Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
HJVS_ViequesPR77
Bacchus
Silver I
Level 133
God Stats
53W - 36L
1,796 SR
Queue Stats
279W - 299L
1,091 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
JosephNoTjO
Morgan Le Fay
Silver I
Level 128
God Stats
51W - 55L
1,429 SR
Queue Stats
493W - 512L
1,149 MMR
Solo
Shiva
Shiva
Silver II
ShortJitAdel
Shiva
Silver II
Level 60
God Stats
5W - 5L
1,531 SR
Queue Stats
112W - 132L
1,039 MMR
Party 1
Chiron
Chiron
Silver I
feroz061militar
Chiron
Silver I
Level 127
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 66L
1,093 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,502 SR
1,174 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,374 SR
1,233 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
Briberic
Osiris
Silver III
Level 99
God Stats
1W - 5L
1,362 SR
Queue Stats
38W - 62L
1,063 MMR
Solo
Atlas
Atlas
Silver IV
GloomProphet420
Atlas
Silver IV
Level 118
God Stats
0W - 2L
1,210 SR
Queue Stats
7W - 19L
1,044 MMR
Solo
Medusa
Medusa
Silver II
Idonotevenknow
Medusa
Silver II
Level 65
God Stats
16W - 15L
1,296 SR
Queue Stats
120W - 133L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 1 / 2
6,697
670
4,151
6,877
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
6,134
613
5,856
5,733
4,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
JosephNoTjO
Morgan Le Fay
12
3 / 0 / 3
6,567
657
4,521
4,167
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 2
6,945
695
7,249
8,819
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 1 / 2
5,600
560
3,701
6,042
2,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAchillesBake KujiraAres

VS

Bans
ThanatosHachimanKukulkanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 0
5,947
595
1,047
3,987
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
9
0 / 4 / 0
4,642
464
954
5,826
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Briberic
Osiris
9
0 / 6 / 1
5,249
525
4,454
11,022
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,602
560
3,306
9,406
8,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 4 / 1
5,109
511
3,869
7,880
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
3
3
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
2
7
L
Janus
 
Janus
1
1
0
1
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Osiris
Briberic
Osiris
0
6
1
0.08
L
1
2
2
1
W
3
0
3
4.5
L
1
4
1
0.38
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
3
0
3
4.5
W
4
1
2
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
13,630
31,638
Taken
38,121
19,446
Mitigated
25,886
12,912
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,151
1,307
0
4,541
6,877
3,255
0
0
6,877
0
49,010
L
Janus
 
Janus
1,047
0
0
880
3,987
1,327
0
1,552
2,435
43,500
0
L
Aphrodite
 
Aphrodite
954
99
0
1,541
5,826
2,066
0
2,751
3,075
26,777
0
L
Osiris
Briberic
Osiris
4,454
1,643
0
1,206
11,022
11,536
0
218
9,889
0
31,218
L
3,306
1,425
0
339
9,406
8,122
0
3,242
6,117
19,203
723
W
5,856
873
0
2,552
5,733
4,967
300
1,183
4,550
15,591
282
L
3,869
2,239
0
1,424
7,880
2,835
0
2,482
5,398
0
24,385
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
4,521
720
0
1,629
4,167
1,494
0
1,729
2,362
40,921
1,429
W
7,249
2,053
0
2,408
8,819
7,344
0
862
7,103
0
45,579
W
3,701
1,905
75
1,707
6,042
2,386
678
1,085
4,957
0
44,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
26,549
331
Minions Killed
279
0
Camps Cleared
0
1,018,744
Distance Traveled
928,085
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,697
670
87
9
0
228,785
4
L
Janus
5,947
595
87
9
0
214,248
4
L
Aphrodite
4,642
464
47
5
0
182,207
0
L
Osiris
5,249
525
60
6
0
173,546
0
L
Atlas
5,602
560
37
4
0
175,129
0
W
Bacchus
6,134
613
22
2
0
201,099
3
L
Medusa
5,109
511
48
5
0
182,955
0
W
Morgan Le Fay
6,567
657
72
7
0
222,543
3
W
Shiva
6,945
695
85
9
0
182,410
3
W
Chiron
5,600
560
65
7
0
183,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role