Player Matchup

Rama
Rama
DAxSQUIDGNESSS
Rama
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Genisyss
Kukulkan
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
276W - 263L
1,506 Elo+
Solo
Fenrir
Fenrir
InYoButt69
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 105L
1,553 Elo+
Solo
Cerberus
Cerberus
JOHN-DIAZ_19
Cerberus
Level 129
God Stats
14W - 5L
1,500 SR
Queue Stats
690W - 734L
1,520 Elo+
Solo
Yemoja
Yemoja
klopklopp
Yemoja
Level 120
God Stats
8W - 4L
1,378 SR
Queue Stats
249W - 252L
1,515 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,524 Elo+

VS

Team Averages
Level 138
1,500 SR
1,470 Elo+
Kukulkan
Kukulkan
AchillesBlack44
Kukulkan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 118L
1,453 Elo+
Solo
Khepri
Khepri
RAGEINGGIANT
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,319 Elo+
Party 1
Yemoja
Yemoja
ScorpionHaze
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,453 Elo+
Solo
Ravana
Ravana
XPriorityMailX
Ravana
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 181L
1,624 Elo+
Party 1
Kumbhakarna
Kumbhakarna
newmany13
Kumbhakarna
Level 163
God Stats
2W - 5L
1,500 SR
Queue Stats
469W - 487L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
8,571
779
14,151
10,053
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Genisyss
Kukulkan
17
6 / 1 / 5
9,731
885
10,777
9,246
4,845
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
InYoButt69
Fenrir
15
4 / 2 / 6
8,573
779
8,792
11,689
9,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
JOHN-DIAZ_19
Cerberus
12
0 / 3 / 10
7,572
688
6,105
10,102
6,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
klopklopp
Yemoja
15
1 / 1 / 10
8,254
750
3,771
8,512
4,805
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 3
8,192
745
14,396
6,532
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
11
0 / 5 / 1
6,819
620
2,700
12,201
10,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
16
3 / 1 / 3
9,376
852
4,313
9,307
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 1
8,306
755
10,701
9,250
5,354
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
newmany13
Kumbhakarna
14
0 / 2 / 6
7,904
719
5,342
8,753
5,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
13
Kills
8
8
Deaths
13
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
3
2.5
W
2
1
10
7
W
Kukulkan
Genisyss
Kukulkan
6
1
5
8.5
W
Fenrir
InYoButt69
Fenrir
4
2
6
3.5
W
Cerberus
JOHN-DIAZ_19
Cerberus
0
3
10
1.67
L
Khepri
0
5
1
0.1
L
Yemoja
3
1
3
4.5
L
4
4
1
1.13
W
Yemoja
klopklopp
Yemoja
1
1
10
6
L
Kumbhakarna
newmany13
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,596
Damage
37,452
49,602
Taken
46,043
30,567
Mitigated
33,726
26,964
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,396
576
221
249
6,532
3,934
0
2,507
4,025
35,433
0
W
14,151
7,198
815
2,074
10,053
4,552
1,774
5,194
4,695
0
27,592
W
Kukulkan
Genisyss
Kukulkan
10,777
873
187
710
9,246
4,845
441
6,011
3,027
37,976
845
W
Fenrir
InYoButt69
Fenrir
8,792
1,138
418
1,157
11,689
9,934
0
6,470
4,885
0
11,102
W
Cerberus
JOHN-DIAZ_19
Cerberus
6,105
146
61
1,511
10,102
6,431
253
3,960
6,004
14,352
0
L
Khepri
2,700
225
256
311
12,201
10,311
0
4,144
8,057
4,445
0
L
Yemoja
4,313
629
7,199
2,289
9,307
8,363
0
5,420
3,887
9,760
0
L
10,701
2,793
67
1,051
9,250
5,354
0
3,754
5,496
0
14,531
W
Yemoja
klopklopp
Yemoja
3,771
825
15,766
4,265
8,512
4,805
370
4,030
4,240
4,891
1,379
L
Kumbhakarna
newmany13
Kumbhakarna
5,342
68
712
792
8,753
5,764
0
3,625
5,128
15,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
40,597
144
Minions Killed
115
0
Camps Cleared
0
969,538
Distance Traveled
951,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,192
745
56
5
0
227,157
0
W
Rama
8,571
779
38
3
0
188,317
0
W
Kukulkan
9,731
885
72
7
0
225,957
0
W
Fenrir
8,573
779
6
1
0
197,937
0
W
Cerberus
7,572
688
21
2
0
166,576
0
L
Khepri
6,819
620
4
0
0
153,815
0
L
Yemoja
9,376
852
13
1
0
210,417
0
L
Ravana
8,306
755
12
1
0
178,372
0
W
Yemoja
8,254
750
7
1
0
190,751
0
L
Kumbhakarna
7,904
719
30
3
0
181,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role