Player Matchup

Hachiman
Hachiman
Bronze III
Crashman267
Hachiman
Bronze III
Level 155
God Stats
3W - 1L
1,228 SR
Queue Stats
10W - 7L
1,354 MMR
Party 2
Vulcan
Vulcan
Silver II
JamesPaws32
Vulcan
Silver II
Level 155
God Stats
4W - 5L
1,715 SR
Queue Stats
38W - 35L
1,408 MMR
Party 3
Ares
Ares
Silver II
MarmaladeSuckem
Ares
Silver II
Level 73
God Stats
2W - 1L
1,531 SR
Queue Stats
47W - 33L
1,432 MMR
Party 2
Vamana
Vamana
Gold V
OneWhoKnox6850
Vamana
Gold V
Level 48
God Stats
8W - 7L
1,745 SR
Queue Stats
97W - 92L
1,386 MMR
Solo
Bastet
Bastet
Gold V
tebuun
Bastet
Gold V
Level 148
God Stats
4W - 5L
1,316 SR
Queue Stats
22W - 26L
1,376 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,507 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,600 SR
1,391 MMR
Janus
Janus
Silver III
MaddZach
Janus
Silver III
Level 148
God Stats
0W - 1L
1,914 SR
Queue Stats
7W - 8L
1,454 MMR
Party 1
Cerberus
Cerberus
Gold V
Miguellionare
Cerberus
Gold V
Level 68
God Stats
28W - 22L
1,561 SR
Queue Stats
753W - 787L
1,383 MMR
Solo
Ravana
Ravana
Silver III
Ruiiz
Ravana
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,339 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Vx Regicide xV
Jormungandr
Gold IV
Level 180
God Stats
14W - 19L
1,399 SR
Queue Stats
147W - 151L
1,394 MMR
Solo
Neith
Neith
Gold V
thechubakabra
Neith
Gold V
Level 159
God Stats
1W - 3L
1,625 SR
Queue Stats
86W - 78L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crashman267
Hachiman
15
1 / 3 / 6
8,647
540
11,278
10,582
4,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
1 / 1 / 5
9,215
576
10,174
6,233
2,460
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 7
8,411
526
9,294
13,879
12,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 0
9,900
619
9,526
11,343
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
tebuun
Bastet
16
13 / 0 / 3
10,007
625
15,168
11,679
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Bake KujiraThorThanatos

VS

Bans
AthenaBellonaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaddZach
Janus
13
0 / 6 / 1
7,436
465
4,592
11,445
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Miguellionare
Cerberus
11
1 / 5 / 3
6,820
426
4,857
19,036
14,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Ruiiz
Ravana
14
5 / 2 / 0
7,800
488
6,728
11,017
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Vx Regicide xV
Jormungandr
13
0 / 2 / 1
7,530
471
8,361
17,370
16,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 5
7,471
467
7,176
11,216
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
6
6
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Crashman267
Hachiman
1
3
6
1.33
W
Vulcan
1
1
5
3.5
L
Janus
MaddZach
Janus
0
6
1
0.08
W
2
1
7
5.5
L
Cerberus
Miguellionare
Cerberus
1
5
3
0.5
W
1
1
0
1
L
Ravana
Ruiiz
Ravana
5
2
0
2.5
L
Jormungandr
Vx Regicide xV
Jormungandr
0
2
1
0.25
W
Bastet
tebuun
Bastet
13
0
3
14.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,440
Damage
31,714
53,716
Taken
70,084
35,362
Mitigated
42,653
14,319
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Crashman267
Hachiman
11,278
5,832
0
4,696
10,582
4,017
511
1,610
8,972
0
80,182
W
Vulcan
10,174
4,516
0
760
6,233
2,460
219
2,362
3,643
90,350
970
L
Janus
MaddZach
Janus
4,592
112
0
1,165
11,445
3,279
0
3,930
7,515
63,268
800
W
9,294
845
0
2,207
13,879
12,993
0
3,313
10,442
29,130
1,031
L
Cerberus
Miguellionare
Cerberus
4,857
102
0
4,016
19,036
14,350
0
7,040
11,942
24,117
1,222
W
9,526
4,790
0
3,792
11,343
10,471
0
5,154
5,349
0
90,045
L
Ravana
Ruiiz
Ravana
6,728
2,159
0
662
11,017
4,801
0
4,225
6,792
0
61,128
L
Jormungandr
Vx Regicide xV
Jormungandr
8,361
2,069
0
5,390
17,370
16,237
0
1,434
15,060
55,182
967
W
Bastet
tebuun
Bastet
15,168
4,948
0
2,864
11,679
5,421
0
3,486
7,967
0
80,943
L
7,176
2,333
0
2,204
11,216
3,986
0
2,513
8,703
0
64,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,180
Gold Earned
37,057
534
Minions Killed
482
0
Camps Cleared
0
1,678,650
Distance Traveled
1,574,496
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,647
540
117
7
0
296,410
0
W
Vulcan
9,215
576
129
8
0
345,294
1
L
Janus
7,436
465
123
8
0
320,196
1
W
Ares
8,411
526
27
2
0
351,706
7
L
Cerberus
6,820
426
57
4
0
304,468
2
W
Vamana
9,900
619
150
9
0
290,683
0
L
Ravana
7,800
488
95
6
0
376,131
6
L
Jormungandr
7,530
471
100
6
0
290,316
0
W
Bastet
10,007
625
111
7
0
394,557
0
L
Neith
7,471
467
107
7
0
283,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role