Player Matchup

Anubis
Anubis
ATL PRIOR
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,325 Elo+
Party 1
Odin
Odin
CrazyDuker17
Odin
Level 81
God Stats
11W - 14L
1,495 SR
Queue Stats
58W - 46L
1,612 Elo+
Party 1
Zeus
Zeus
DEATHPUNCH1020
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 126L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUICYJUICE1020
Tsukuyomi
Level 49
God Stats
10W - 8L
1,620 SR
Queue Stats
101W - 108L
1,434 Elo+
Party 1
Skadi
Skadi
Kurama2252979
Skadi
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 70L
1,428 Elo+
Solo
Team Averages
Level 58
1,523 SR
1,446 Elo+

VS

Team Averages
Level 78
1,501 SR
1,470 Elo+
Sobek
Sobek
BønerJam3000
Sobek
Level 97
God Stats
33W - 28L
1,555 SR
Queue Stats
118W - 108L
1,439 Elo+
Party 2
Arachne
Arachne
LeifTheTheif
Arachne
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 92L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
Rossiter
Zhong Kui
Level 63
God Stats
1W - 1L
1,338 SR
Queue Stats
34W - 17L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Soup sHOTz
Gilgamesh
Level 79
God Stats
4W - 0L
1,757 SR
Queue Stats
214W - 224L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ityaboinu66et
Danzaburou
Level 43
God Stats
9W - 11L
1,356 SR
Queue Stats
30W - 27L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ATL PRIOR
Anubis
9
0 / 7 / 3
6,391
376
3,032
11,901
8,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 2
8,196
482
13,009
15,876
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 8 / 3
7,867
463
6,455
10,357
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JUICYJUICE1020
Tsukuyomi
11
2 / 8 / 2
7,272
428
11,327
16,719
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 9 / 4
9,174
540
10,232
14,374
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 12
9,876
581
10,679
19,148
19,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LeifTheTheif
Arachne
16
10 / 2 / 6
10,237
602
12,927
20,110
9,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
Rossiter
Zhong Kui
16
8 / 3 / 9
10,608
624
15,476
10,960
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Soup sHOTz
Gilgamesh
13
0 / 2 / 4
7,568
445
3,377
10,500
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Danzaburou
ityaboinu66et
Danzaburou
16
8 / 2 / 9
10,396
612
11,245
10,052
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
11
Kills
34
34
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
ATL PRIOR
Anubis
0
7
3
0.21
W
8
3
12
4.67
L
4
2
2
2.5
L
1
8
3
0.31
L
Tsukuyomi
JUICYJUICE1020
Tsukuyomi
2
8
2
0.38
L
4
9
4
0.67
W
Arachne
LeifTheTheif
Arachne
10
2
6
6.5
W
Zhong Kui
Rossiter
Zhong Kui
8
3
9
4.17
W
Gilgamesh
Soup sHOTz
Gilgamesh
0
2
4
1
W
Danzaburou
ityaboinu66et
Danzaburou
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
53,704
69,227
Taken
70,770
39,556
Mitigated
49,680
4,840
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ATL PRIOR
Anubis
3,032
1,310
0
0
11,901
8,748
14
5,587
6,142
17,869
0
W
10,679
929
0
7,003
19,148
19,867
330
3,119
15,786
33,797
2,892
L
13,009
2,220
0
1,408
15,876
15,582
0
2,845
12,418
0
50,432
L
6,455
913
33
348
10,357
3,561
135
5,245
4,980
48,106
0
L
Tsukuyomi
JUICYJUICE1020
Tsukuyomi
11,327
4,696
0
2,643
16,719
6,553
0
5,196
11,312
0
35,373
L
10,232
4,325
0
408
14,374
5,112
1,516
6,221
7,935
0
39,991
W
Arachne
LeifTheTheif
Arachne
12,927
10,128
0
11,557
20,110
9,304
692
1,197
18,581
0
80,130
W
Zhong Kui
Rossiter
Zhong Kui
15,476
1,753
0
2,170
10,960
8,021
1,071
3,583
7,329
69,416
2,877
W
Gilgamesh
Soup sHOTz
Gilgamesh
3,377
774
0
3,454
10,500
7,719
200
628
9,381
0
28,305
W
Danzaburou
ityaboinu66et
Danzaburou
11,245
5,637
0
3,624
10,052
4,769
6,860
960
8,996
0
70,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
48,685
308
Minions Killed
392
0
Camps Cleared
0
1,475,717
Distance Traveled
1,590,568
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,391
376
34
2
0
248,200
0
W
Sobek
9,876
581
21
1
0
351,004
0
L
Odin
8,196
482
82
5
0
327,218
0
L
Zeus
7,867
463
75
4
0
285,773
0
L
Tsukuyomi
7,272
428
60
4
0
323,339
4
L
Skadi
9,174
540
57
3
0
291,187
0
W
Arachne
10,237
602
103
6
0
313,687
0
W
Zhong Kui
10,608
624
123
7
0
318,563
0
W
Gilgamesh
7,568
445
34
2
0
309,114
0
W
Danzaburou
10,396
612
111
7
0
298,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role