Player Matchup

Thanatos
Thanatos
BLAZlN FlRE
Thanatos
Level 129
God Stats
6W - 7L
1,426 SR
Queue Stats
55W - 50L
1,478 Elo+
Solo
Janus
Janus
Despierta2418
Janus
Level 40
God Stats
10W - 5L
1,610 SR
Queue Stats
196W - 184L
1,539 Elo+
Solo
Rama
Rama
MasterMax042
Rama
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 266L
1,445 Elo+
Party 2
Cerberus
Cerberus
RedRiboonArmy
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,495 Elo+
Solo
Surtr
Surtr
SerbianSpice821
Surtr
Level 63
God Stats
25W - 43L
1,445 SR
Queue Stats
201W - 246L
1,433 Elo+
Party 2
Team Averages
Level 95
1,496 SR
1,478 Elo+

VS

Team Averages
Level 79
1,468 SR
1,466 Elo+
Heimdallr
Heimdallr
Shoot4Effect12
Heimdallr
Level 86
God Stats
2W - 2L
1,695 SR
Queue Stats
311W - 290L
1,507 Elo+
Party 1
Nox
Nox
SubZeroEmperor
Nox
Level 128
God Stats
1W - 5L
1,181 SR
Queue Stats
64W - 77L
1,474 Elo+
Party 1
Bakasura
Bakasura
daddy4life59
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,522 Elo+
Party 1
Nike
Nike
sugarbearmariah
Nike
Level 120
God Stats
28W - 24L
1,462 SR
Queue Stats
261W - 220L
1,523 Elo+
Party 1
Artio
Artio
xluna9434
Artio
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 222L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLAZlN FlRE
Thanatos
13
5 / 2 / 3
7,944
611
6,896
12,120
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 4
7,112
547
8,821
4,624
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 2
7,163
551
7,044
9,953
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RedRiboonArmy
Cerberus
12
2 / 0 / 7
7,702
592
5,874
10,260
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 1
7,882
606
6,327
10,980
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shoot4Effect12
Heimdallr
11
1 / 3 / 2
6,187
476
7,688
10,371
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 3 / 0
6,243
480
2,629
5,739
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
daddy4life59
Bakasura
12
3 / 5 / 1
6,508
501
6,220
13,329
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 4 / 2
6,994
538
6,415
11,697
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artio
xluna9434
Artio
9
0 / 3 / 0
5,574
429
3,206
9,971
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BLAZlN FlRE
Thanatos
5
2
3
3.25
W
5
0
4
7
W
3
3
2
1.33
W
Cerberus
RedRiboonArmy
Cerberus
2
0
7
5.5
W
3
1
1
3.5
L
Heimdallr
Shoot4Effect12
Heimdallr
1
3
2
0.67
L
1
3
0
0.33
L
Bakasura
daddy4life59
Bakasura
3
5
1
0.7
L
0
4
2
0.25
L
Artio
xluna9434
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
26,158
47,937
Taken
51,107
28,985
Mitigated
25,441
22,681
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BLAZlN FlRE
Thanatos
6,896
1,687
0
10,407
12,120
5,592
0
403
11,477
0
68,383
W
8,821
760
0
1,586
4,624
1,675
0
757
3,757
51,206
0
W
7,044
6,167
0
3,122
9,953
3,595
812
319
9,113
0
53,479
W
Cerberus
RedRiboonArmy
Cerberus
5,874
582
0
4,193
10,260
7,661
0
4,291
5,914
26,162
1,510
W
6,327
1,530
0
3,373
10,980
10,462
0
0
10,506
1,728
44,159
L
Heimdallr
Shoot4Effect12
Heimdallr
7,688
1,997
85
1,148
10,371
4,068
115
2,376
7,951
0
44,546
L
2,629
760
0
250
5,739
2,083
0
3,282
2,235
43,463
526
L
Bakasura
daddy4life59
Bakasura
6,220
4,226
0
2,299
13,329
5,617
0
2,676
10,496
0
36,475
L
6,415
299
0
1,763
11,697
7,157
0
832
10,235
0
52,260
L
Artio
xluna9434
Artio
3,206
402
313
2,297
9,971
6,516
0
5,690
4,075
13,445
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
31,506
375
Minions Killed
340
0
Camps Cleared
0
1,336,759
Distance Traveled
1,281,377
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,944
611
101
8
0
300,708
0
W
Janus
7,112
547
61
5
0
277,486
0
W
Rama
7,163
551
85
7
0
219,980
0
W
Cerberus
7,702
592
49
4
0
269,164
2
W
Surtr
7,882
606
79
6
0
269,421
0
L
Heimdallr
6,187
476
61
5
0
261,493
0
L
Nox
6,243
480
83
6
0
253,117
0
L
Bakasura
6,508
501
72
6
0
300,108
0
L
Nike
6,994
538
100
8
0
225,145
0
L
Artio
5,574
429
24
2
0
241,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role