Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
Awake The Sheep
Mercury
Gold V
Level 210
God Stats
9W - 3L
1,950 SR
Queue Stats
92W - 95L
1,414 MMR
Party 2
Nox
Nox
Gold IV
Cords4me
Nox
Gold IV
Level 169
God Stats
71W - 86L
1,610 SR
Queue Stats
222W - 219L
1,391 MMR
Solo
Kukulkan
Kukulkan
Gold I
StoneySlim
Kukulkan
Gold I
Level 95
God Stats
55W - 46L
1,708 SR
Queue Stats
188W - 186L
1,598 MMR
Party 1
Osiris
Osiris
Silver IV
U1235163228
Osiris
Silver IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,364 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,654 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,517 SR
1,391 MMR
Ares
Ares
Silver II
COMEBURRAS
Ares
Silver II
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 147L
1,380 MMR
Solo
Martichoras
Martichoras
Silver III
Guzzie
Martichoras
Silver III
Level 159
God Stats
8W - 10L
1,483 SR
Queue Stats
194W - 198L
1,382 MMR
Solo
Tiamat
Tiamat
Gold V
Miguellionare
Tiamat
Gold V
Level 68
God Stats
32W - 43L
1,417 SR
Queue Stats
753W - 787L
1,384 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
RGG-_-II_JB_II
Ao Kuang
Silver V
Level 105
God Stats
1W - 4L
1,622 SR
Queue Stats
276W - 289L
1,346 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver III
RGG-_-King11
Cu Chulainn
Silver III
Level 102
God Stats
4W - 7L
1,561 SR
Queue Stats
7W - 24L
1,461 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 1 / 0
9,673
569
8,624
11,785
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 3
10,163
598
11,658
13,547
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 2 / 4
8,221
484
4,212
11,637
10,551
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
StoneySlim
Kukulkan
17
4 / 1 / 6
10,618
625
14,816
4,317
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
16
1 / 0 / 5
9,870
581
12,393
16,721
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThorJanusSurtrVamana

VS

Bans
Morgan Le FayBake KujiraCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,125
419
7,506
15,139
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
Guzzie
Martichoras
14
0 / 3 / 1
8,602
506
9,569
11,191
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 2
7,581
446
3,606
8,930
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
4 / 3 / 0
8,590
505
5,212
17,999
9,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
RGG-_-King11
Cu Chulainn
14
0 / 2 / 3
8,438
496
6,729
18,802
12,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
5
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
0
1
W
8
2
3
4.75
L
1
3
2
0.67
W
1
2
4
1.5
L
Martichoras
Guzzie
Martichoras
0
3
1
0.17
L
0
4
2
0.25
L
Ao Kuang
4
3
0
1.33
L
Cu Chulainn
RGG-_-King11
Cu Chulainn
0
2
3
0.75
W
Kukulkan
StoneySlim
Kukulkan
4
1
6
7
W
Osiris
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
32,622
58,007
Taken
72,061
44,296
Mitigated
46,076
17,104
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,624
5,556
0
5,187
11,785
5,035
832
1,077
10,695
0
93,134
W
11,658
6,466
0
3,075
13,547
6,524
0
5,579
7,968
0
93,916
L
7,506
502
0
3,072
15,139
13,146
0
5,035
9,829
22,394
1,642
W
4,212
455
0
1,861
11,637
10,551
0
5,535
6,083
17,143
0
L
Martichoras
Guzzie
Martichoras
9,569
3,920
0
2,499
11,191
5,417
0
1,502
9,689
0
80,312
L
3,606
679
0
2,465
8,930
5,266
0
4,210
4,687
57,673
0
L
Ao Kuang
5,212
1,376
0
10,782
17,999
9,281
0
2,989
14,855
71,458
0
L
Cu Chulainn
RGG-_-King11
Cu Chulainn
6,729
1,333
0
2,566
18,802
12,966
0
4,974
13,009
9,750
59,892
W
Kukulkan
StoneySlim
Kukulkan
14,816
1,563
0
787
4,317
2,013
1,446
2,166
2,151
95,580
2,429
W
Osiris
12,393
3,606
0
6,194
16,721
20,173
0
4,539
12,172
0
84,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
40,336
604
Minions Killed
475
0
Camps Cleared
0
1,753,914
Distance Traveled
1,576,024
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,673
569
142
8
0
321,306
2
W
Mercury
10,163
598
118
7
0
404,545
2
L
Ares
7,125
419
28
2
0
347,070
6
W
Nox
8,221
484
42
2
0
350,089
2
L
Martichoras
8,602
506
122
7
0
306,199
2
L
Tiamat
7,581
446
113
7
0
271,500
0
L
Ao Kuang
8,590
505
114
7
0
357,013
2
L
Cu Chulainn
8,438
496
98
6
0
294,242
7
W
Kukulkan
10,618
625
167
10
0
354,536
0
W
Osiris
9,870
581
135
8
0
323,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role