Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
AlissonBurtulli
Ix Chel
Level 88
God Stats
3W - 5L
1,323 SR
Queue Stats
311W - 289L
1,510 Elo+
Party 1
Surtr
Surtr
Henriquelvis1601
Surtr
Level 73
God Stats
4W - 2L
1,751 SR
Queue Stats
39W - 48L
1,441 Elo+
Party 2
Chiron
Chiron
davifpqueiroz30
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,446 Elo+
Party 2
Ymir
Ymir
marcelobpaes
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,358 Elo+
Party 2
Team Averages
Level 86
1,515 SR
1,451 Elo+

VS

Team Averages
Level 110
1,537 SR
1,497 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlackRafaMS
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
PHOBOSMURF
The Morrigan
Level 59
God Stats
4W - 4L
1,685 SR
Queue Stats
297W - 293L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
3 / 1 / 2
4,605
658
1,600
4,591
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 2
5,123
732
3,323
3,631
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 0
5,243
749
3,899
5,291
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
0 / 0 / 1
4,076
582
1,642
2,089
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,135
591
1,229
6,102
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 1 / 0
4,313
616
4,759
3,428
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
 
Zhong Kui
8
1 / 2 / 0
4,086
584
2,838
4,822
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
 
Erlang Shen
3
0 / 0 / 0
3,066
438
0
2,100
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 2
4,389
627
2,487
5,158
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
PHOBOSMURF
The Morrigan
7
0 / 4 / 0
3,543
506
1,156
5,326
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
2
4
L
Charybdis
 
Charybdis
1
1
0
1
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
2
0
2
3
L
0
0
2
1
W
2
0
0
2
L
The Morrigan
PHOBOSMURF
The Morrigan
0
4
0
0
W
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,693
Damage
11,240
21,704
Taken
20,834
10,197
Mitigated
10,743
10,380
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,600
339
0
2,189
4,591
1,655
0
586
3,963
0
21,029
L
Charybdis
 
Charybdis
4,759
1,951
0
1,952
3,428
1,026
0
454
2,974
0
39,445
L
Zhong Kui
 
Zhong Kui
2,838
162
0
1,854
4,822
3,632
0
59
4,505
20,504
2,215
L
Erlang Shen
 
Erlang Shen
0
0
0
529
2,100
802
0
0
2,100
0
5,295
W
3,323
581
105
1,477
3,631
1,268
14
1,156
2,475
36,549
912
L
2,487
596
18
2,296
5,158
3,460
0
792
4,324
0
12,243
W
3,899
1,765
0
2,595
5,291
2,666
0
1,824
3,082
256
30,977
L
The Morrigan
PHOBOSMURF
The Morrigan
1,156
386
0
1,130
5,326
1,823
0
3,271
2,055
17,798
0
W
1,642
666
483
990
2,089
606
0
0
2,089
0
31,743
W
1,229
333
17
2,524
6,102
4,002
0
0
6,102
7,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
19,397
247
Minions Killed
152
0
Camps Cleared
0
739,625
Distance Traveled
616,314
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,605
658
50
7
0
174,580
0
L
Charybdis
4,313
616
67
10
0
134,977
0
L
Zhong Kui
4,086
584
35
5
0
137,683
3
L
Erlang Shen
3,066
438
12
2
0
48,569
0
W
Ix Chel
5,123
732
67
10
0
143,322
2
L
Mulan
4,389
627
17
2
0
153,642
1
W
Surtr
5,243
749
55
8
0
143,206
0
L
The Morrigan
3,543
506
21
3
0
141,443
1
W
Chiron
4,076
582
60
9
0
139,708
0
W
Ymir
4,135
591
15
2
0
138,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role