Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DunNken
Chaac
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Medusa
Medusa
DylTehNoob
Medusa
Level 80
God Stats
5W - 2L
1,645 SR
Queue Stats
34W - 30L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
sheepybuoy
Jormungandr
Level 64
God Stats
5W - 2L
1,638 SR
Queue Stats
76W - 64L
1,495 Elo+
Party 2
Team Averages
Level 102
1,556 SR
1,505 Elo+

VS

Team Averages
Level 63
1,505 SR
1,451 Elo+
Artio
Artio
LeapsCye
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
NovadrumX
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,510 Elo+
Party 1
Pele
Pele
StBerserkerr
Pele
Level 137
God Stats
3W - 5L
1,500 SR
Queue Stats
240W - 203L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
StGuadox
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,418 Elo+
Party 1
Anubis
Anubis
polarttt
Anubis
Level 58
God Stats
74W - 52L
1,526 SR
Queue Stats
306W - 307L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 1
6,927
630
2,374
5,414
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
10
1 / 2 / 3
5,781
526
2,966
7,988
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DunNken
Chaac
12
3 / 2 / 0
6,791
617
4,458
9,957
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
DylTehNoob
Medusa
11
3 / 2 / 4
6,986
635
7,692
6,628
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
sheepybuoy
Jormungandr
11
4 / 1 / 3
7,185
653
7,582
8,894
6,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LeapsCye
Artio
11
1 / 3 / 3
5,887
535
2,176
9,981
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
NovadrumX
Sun Wukong
10
0 / 3 / 0
5,743
522
5,597
8,114
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 1
6,888
626
6,540
10,143
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
StGuadox
Heimdallr
10
1 / 4 / 1
5,364
488
4,508
8,354
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
polarttt
Anubis
7
1 / 2 / 1
5,174
470
2,855
4,560
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
1
2.5
W
Arachne
 
Arachne
1
2
3
1.25
W
Chaac
DunNken
Chaac
3
2
0
1.5
W
Medusa
DylTehNoob
Medusa
3
2
4
2.5
L
Artio
LeapsCye
Artio
1
3
3
0.83
L
Sun Wukong
NovadrumX
Sun Wukong
0
3
0
0
L
5
1
1
5.5
L
Heimdallr
StGuadox
Heimdallr
1
4
1
0.38
L
Anubis
polarttt
Anubis
1
2
1
0.75
W
Jormungandr
sheepybuoy
Jormungandr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
21,676
38,881
Taken
41,152
19,518
Mitigated
21,860
11,084
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,374
98
0
1,320
5,414
3,030
495
1,248
4,166
47,613
536
W
Arachne
 
Arachne
2,966
2,316
0
1,542
7,988
2,826
0
1,420
6,568
0
28,163
W
Chaac
DunNken
Chaac
4,458
1,120
0
4,798
9,957
4,811
0
230
9,091
0
33,930
W
Medusa
DylTehNoob
Medusa
7,692
3,475
0
1,885
6,628
2,072
635
752
5,876
0
43,549
L
Artio
LeapsCye
Artio
2,176
405
300
1,779
9,981
7,404
0
2,715
7,266
15,089
0
L
Sun Wukong
NovadrumX
Sun Wukong
5,597
1,689
0
1,383
8,114
5,501
0
0
8,114
1,283
35,336
L
6,540
1,304
0
3,680
10,143
4,007
0
2,201
7,942
0
46,739
L
Heimdallr
StGuadox
Heimdallr
4,508
2,458
0
2,298
8,354
3,150
0
3,163
5,191
0
33,132
L
Anubis
polarttt
Anubis
2,855
208
0
1,699
4,560
1,798
0
1,379
3,181
30,395
0
W
Jormungandr
sheepybuoy
Jormungandr
7,582
1,956
0
1,539
8,894
6,779
198
1,822
7,072
33,086
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
29,056
310
Minions Killed
282
0
Camps Cleared
0
1,137,979
Distance Traveled
1,048,837
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,927
630
88
8
0
240,686
2
W
Arachne
5,781
526
56
5
0
220,119
0
W
Chaac
6,791
617
54
5
0
207,178
2
W
Medusa
6,986
635
66
6
0
243,930
0
L
Artio
5,887
535
35
3
0
238,193
0
L
Sun Wukong
5,743
522
61
6
0
212,736
0
L
Pele
6,888
626
93
8
0
275,479
1
L
Heimdallr
5,364
488
42
4
0
205,290
1
L
Anubis
5,174
470
51
5
0
117,139
0
W
Jormungandr
7,185
653
46
4
0
226,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role