076
552
2,553
12,033
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
11
1 / 3 / 1
6,481
589
5,334
6,001
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Parovka
Chiron
1
0 / 0 / 0
2,108
192
0
0
0
Lancelot
TheMarzz
Lancelot
13
1 / 0 / 0
7,240
658
9,264
10,357
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
szwarcownik
Bacchus
10
0 / 0 / 0
5,463
497
1,526
5,381
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
3 / 0 / 0
6,012
547
2,244
6,074
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
0 / 0 / 3
6,489
590
4,385
5,654
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
StreetsAhead325
Ratatoskr
11
1 / 1 / 3
5,697
518
4,537
8,799
2,981
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
oranso
Nox
9
0 / 2 / 1
4,965
451
1,667
6,009
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
丶熊猫灬大树
King Arthur
11
1 / 1 / 0
6,137
558
7,687
13,698
10,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
0
1
W
Bake Kujira
 
Bake Kujira
3
0
0
3
L
Janus
1
3
1
0.5
W
Hou Yi
0
0
3
1.5
L
Chiron
Parovka
Chiron
0
0
0
0
W
Ratatoskr
StreetsAhead325
Ratatoskr
1
1
3
2.5
L
Lancelot
TheMarzz
Lancelot
1
0
0
1
W
Nox
oranso
Nox
0
2
1
0.25
L
Bacchus
szwarcownik
Bacchus
0
0
0
0
W
King Arthur
丶熊猫灬大树
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
20,520
33,772
Taken
40,234
18,682
Mitigated
22,630
11,260
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,553
1,221
0
5,200
12,033
4,784
0
338
11,613
0
55,127
W
Bake Kujira
 
Bake Kujira
2,244
420
0
1,232
6,074
4,982
0
1,101
4,905
27,198
2,463
L
Janus
5,334
165
0
1,050
6,001
2,226
0
2,548
3,327
47,390
0
W
Hou Yi
4,385
2,067
0
2,287
5,654
2,497
386
849
4,768
0
56,111
L
Chiron
Parovka
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
StreetsAhead325
Ratatoskr
4,537
1,750
0
3,071
8,799
2,981
0
1,741
6,946
0
32,904
L
Lancelot
TheMarzz
Lancelot
9,264
2,147
0
4,760
10,357
7,083
0
330
10,027
373
62,922
W
Nox
oranso
Nox
1,667
128
0
480
6,009
2,109
0
2,664
3,153
25,565
0
L
Bacchus
szwarcownik
Bacchus
1,526
225
0
250
5,381
4,589
193
292
4,957
24,407
0
W
King Arthur
丶熊猫灬大树
King Arthur
7,687
350
0
3,725
13,698
10,061
0
400
12,318
0
44,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
29,300
331
Minions Killed
300
0
Camps Cleared
0
906,228
Distance Traveled
1,113,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,076
552
94
9
0
225,310
0
W
Bake Kujira
6,012
547
47
4
0
216,179
2
L
Janus
6,481
589
79
7
0
221,730
0
W
Hou Yi
6,489
590
101
9
0
209,479
1
L
Chiron
2,108
192
0
0
0
0
0
W
Ratatoskr
5,697
518
50
5
0
244,051
0
L
Lancelot
7,240
658
125
11
0
252,669
3
W
Nox
4,965
451
36
3
0
214,348
0
L
Bacchus
5,463
497
33
3
0
206,519
0
W
King Arthur
6,137
558
66
6
0
229,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role