Player Matchup

Thanatos
Thanatos
Silver I
Juunngle
Thanatos
Silver I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,592 MMR
Party 1
Surtr
Surtr
Silver III
Krizcto
Surtr
Silver III
Level 226
God Stats
4W - 0L
1,286 SR
Queue Stats
20W - 15L
1,472 MMR
Party 2
Ymir
Ymir
Silver I
SinanTheArkitect
Ymir
Silver I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 142L
1,538 MMR
Solo
Ullr
Ullr
Silver II
cbnudderbutter3k
Ullr
Silver II
Level 65
God Stats
3W - 3L
1,200 SR
Queue Stats
11W - 7L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver I
nikerboy14
Chang'e
Silver I
Level 185
God Stats
5W - 1L
1,722 SR
Queue Stats
16W - 15L
1,610 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,442 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,528 SR
1,543 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ImNotOkayAgain
Ah Muzen Cab
Bronze III
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 39L
1,547 MMR
Solo
Bastet
Bastet
Gold V
Rhympu
Bastet
Gold V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,547 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Shawn_Bethune
Ao Kuang
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,538 MMR
Solo
Charybdis
Charybdis
Gold II
WalkingTumor
Charybdis
Gold II
Level 145
God Stats
65W - 46L
1,640 SR
Queue Stats
205W - 190L
1,538 MMR
Solo
Bacchus
Bacchus
Gold II
iSmoke03
Bacchus
Gold II
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
314W - 319L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juunngle
Thanatos
17
6 / 0 / 3
9,254
661
9,546
14,447
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Krizcto
Surtr
15
8 / 2 / 3
10,065
719
15,898
14,083
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 2 / 5
7,993
571
4,990
12,010
10,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 1 / 1
9,024
645
6,829
8,869
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
nikerboy14
Chang'e
14
1 / 3 / 6
8,224
587
9,415
10,946
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaThothSusanoOsiris

VS

Bans
Bake KujiraThorMaman BrigitteCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImNotOkayAgain
Ah Muzen Cab
13
1 / 4 / 4
7,083
506
6,995
13,294
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Rhympu
Bastet
14
6 / 4 / 0
7,628
545
8,321
14,684
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Shawn_Bethune
Ao Kuang
12
1 / 8 / 0
7,028
502
4,110
19,013
12,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
WalkingTumor
Charybdis
13
0 / 1 / 1
7,657
547
4,618
7,233
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
iSmoke03
Bacchus
11
0 / 3 / 3
6,917
494
4,749
12,464
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
8
8
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ImNotOkayAgain
Ah Muzen Cab
1
4
4
0.75
W
Thanatos
Juunngle
Thanatos
6
0
3
7.5
W
Surtr
Krizcto
Surtr
8
2
3
4.75
L
Bastet
Rhympu
Bastet
6
4
0
1.5
L
Ao Kuang
Shawn_Bethune
Ao Kuang
1
8
0
0.13
W
2
2
5
2.25
L
Charybdis
WalkingTumor
Charybdis
0
1
1
0.5
W
3
1
1
3.5
L
Bacchus
iSmoke03
Bacchus
0
3
3
0.5
W
Chang'e
nikerboy14
Chang'e
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,678
Damage
28,793
60,355
Taken
66,688
37,625
Mitigated
37,785
27,698
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ImNotOkayAgain
Ah Muzen Cab
6,995
2,678
0
939
13,294
5,374
0
5,358
7,579
0
63,547
W
Thanatos
Juunngle
Thanatos
9,546
2,518
0
13,009
14,447
7,144
0
532
13,915
0
94,099
W
Surtr
Krizcto
Surtr
15,898
7,008
0
5,092
14,083
13,138
466
4,095
9,988
1,771
63,160
L
Bastet
Rhympu
Bastet
8,321
2,250
0
2,549
14,684
5,287
0
2,693
11,846
0
61,543
L
Ao Kuang
Shawn_Bethune
Ao Kuang
4,110
1,122
0
4,898
19,013
12,668
0
971
16,955
43,360
5,197
W
4,990
1,167
0
1,909
12,010
10,355
0
1,985
10,025
20,358
0
L
Charybdis
WalkingTumor
Charybdis
4,618
2,407
0
2,256
7,233
2,409
0
793
6,440
0
73,603
W
6,829
2,762
0
1,052
8,869
3,373
356
1,243
7,626
0
90,000
L
Bacchus
iSmoke03
Bacchus
4,749
383
0
2,954
12,464
12,047
0
5,150
7,136
24,290
0
W
Chang'e
nikerboy14
Chang'e
9,415
994
2,353
4,283
10,946
3,615
213
1,308
9,638
61,170
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
36,313
555
Minions Killed
431
0
Camps Cleared
0
1,422,863
Distance Traveled
1,319,111
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,083
506
111
8
0
254,021
1
W
Thanatos
9,254
661
142
10
0
343,515
0
W
Surtr
10,065
719
99
7
0
263,251
1
L
Bastet
7,628
545
78
6
0
280,338
0
L
Ao Kuang
7,028
502
74
5
0
239,345
3
W
Ymir
7,993
571
27
2
0
282,585
4
L
Charybdis
7,657
547
135
10
0
277,645
3
W
Ullr
9,024
645
156
11
0
276,981
2
L
Bacchus
6,917
494
33
2
0
267,762
4
W
Chang'e
8,224
587
131
9
0
256,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role