Player Matchup

Eset
Eset
Bronze III
Default90304
Eset
Bronze III
Level 113
God Stats
2W - 2L
1,678 SR
Queue Stats
3W - 4L
1,388 MMR
Party 3
Fenrir
Fenrir
Silver III
Focal775
Fenrir
Silver III
Level 109
God Stats
1W - 1L
1,519 SR
Queue Stats
8W - 10L
1,388 MMR
Party 3
Charon
Charon
Silver V
RSC0BRA
Charon
Silver V
Level 121
God Stats
3W - 11L
1,542 SR
Queue Stats
20W - 35L
1,276 MMR
Party 2
Bellona
Bellona
Silver II
RSL1ON
Bellona
Silver II
Level 109
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 19L
1,414 MMR
Party 2
Apollo
Apollo
Gold IV
TBM_ENVY562
Apollo
Gold IV
Level 152
God Stats
4W - 6L
1,560 SR
Queue Stats
151W - 154L
1,377 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,513 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,641 SR
1,396 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver I
McMkmc
Da Ji
Silver I
Level 89
God Stats
1W - 0L
1,864 SR
Queue Stats
33W - 30L
1,363 MMR
Party 1
Janus
Janus
Gold IV
aliasofaliens
Janus
Gold IV
Level 156
God Stats
37W - 26L
1,654 SR
Queue Stats
137W - 143L
1,393 MMR
Solo
Hachiman
Hachiman
Gold V
karedd82
Hachiman
Gold V
Level 119
God Stats
8W - 6L
1,543 SR
Queue Stats
73W - 74L
1,384 MMR
Solo
Chaac
Chaac
Silver I
oo Its Elite oo
Chaac
Silver I
Level 124
God Stats
5W - 8L
1,646 SR
Queue Stats
85W - 99L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,642
564
2,498
4,183
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Focal775
Fenrir
4
0 / 1 / 0
3,767
377
116
2,428
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
RSC0BRA
Charon
8
0 / 2 / 3
5,565
557
3,548
6,804
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
RSL1ON
Bellona
11
2 / 0 / 0
5,923
592
7,055
7,917
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
9
1 / 0 / 0
5,114
511
2,793
5,550
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneKukulkanAres

VS

Bans
ThothBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 1 / 1
5,633
563
3,102
8,234
6,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
McMkmc
Da Ji
11
1 / 1 / 0
5,510
551
3,371
6,961
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,126
613
2,346
3,603
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
karedd82
Hachiman
11
0 / 1 / 2
5,680
568
4,311
4,345
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,609
561
4,559
8,052
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
1
2.5
L
0
0
0
0
L
Fenrir
Focal775
Fenrir
0
1
0
0
W
Da Ji
McMkmc
Da Ji
1
1
0
1
L
Charon
RSC0BRA
Charon
0
2
3
0.75
L
Bellona
RSL1ON
Bellona
2
0
0
2
L
Apollo
1
0
0
1
W
0
0
0
0
W
Hachiman
karedd82
Hachiman
0
1
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
17,689
26,882
Taken
31,195
17,445
Mitigated
20,646
6,178
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,102
989
0
2,485
8,234
6,297
12
1,500
6,646
16,770
0
L
2,498
182
0
661
4,183
1,287
0
2,026
1,929
45,480
190
L
Fenrir
Focal775
Fenrir
116
51
0
293
2,428
900
0
126
2,302
0
7,268
W
Da Ji
McMkmc
Da Ji
3,371
303
0
460
6,961
3,476
0
669
6,251
0
47,381
L
Charon
RSC0BRA
Charon
3,548
1,155
0
1,627
6,804
4,923
0
1,302
5,502
13,201
1,884
L
Bellona
RSL1ON
Bellona
7,055
1,199
0
1,662
7,917
8,483
0
572
7,345
0
36,074
L
Apollo
2,793
1,742
0
1,935
5,550
1,852
0
1,102
4,448
0
37,757
W
2,346
0
0
1,000
3,603
1,367
0
2,407
1,196
38,827
1,656
W
Hachiman
karedd82
Hachiman
4,311
2,798
0
1,502
4,345
1,558
0
1,228
3,117
0
47,588
W
4,559
300
0
3,458
8,052
7,948
0
172
7,295
0
34,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
28,558
247
Minions Killed
330
0
Camps Cleared
0
889,510
Distance Traveled
1,064,226
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,633
563
18
2
0
225,402
2
L
Eset
5,642
564
88
9
0
204,774
0
L
Fenrir
3,767
377
17
2
0
71,163
0
W
Da Ji
5,510
551
76
8
0
247,880
0
L
Charon
5,565
557
23
2
0
197,460
0
L
Bellona
5,923
592
58
6
0
214,723
0
L
Apollo
5,114
511
61
6
0
201,390
2
W
Janus
6,126
613
90
9
0
200,637
6
W
Hachiman
5,680
568
87
9
0
190,253
3
W
Chaac
5,609
561
59
6
0
200,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role