Player Matchup

Scylla
Scylla
Jpro28
Scylla
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 3
Hun Batz
Hun Batz
Millo987
Hun Batz
Level 101
God Stats
7W - 6L
1,650 SR
Queue Stats
116W - 93L
1,489 Elo+
Solo
Osiris
Osiris
Those Penguins
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 3
Xbalanque
Xbalanque
Tomoko123
Xbalanque
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 13L
1,311 Elo+
Party 2
Cabrakan
Cabrakan
benearjls
Cabrakan
Level 109
God Stats
1W - 1L
1,275 SR
Queue Stats
16W - 21L
1,332 Elo+
Party 2
Team Averages
Level 87
1,492 SR
1,361 Elo+

VS

Team Averages
Level 92
1,504 SR
1,497 Elo+
Sun Wukong
Sun Wukong
UABC YOUTH
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,607 Elo+
Solo
Charybdis
Charybdis
VENOMIZEDJOKER
Charybdis
Level 86
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 10L
1,395 Elo+
Solo
Anubis
Anubis
Wolfeyes1990
Anubis
Level 33
God Stats
15W - 12L
1,543 SR
Queue Stats
98W - 85L
1,599 Elo+
Party 1
Hachiman
Hachiman
ZayneCyphon
Hachiman
Level 103
God Stats
0W - 3L
1,208 SR
Queue Stats
11W - 22L
1,346 Elo+
Solo
Aphrodite
Aphrodite
korguren1989
Aphrodite
Level 127
God Stats
1W - 3L
1,494 SR
Queue Stats
155W - 128L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jpro28
Scylla
11
1 / 3 / 0
5,760
524
2,743
4,805
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Millo987
Hun Batz
13
2 / 0 / 1
6,264
569
4,706
9,764
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 2
6,862
624
6,968
10,847
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Tomoko123
Xbalanque
8
1 / 0 / 0
5,178
471
3,900
4,828
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
benearjls
Cabrakan
8
1 / 2 / 2
5,357
487
2,383
6,572
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
UABC YOUTH
Sun Wukong
10
0 / 1 / 1
5,287
481
3,341
9,681
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
VENOMIZEDJOKER
Charybdis
10
0 / 3 / 2
5,502
500
4,411
9,483
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 1 / 1
6,356
578
5,046
5,461
2,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
ZayneCyphon
Hachiman
8
1 / 4 / 0
4,692
427
3,540
7,428
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
korguren1989
Aphrodite
10
1 / 0 / 1
6,022
547
3,400
6,589
4,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Jpro28
Scylla
1
3
0
0.33
W
Hun Batz
Millo987
Hun Batz
2
0
1
2.5
W
3
0
2
4
W
Xbalanque
Tomoko123
Xbalanque
1
0
0
1
L
Sun Wukong
UABC YOUTH
Sun Wukong
0
1
1
0.5
L
Charybdis
VENOMIZEDJOKER
Charybdis
0
3
2
0.33
L
Anubis
3
1
1
3.5
L
Hachiman
ZayneCyphon
Hachiman
1
4
0
0.25
W
Cabrakan
benearjls
Cabrakan
1
2
2
1
L
Aphrodite
korguren1989
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
19,738
36,816
Taken
38,642
23,498
Mitigated
17,120
11,534
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Jpro28
Scylla
2,743
225
0
500
4,805
1,310
0
2,255
2,550
34,695
0
W
Hun Batz
Millo987
Hun Batz
4,706
559
0
4,935
9,764
3,804
0
1,544
8,220
0
54,692
W
6,968
2,108
0
2,843
10,847
11,803
32
1,263
9,584
0
44,753
W
Xbalanque
Tomoko123
Xbalanque
3,900
2,174
0
1,491
4,828
1,595
19
1,406
3,422
0
29,032
L
Sun Wukong
UABC YOUTH
Sun Wukong
3,341
953
0
3,691
9,681
5,230
0
1,104
8,362
0
34,335
L
Charybdis
VENOMIZEDJOKER
Charybdis
4,411
2,214
0
3,104
9,483
2,889
0
380
8,531
0
33,471
L
Anubis
5,046
141
0
2,765
5,461
2,500
0
1,000
4,414
43,732
1,359
L
Hachiman
ZayneCyphon
Hachiman
3,540
1,685
0
771
7,428
2,296
0
1,113
6,003
0
25,530
W
Cabrakan
benearjls
Cabrakan
2,383
250
0
1,765
6,572
4,986
0
1,888
4,684
15,041
2,312
L
Aphrodite
korguren1989
Aphrodite
3,400
51
1,898
4,270
6,589
4,205
0
1,000
5,541
27,239
1,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
27,859
275
Minions Killed
267
0
Camps Cleared
0
1,115,697
Distance Traveled
1,051,174
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,760
524
65
6
0
201,652
0
W
Hun Batz
6,264
569
89
8
0
270,411
0
W
Osiris
6,862
624
61
6
0
213,078
0
W
Xbalanque
5,178
471
37
3
0
196,427
2
L
Sun Wukong
5,287
481
72
7
0
248,096
0
L
Charybdis
5,502
500
57
5
0
201,208
4
L
Anubis
6,356
578
58
5
0
202,864
4
L
Hachiman
4,692
427
42
4
0
163,747
0
W
Cabrakan
5,357
487
23
2
0
234,129
0
L
Aphrodite
6,022
547
38
3
0
235,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role