Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MaxHunter26
Fafnir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
510W - 523L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Osemary
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,651 Elo+
Solo
Surtr
Surtr
PinguPlayer99
Surtr
Level 148
God Stats
3W - 9L
1,458 SR
Queue Stats
111W - 126L
1,500 Elo+
Solo
Bakasura
Bakasura
appletizersven
Bakasura
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 247L
1,571 Elo+
Solo
Team Averages
Level 153
1,492 SR
1,547 Elo+

VS

Team Averages
Level 138
1,612 SR
1,542 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Geheimrat
Scylla
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 232L
1,518 Elo+
Solo
Vulcan
Vulcan
Glohri
Vulcan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,570 Elo+
Solo
Nike
Nike
Nator053483
Nike
Level 103
God Stats
7W - 3L
1,825 SR
Queue Stats
710W - 716L
1,528 Elo+
Solo
Persephone
Persephone
easied
Persephone
Level 158
God Stats
1W - 0L
1,735 SR
Queue Stats
107W - 109L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 1
8,003
728
8,972
9,111
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
2 / 3 / 2
7,951
723
4,359
14,691
15,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Osemary
Jing Wei
14
2 / 6 / 3
7,699
700
7,557
12,014
5,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 3
7,151
650
9,082
15,328
16,279
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
12
0 / 6 / 3
6,917
629
7,806
12,282
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 2 / 13
9,015
820
13,119
13,381
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Geheimrat
Scylla
17
8 / 0 / 10
10,131
921
9,367
8,993
4,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
Glohri
Vulcan
15
1 / 2 / 15
8,623
784
9,230
6,235
2,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 14
9,231
839
11,719
9,021
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
easied
Persephone
15
3 / 2 / 11
9,285
844
13,109
9,023
3,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
6
Kills
23
23
Deaths
6
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
1
0.5
W
Bellona
 
Bellona
6
2
13
6.25
W
Scylla
Geheimrat
Scylla
8
0
10
13
W
Vulcan
Glohri
Vulcan
1
2
15
4.25
L
Fafnir
2
3
2
1
W
5
0
14
12
L
Jing Wei
Osemary
Jing Wei
2
6
3
0.58
L
1
5
3
0.5
L
Bakasura
0
6
3
0.25
W
Persephone
easied
Persephone
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
56,544
63,426
Taken
46,653
48,522
Mitigated
34,296
16,018
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,972
338
267
1,637
9,111
4,008
0
4,272
4,356
23,226
548
W
Bellona
 
Bellona
13,119
2,621
744
3,923
13,381
15,511
337
5,204
7,548
1,017
14,583
W
Scylla
Geheimrat
Scylla
9,367
943
829
1,636
8,993
4,139
1,467
1,784
6,969
27,792
1,914
W
Vulcan
Glohri
Vulcan
9,230
4,663
1,012
875
6,235
2,903
779
1,571
4,354
24,839
328
L
Fafnir
4,359
1,164
2,677
4,251
14,691
15,926
0
8,489
5,528
9,373
0
W
11,719
841
1,884
3,946
9,021
8,242
335
2,813
5,713
663
20,143
L
Jing Wei
Osemary
Jing Wei
7,557
6,212
645
1,866
12,014
5,245
0
6,470
5,187
0
16,659
L
9,082
1,806
0
2,183
15,328
16,279
0
6,914
7,436
1,143
19,426
L
Bakasura
7,806
4,755
0
2,492
12,282
7,064
0
6,003
5,813
0
7,515
W
Persephone
easied
Persephone
13,109
132
503
2,805
9,023
3,501
676
2,405
5,658
24,889
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
46,285
99
Minions Killed
166
0
Camps Cleared
0
966,214
Distance Traveled
1,131,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,003
728
44
4
0
200,684
0
W
Bellona
9,015
820
5
0
0
220,914
0
W
Scylla
10,131
921
67
6
0
220,084
0
W
Vulcan
8,623
784
48
4
0
224,784
0
L
Fafnir
7,951
723
3
0
0
188,649
0
W
Nike
9,231
839
24
2
0
239,543
0
L
Jing Wei
7,699
700
22
2
0
186,131
0
L
Surtr
7,151
650
15
1
0
194,108
0
L
Bakasura
6,917
629
15
1
0
196,642
0
W
Persephone
9,285
844
22
2
0
226,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role