Player Matchup

Fenrir
Fenrir
Platinum II
CommandoXxX
Fenrir
Platinum II
Level 147
God Stats
3W - 1L
1,840 SR
Queue Stats
55W - 43L
1,892 MMR
Solo
Thoth
Thoth
Masters
RancheroConBotas
Thoth
Masters
Level 74
God Stats
8W - 3L
1,972 SR
Queue Stats
114W - 42L
2,635 MMR
Party 2
Fafnir
Fafnir
Diamond IV
TheMorochos
Fafnir
Diamond IV
Level 142
God Stats
7W - 3L
1,500 SR
Queue Stats
327W - 212L
2,165 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,771 SR
2,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,528 SR
1,614 MMR
Izanami
Izanami
Silver I
BigBlackChacc
Izanami
Silver I
Level 126
God Stats
2W - 1L
1,585 SR
Queue Stats
3W - 1L
1,647 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
DIRTYHOBO420
Zhong Kui
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,548 MMR
Party 1
Chaac
Chaac
Silver I
LegendaryyJet
Chaac
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 10
8,499
708
6,787
12,678
8,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

17
9 / 0 / 4
10,786
899
16,325
5,066
1,986
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
15
3 / 0 / 10
9,405
784
8,363
14,059
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AchillesBacchusNe ZhaKumbhakarnaKuzenbo

VS

Bans
KukulkanOdinCupidAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 4 / 0
7,576
631
5,660
11,149
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
DIRTYHOBO420
Zhong Kui
11
0 / 6 / 0
7,233
603
4,757
11,054
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
7,089
591
6,067
14,967
12,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
W
Fenrir
1
0
10
6
L
Zhong Kui
DIRTYHOBO420
Zhong Kui
0
6
0
0
L
0
3
0
0
W
9
0
4
11
W
Fafnir
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
16,484
31,803
Taken
37,170
28,995
Mitigated
21,735
9,890
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,660
3,845
0
685
11,149
2,885
0
7,925
2,553
0
39,242
W
Fenrir
6,787
1,444
0
4,120
12,678
8,881
647
1,769
10,909
0
27,836
L
Zhong Kui
DIRTYHOBO420
Zhong Kui
4,757
105
0
1,383
11,054
6,143
0
6,803
3,176
20,121
0
L
6,067
392
0
1,856
14,967
12,707
0
7,548
6,075
184
18,597
W
16,325
196
0
2,724
5,066
1,986
1,874
336
4,730
72,154
387
W
Fafnir
8,363
2,011
0
3,046
14,059
18,128
379
2,881
11,178
13,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
21,898
179
Minions Killed
129
0
Camps Cleared
0
705,298
Distance Traveled
597,060
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,576
631
71
6
0
199,009
3
W
Fenrir
8,499
708
29
2
0
247,379
2
L
Zhong Kui
7,233
603
35
3
0
184,379
0
L
Chaac
7,089
591
23
2
0
213,672
0
W
Thoth
10,786
899
140
12
0
234,296
0
W
Fafnir
9,405
784
10
1
0
223,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role