Player Matchup

Hachiman
Hachiman
Gold IV
DaDwarf45
Hachiman
Gold IV
Level 104
God Stats
9W - 7L
1,798 SR
Queue Stats
246W - 229L
1,639 MMR
Solo
Nemesis
Nemesis
Gold II
DanteFroi
Nemesis
Gold II
Level 181
God Stats
1W - 3L
1,338 SR
Queue Stats
133W - 122L
1,636 MMR
Solo
Charon
Charon
Platinum V
MaskedKing3
Charon
Platinum V
Level 178
God Stats
18W - 12L
1,789 SR
Queue Stats
253W - 220L
1,635 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Sir Camazotz
Erlang Shen
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 187L
1,630 MMR
Party 1
Agni
Agni
Silver I
aTerribleScrub
Agni
Silver I
Level 67
God Stats
5W - 4L
1,568 SR
Queue Stats
43W - 33L
1,630 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,598 SR
1,634 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 167
1,553 SR
1,607 MMR
Geb
Geb
Silver I
King Faiths
Geb
Silver I
Level 128
God Stats
21W - 17L
1,619 SR
Queue Stats
38W - 38L
1,638 MMR
Solo
Bellona
Bellona
Silver II
Krizcto
Bellona
Silver II
Level 227
God Stats
1W - 1L
1,230 SR
Queue Stats
20W - 15L
1,564 MMR
Party 2
Thoth
Thoth
Silver I
SusanooDaisuke
Thoth
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
nikerboy14
Da Ji
Gold V
Level 185
God Stats
2W - 3L
1,877 SR
Queue Stats
16W - 15L
1,701 MMR
Party 2
Ishtar
Ishtar
Gold III
tuitionalboar
Ishtar
Gold III
Level 137
God Stats
8W - 16L
1,538 SR
Queue Stats
252W - 246L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaDwarf45
Hachiman
7
0 / 0 / 0
3,651
730
356
2,064
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
DanteFroi
Nemesis
7
2 / 0 / 0
3,896
779
2,614
4,171
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
6
0 / 0 / 0
3,697
739
795
3,974
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Sir Camazotz
Erlang Shen
6
0 / 1 / 2
3,801
760
2,155
5,576
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,825
765
943
2,567
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorVamanaSun Wukong

VS

Bans
Bake KujiraMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,068
614
924
2,901
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Krizcto
Bellona
6
1 / 1 / 0
3,653
731
4,735
5,610
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 0
3,737
747
2,058
1,945
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
6
0 / 2 / 1
3,337
667
1,344
4,434
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,496
499
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DaDwarf45
Hachiman
0
0
0
0
W
Nemesis
DanteFroi
Nemesis
2
0
0
2
L
0
0
0
0
L
Bellona
Krizcto
Bellona
1
1
0
1
W
Charon
0
0
0
0
W
Erlang Shen
Sir Camazotz
Erlang Shen
0
1
2
1
L
0
0
0
0
W
1
0
0
1
L
Da Ji
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,863
Damage
9,061
18,352
Taken
14,890
7,552
Mitigated
8,352
6,207
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DaDwarf45
Hachiman
356
349
0
682
2,064
660
0
436
1,628
0
28,226
W
Nemesis
DanteFroi
Nemesis
2,614
1,364
0
630
4,171
1,480
0
414
3,646
0
18,755
L
924
0
0
1,240
2,901
1,607
0
504
2,397
11,761
1,063
L
Bellona
Krizcto
Bellona
4,735
1,889
0
2,328
5,610
4,787
0
203
5,407
0
18,908
W
Charon
795
79
714
808
3,974
1,773
0
1,101
2,834
10,948
0
W
Erlang Shen
Sir Camazotz
Erlang Shen
2,155
1,206
0
2,373
5,576
2,882
0
0
5,259
0
18,972
L
2,058
279
0
397
1,945
546
0
410
1,535
23,017
0
W
943
0
0
1,000
2,567
757
0
1,031
1,536
20,071
1,389
L
Da Ji
1,344
306
0
1,737
4,434
1,412
0
460
3,974
0
14,222
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
16,291
173
Minions Killed
117
0
Camps Cleared
0
533,111
Distance Traveled
436,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,651
730
50
10
0
85,674
0
W
Nemesis
3,896
779
35
7
0
126,129
0
L
Geb
3,068
614
10
2
0
105,654
0
L
Bellona
3,653
731
30
6
0
101,644
0
W
Charon
3,697
739
8
2
0
98,743
0
W
Erlang Shen
3,801
760
36
7
0
104,468
0
L
Thoth
3,737
747
48
10
0
123,155
2
W
Agni
3,825
765
44
9
0
118,097
0
L
Da Ji
3,337
667
29
6
0
106,259
0
L
Ishtar
2,496
499
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role