Player Matchup

Ares
Ares
 
Ares
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bululun
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,478 Elo+
Party 1
Poseidon
Poseidon
KAMIL_SEOOO
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,482 Elo+

VS

Team Averages
Level 116
1,695 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
CranberryRum
Morgan Le Fay
Level 107
God Stats
10W - 7L
1,558 SR
Queue Stats
153W - 138L
1,479 Elo+
Party 2
Chaac
Chaac
Snadak
Chaac
Level 119
God Stats
28W - 24L
1,833 SR
Queue Stats
468W - 488L
1,443 Elo+
Solo
Izanami
Izanami
itshalp
Izanami
Level 122
God Stats
2W - 1L
1,693 SR
Queue Stats
16W - 10L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 2 / 0
6,048
605
2,624
8,336
5,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Bululun
Lancelot
9
0 / 3 / 0
5,815
582
2,009
7,655
4,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
KAMIL_SEOOO
Poseidon
12
0 / 2 / 0
6,600
660
3,624
6,292
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CranberryRum
Morgan Le Fay
12
2 / 0 / 5
7,581
758
7,828
2,644
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Snadak
Chaac
12
1 / 0 / 5
7,395
740
5,175
5,195
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
itshalp
Izanami
13
4 / 0 / 2
7,784
778
5,827
5,099
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Lancelot
Bululun
Lancelot
0
3
0
0
W
Morgan Le Fay
CranberryRum
Morgan Le Fay
2
0
5
4.5
L
Poseidon
KAMIL_SEOOO
Poseidon
0
2
0
0
W
Chaac
Snadak
Chaac
1
0
5
3.5
W
Izanami
itshalp
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,257
Damage
18,830
22,283
Taken
12,938
12,654
Mitigated
9,013
2,045
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,624
37
0
805
8,336
5,731
0
2,001
6,161
9,343
0
L
Lancelot
Bululun
Lancelot
2,009
290
0
0
7,655
4,472
0
3,724
3,698
1,231
3,629
W
Morgan Le Fay
CranberryRum
Morgan Le Fay
7,828
939
0
88
2,644
1,201
396
1,594
1,050
23,806
0
L
Poseidon
KAMIL_SEOOO
Poseidon
3,624
414
0
1,240
6,292
2,451
0
2,111
3,976
38,368
0
W
Chaac
Snadak
Chaac
5,175
384
0
603
5,195
5,517
207
1,888
3,307
0
13,398
W
Izanami
itshalp
Izanami
5,827
3,475
0
1,458
5,099
2,295
838
3,252
1,847
0
38,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,463
Gold Earned
22,760
106
Minions Killed
140
0
Camps Cleared
0
524,208
Distance Traveled
589,284
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,048
605
15
2
0
175,276
4
L
Lancelot
5,815
582
11
1
0
176,736
0
W
Morgan Le Fay
7,581
758
48
5
0
205,508
0
L
Poseidon
6,600
660
80
8
0
172,196
3
W
Chaac
7,395
740
18
2
0
206,650
0
W
Izanami
7,784
778
74
7
0
177,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role