Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
Happypaino-o
Sol
Silver III
Level 201
God Stats
8W - 16L
1,924 SR
Queue Stats
381W - 475L
912 MMR
Solo
Jormungandr
Jormungandr
Bronze III
noctys139
Jormungandr
Bronze III
Level 55
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,634 SR
1,304 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,586 SR
1,510 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
DSG_Shi3ro
Baron Samedi
Silver II
Level 87
God Stats
1W - 0L
1,647 SR
Queue Stats
10W - 11L
1,332 MMR
Solo
Mulan
Mulan
Platinum V
MajorMulz
Mulan
Platinum V
Level 172
God Stats
55W - 38L
1,611 SR
Queue Stats
97W - 71L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 0 / 0
4,672
584
646
1,190
514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 0 / 0
4,613
577
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
noctys139
Jormungandr
11
1 / 2 / 0
6,179
772
9,217
9,497
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisAchillesThothBake KujiraSet

VS

Bans
AthenaKukulkanPersephoneVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 1
6,047
756
2,736
7,263
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
DSG_Shi3ro
Baron Samedi
10
1 / 0 / 1
6,362
795
2,899
4,930
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
MajorMulz
Mulan
11
1 / 0 / 0
6,551
819
2,661
9,943
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Baron Samedi
DSG_Shi3ro
Baron Samedi
1
0
1
1.5
L
0
0
0
0
W
Mulan
MajorMulz
Mulan
1
0
0
1
L
Jormungandr
noctys139
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,863
Damage
8,296
10,687
Taken
22,136
8,200
Mitigated
13,466
900
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
646
245
0
326
1,190
514
0
105
987
0
1,932
W
Ne Zha
 
Ne Zha
2,736
795
0
3,550
7,263
4,523
1,152
2,683
4,407
0
23,105
W
Baron Samedi
DSG_Shi3ro
Baron Samedi
2,899
623
868
2,612
4,930
2,484
450
1,192
3,563
15,392
1,165
L
0
0
0
0
0
0
0
0
0
509
0
W
Mulan
MajorMulz
Mulan
2,661
388
0
4,229
9,943
6,459
1,039
3,567
5,971
0
24,422
L
Jormungandr
noctys139
Jormungandr
9,217
1,308
0
574
9,497
7,686
0
2,534
5,989
25,826
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,464
Gold Earned
18,960
45
Minions Killed
108
0
Camps Cleared
0
205,484
Distance Traveled
459,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,672
584
3
0
0
65,889
0
W
Ne Zha
6,047
756
31
4
0
171,532
0
W
Baron Samedi
6,362
795
22
3
0
133,955
0
L
Sol
4,613
577
2
0
0
8,688
0
W
Mulan
6,551
819
55
7
0
153,751
0
L
Jormungandr
6,179
772
40
5
0
130,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role