Player Matchup

Vamana
Vamana
 
Vamana
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KuraiNightfang
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
PurpleDragon692
Nu Wa
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,286 Elo+
Solo
Hou Yi
Hou Yi
TheRiddlerxD
Hou Yi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 133L
1,527 Elo+
Party 2
Bacchus
Bacchus
sacredMellow
Bacchus
Level 166
God Stats
2W - 0L
1,759 SR
Queue Stats
44W - 37L
1,505 Elo+
Solo
Team Averages
Level 168
1,552 SR
1,468 Elo+

VS

Team Averages
Level 141
1,553 SR
1,561 Elo+
Bastet
Bastet
Blake_11RS
Bastet
Level 148
God Stats
51W - 57L
1,412 SR
Queue Stats
141W - 169L
1,535 Elo+
Party 1
Anhur
Anhur
Bluebuffmenace
Anhur
Level 148
God Stats
6W - 4L
1,640 SR
Queue Stats
83W - 76L
1,545 Elo+
Solo
Kukulkan
Kukulkan
FiddlerDiddler51
Kukulkan
Level 120
God Stats
10W - 8L
1,697 SR
Queue Stats
327W - 276L
1,624 Elo+
Solo
Loki
Loki
Godoftrix
Loki
Level 140
God Stats
12W - 8L
1,849 SR
Queue Stats
356W - 365L
1,547 Elo+
Party 1
Izanami
Izanami
JAJASALUDOS30
Izanami
Level 147
God Stats
1W - 3L
1,167 SR
Queue Stats
202W - 192L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 1 / 3
10,053
718
7,930
8,779
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 3
7,890
564
4,663
7,956
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 5 / 1
7,465
533
5,871
8,930
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
16
1 / 2 / 2
8,419
601
4,021
8,928
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
sacredMellow
Bacchus
11
1 / 1 / 2
7,164
512
6,833
9,902
8,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blake_11RS
Bastet
13
5 / 1 / 1
7,388
528
5,197
10,854
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,415
458
4,854
10,270
5,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 2
7,505
536
5,881
6,804
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
8
0 / 5 / 1
5,703
407
2,319
7,612
3,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
10
1 / 2 / 1
6,310
451
4,369
7,141
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
9
9
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
3
5.5
L
Bastet
Blake_11RS
Bastet
5
1
1
5.5
L
1
3
1
0.5
L
2
1
2
3
L
Loki
0
5
1
0.1
L
Izanami
1
2
1
0.75
W
3
0
3
4.5
W
3
5
1
0.7
W
Hou Yi
1
2
2
1
W
Bacchus
sacredMellow
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
22,620
44,495
Taken
42,681
31,098
Mitigated
19,029
12,033
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,930
3,464
0
2,257
8,779
10,727
1,675
0
8,779
0
80,619
L
Bastet
Blake_11RS
Bastet
5,197
1,073
0
2,981
10,854
4,769
0
2,488
8,299
0
48,805
L
4,854
2,002
0
1,481
10,270
5,654
286
3,531
6,617
0
26,836
L
5,881
279
0
864
6,804
2,730
0
2,946
3,831
68,855
2,136
L
Loki
2,319
738
0
969
7,612
3,328
0
483
6,592
0
26,173
L
Izanami
4,369
2,989
0
1,355
7,141
2,548
718
2,727
4,414
0
44,310
W
4,663
474
0
500
7,956
5,241
0
487
7,469
0
72,984
W
5,871
1,179
0
625
8,930
3,290
0
3,800
5,130
43,390
0
W
Hou Yi
4,021
1,469
0
3,552
8,928
2,885
381
0
8,928
0
73,236
W
Bacchus
sacredMellow
Bacchus
6,833
1,293
1,429
3,670
9,902
8,955
0
1,314
8,588
23,581
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
33,321
500
Minions Killed
361
0
Camps Cleared
0
1,280,985
Distance Traveled
1,095,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,053
718
150
11
0
249,268
0
L
Bastet
7,388
528
83
6
0
283,894
0
L
Anhur
6,415
458
29
2
0
209,647
1
L
Kukulkan
7,505
536
118
8
0
234,254
0
L
Loki
5,703
407
52
4
0
182,028
0
L
Izanami
6,310
451
79
6
0
185,229
0
W
Nike
7,890
564
120
9
0
319,047
0
W
Nu Wa
7,465
533
71
5
0
201,776
0
W
Hou Yi
8,419
601
132
9
0
262,446
0
W
Bacchus
7,164
512
27
2
0
248,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role