Player Matchup

Janus
Janus
Blackdragon8196
Janus
Level 51
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 6L
1,055 Elo+
Party 1
Chang'e
Chang'e
MrLordCarlos
Chang'e
Level 12
God Stats
1W - 2L
1,358 SR
Queue Stats
1W - 2L
1,070 Elo+
Party 1
Rama
Rama
SirRogelio
Rama
Level 88
God Stats
2W - 2L
1,397 SR
Queue Stats
14W - 11L
1,441 Elo+
Party 1
Team Averages
Level 50
1,345 SR
1,189 Elo+

VS

Team Averages
Level 68
1,272 SR
1,436 Elo+
Ullr
Ullr
Deathstroke2547
Ullr
Level 89
God Stats
0W - 5L
1,127 SR
Queue Stats
55W - 69L
1,370 Elo+
Party 2
Bakasura
Bakasura
NBMA_ToppaTime
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Cerberus
Cerberus
TheLegendRoheet
Cerberus
Level 107
God Stats
0W - 1L
1,189 SR
Queue Stats
7W - 4L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
9,295
775
13,806
8,111
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MrLordCarlos
Chang'e
13
0 / 1 / 12
7,953
663
4,558
8,807
6,145
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 0 / 5
9,644
804
14,192
10,100
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,874
656
7,365
11,103
4,750
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
11
0 / 7 / 1
7,064
589
3,541
12,146
8,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
2 / 3 / 1
8,075
673
10,456
17,638
17,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
1
5
1
0.3
W
Chang'e
MrLordCarlos
Chang'e
0
1
12
6
L
Bakasura
0
7
1
0.07
W
10
0
5
12.5
L
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
21,362
27,018
Taken
40,887
12,645
Mitigated
30,620
11,121
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,806
375
0
688
8,111
2,998
72
3,317
4,489
37,636
260
L
7,365
3,263
0
2,200
11,103
4,750
0
4,021
6,946
0
29,346
W
Chang'e
MrLordCarlos
Chang'e
4,558
1,062
3,648
3,162
8,807
6,145
165
3,338
5,164
10,631
439
L
Bakasura
3,541
1,778
0
567
12,146
8,859
0
5,800
6,022
0
15,097
W
14,192
12,490
0
3,623
10,100
3,502
478
3,589
6,511
0
33,001
L
Cerberus
10,456
591
0
5,037
17,638
17,011
0
7,095
10,073
21,711
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
23,013
122
Minions Killed
104
0
Camps Cleared
0
576,363
Distance Traveled
581,051
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,295
775
65
5
0
223,266
0
L
Ullr
7,874
656
39
3
0
178,641
0
W
Chang'e
7,953
663
16
1
0
164,243
0
L
Bakasura
7,064
589
28
2
0
190,405
0
W
Rama
9,644
804
41
3
0
188,854
1
L
Cerberus
8,075
673
37
3
0
212,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role