Player Matchup

Awilix
Awilix
AciidRaindrops
Awilix
Level 133
God Stats
18W - 9L
1,316 SR
Queue Stats
67W - 64L
1,558 Elo+
Solo
Hades
Hades
DRAGON2KGOLD
Hades
Level 62
God Stats
11W - 5L
1,657 SR
Queue Stats
97W - 72L
1,578 Elo+
Party 2
Charon
Charon
LeChaacZone
Charon
Level 158
God Stats
7W - 2L
1,728 SR
Queue Stats
9W - 3L
1,814 Elo+
Party 1
Hercules
Hercules
Noiyze
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 1
Apollo
Apollo
abaant17
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 84L
1,608 Elo+
Party 2
Team Averages
Level 128
1,540 SR
1,655 Elo+

VS

Team Averages
Level 138
1,508 SR
1,512 Elo+
Bake Kujira
Bake Kujira
BlackAsianNinja
Bake Kujira
Level 126
God Stats
16W - 31L
1,385 SR
Queue Stats
377W - 375L
1,493 Elo+
Party 3
Hera
Hera
Metathebear
Hera
Level 103
God Stats
6W - 12L
1,574 SR
Queue Stats
525W - 511L
1,474 Elo+
Party 3
Anhur
Anhur
SixStringRelief
Anhur
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 436L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
WolfSoup
Sun Wukong
Level 191
God Stats
8W - 7L
1,579 SR
Queue Stats
511W - 461L
1,592 Elo+
Solo
Lancelot
Lancelot
geekyhero2018
Lancelot
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
456W - 435L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
8,617
616
6,678
12,641
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 6
8,287
592
10,999
14,219
6,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
11
3 / 1 / 6
7,843
560
5,685
11,748
9,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Noiyze
Hercules
15
3 / 2 / 1
9,284
663
11,092
12,882
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
abaant17
Apollo
14
1 / 2 / 7
8,056
575
12,361
11,493
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BlackAsianNinja
Bake Kujira
12
0 / 4 / 4
6,611
472
8,996
15,205
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 7 / 0
7,442
532
10,332
9,914
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 0
7,306
522
8,335
12,695
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WolfSoup
Sun Wukong
14
2 / 1 / 1
7,994
571
6,847
13,311
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
geekyhero2018
Lancelot
13
1 / 5 / 0
6,782
484
4,061
14,278
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
9
9
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Bake Kujira
BlackAsianNinja
Bake Kujira
0
4
4
0.5
W
5
2
6
4
W
Charon
3
1
6
6
L
4
7
0
0.57
W
Hercules
Noiyze
Hercules
3
2
1
1.75
L
2
2
0
1
L
Sun Wukong
WolfSoup
Sun Wukong
2
1
1
2.5
W
Apollo
abaant17
Apollo
1
2
7
2.25
L
Lancelot
geekyhero2018
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,815
Damage
38,571
62,983
Taken
65,403
38,862
Mitigated
44,747
22,223
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,678
1,979
0
1,930
12,641
5,979
126
3,070
9,433
0
72,699
L
Bake Kujira
BlackAsianNinja
Bake Kujira
8,996
4,232
135
1,549
15,205
16,037
0
5,736
9,469
44,905
347
W
10,999
2,456
1,180
5,650
14,219
6,867
0
6,045
8,088
54,018
0
W
Charon
5,685
1,249
0
1,989
11,748
9,277
0
4,898
6,533
27,109
0
L
10,332
2,655
0
688
9,914
3,507
0
5,101
4,717
47,119
0
W
Hercules
Noiyze
Hercules
11,092
4,421
0
6,630
12,882
11,879
0
907
11,975
0
86,084
L
8,335
3,764
147
5,150
12,695
5,124
770
1,936
10,707
0
56,132
L
Sun Wukong
WolfSoup
Sun Wukong
6,847
1,969
0
2,944
13,311
13,634
0
176
12,269
1,111
65,393
W
Apollo
abaant17
Apollo
12,361
7,864
0
4,844
11,493
4,860
474
3,785
7,578
0
68,537
L
Lancelot
geekyhero2018
Lancelot
4,061
780
0
4,009
14,278
6,445
0
3,735
10,471
0
54,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
36,135
478
Minions Killed
441
0
Camps Cleared
0
1,447,038
Distance Traveled
1,410,951
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,617
616
114
8
0
329,519
1
L
Bake Kujira
6,611
472
71
5
0
292,216
7
W
Hades
8,287
592
92
7
0
272,297
2
W
Charon
7,843
560
23
2
0
275,543
5
L
Hera
7,442
532
70
5
0
233,326
0
W
Hercules
9,284
663
142
10
0
289,702
3
L
Anhur
7,306
522
94
7
0
246,229
0
L
Sun Wukong
7,994
571
122
9
0
307,509
2
W
Apollo
8,056
575
107
8
0
279,977
0
L
Lancelot
6,782
484
84
6
0
331,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role