Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
BigCam0203
Geb
Silver I
Level 121
God Stats
7W - 2L
1,615 SR
Queue Stats
33W - 40L
1,370 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Charybdeez
Danzaburou
Silver I
Level 148
God Stats
12W - 6L
1,490 SR
Queue Stats
49W - 42L
1,380 MMR
Solo
Nike
Nike
Silver II
I saaam I
Nike
Silver II
Level 143
God Stats
6W - 4L
1,410 SR
Queue Stats
51W - 59L
1,413 MMR
Solo
Thoth
Thoth
Gold V
prjob
Thoth
Gold V
Level 120
God Stats
4W - 1L
1,629 SR
Queue Stats
37W - 46L
1,417 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,529 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,574 SR
1,397 MMR
Kukulkan
Kukulkan
Bronze III
Ketatonic
Kukulkan
Bronze III
Level 174
God Stats
0W - 2L
1,588 SR
Queue Stats
13W - 15L
1,407 MMR
Solo
Ymir
Ymir
Gold V
LoukaX9
Ymir
Gold V
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
234W - 240L
1,379 MMR
Solo
Mercury
Mercury
Silver I
Mistouch-
Mercury
Silver I
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 167L
1,398 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
WAYANG23
Cernunnos
Bronze IV
Level 98
God Stats
0W - 1L
1,662 SR
Queue Stats
2W - 5L
1,408 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Zepodanslebendo
Morgan Le Fay
Gold V
Level 169
God Stats
41W - 38L
1,620 SR
Queue Stats
302W - 312L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 0 / 2
5,413
677
3,516
6,688
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
4,660
583
2,896
5,776
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Charybdeez
Danzaburou
9
1 / 0 / 0
5,393
674
4,279
2,600
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
10
2 / 0 / 1
5,502
688
1,874
5,943
2,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
prjob
Thoth
9
2 / 0 / 2
5,248
656
2,957
2,227
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Bake KujiraAresThorKuzenbo

VS

Bans
SusanoThanatosAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ketatonic
Kukulkan
8
0 / 2 / 0
4,579
572
1,652
3,167
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
LoukaX9
Ymir
7
0 / 0 / 0
4,182
523
1,606
6,262
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Mistouch-
Mercury
6
0 / 2 / 0
3,882
485
926
6,143
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
WAYANG23
Cernunnos
7
0 / 1 / 0
3,774
472
1,828
4,956
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
8
0 / 4 / 0
4,439
555
3,792
5,594
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
2
5
W
0
0
2
1
W
Danzaburou
Charybdeez
Danzaburou
1
0
0
1
W
Nike
2
0
1
2.5
L
Kukulkan
Ketatonic
Kukulkan
0
2
0
0
L
Ymir
LoukaX9
Ymir
0
0
0
0
L
Mercury
Mistouch-
Mercury
0
2
0
0
L
Cernunnos
WAYANG23
Cernunnos
0
1
0
0
L
Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
0
4
0
0
W
Thoth
prjob
Thoth
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
9,804
23,234
Taken
26,122
10,390
Mitigated
10,077
10,599
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,516
781
0
3,205
6,688
2,405
0
1,482
5,156
0
30,075
W
2,896
255
0
2,442
5,776
3,285
0
1,260
4,516
17,879
0
W
Danzaburou
Charybdeez
Danzaburou
4,279
2,171
0
1,252
2,600
1,083
52
169
2,431
0
45,981
W
Nike
1,874
48
0
2,660
5,943
2,930
0
2,626
3,019
0
38,274
L
Kukulkan
Ketatonic
Kukulkan
1,652
220
0
200
3,167
1,148
0
2,039
948
31,367
643
L
Ymir
LoukaX9
Ymir
1,606
0
0
2,340
6,262
3,501
0
1,786
4,456
13,341
0
L
Mercury
Mistouch-
Mercury
926
385
0
2,897
6,143
1,769
0
740
5,271
0
15,771
L
Cernunnos
WAYANG23
Cernunnos
1,828
842
0
1,994
4,956
1,664
0
956
4,000
0
22,900
L
Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
3,792
366
0
425
5,594
1,995
0
0
5,594
27,007
0
W
Thoth
prjob
Thoth
2,957
289
0
1,040
2,227
687
0
1,021
1,206
27,636
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
20,856
285
Minions Killed
202
0
Camps Cleared
0
790,110
Distance Traveled
691,322
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,413
677
61
8
0
169,700
0
W
Geb
4,660
583
24
3
0
171,306
3
W
Danzaburou
5,393
674
74
9
0
145,415
0
W
Nike
5,502
688
66
8
0
140,737
0
L
Kukulkan
4,579
572
64
8
0
154,070
0
L
Ymir
4,182
523
11
1
0
159,230
2
L
Mercury
3,882
485
39
5
0
123,241
0
L
Cernunnos
3,774
472
44
6
0
129,350
2
L
Morgan Le Fay
4,439
555
44
6
0
125,431
2
W
Thoth
5,248
656
60
8
0
162,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role