Player Matchup

Zeus
Zeus
Coconut-5-
Zeus
Level 45
God Stats
7W - 6L
1,361 SR
Queue Stats
48W - 50L
1,464 Elo+
Solo
Cupid
Cupid
LfanT
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,491 Elo+
Party 1
Maui
Maui
kiirisz
Maui
Level 67
God Stats
12W - 12L
1,703 SR
Queue Stats
80W - 87L
1,471 Elo+
Party 1
Team Averages
Level 39
1,521 SR
1,475 Elo+

VS

Team Averages
Level 41
1,513 SR
1,509 Elo+
Hercules
Hercules
Negat1veOne
Hercules
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 2
Baba Yaga
Baba Yaga
Tenrum
Baba Yaga
Level 42
God Stats
4W - 1L
1,512 SR
Queue Stats
17W - 12L
1,520 Elo+
Party 2
Ravana
Ravana
uchiiwa_leo
Ravana
Level 74
God Stats
7W - 4L
1,526 SR
Queue Stats
99W - 90L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,289
729
4,551
7,715
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
LfanT
Cupid
7
0 / 3 / 2
6,132
613
3,434
4,507
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
kiirisz
Maui
13
2 / 4 / 1
7,625
763
3,616
9,817
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Negat1veOne
Hercules
13
0 / 0 / 7
7,291
729
2,420
5,351
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
Tenrum
Baba Yaga
13
4 / 2 / 4
8,309
831
6,306
6,616
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
14
8 / 1 / 4
9,161
916
10,468
7,201
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cupid
LfanT
Cupid
0
3
2
0.33
W
Hercules
Negat1veOne
Hercules
0
0
7
3.5
W
Baba Yaga
Tenrum
Baba Yaga
4
2
4
3
L
Maui
kiirisz
Maui
2
4
1
0.63
W
Ravana
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,601
Damage
19,194
22,039
Taken
19,168
10,649
Mitigated
11,909
1,422
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,551
1,106
55
117
7,715
2,315
0
2,707
4,671
23,989
0
L
Cupid
LfanT
Cupid
3,434
2,138
26
754
4,507
1,223
0
1,190
3,042
0
12,464
W
Hercules
Negat1veOne
Hercules
2,420
438
0
1,404
5,351
4,402
0
1,355
3,983
0
11,153
W
Baba Yaga
Tenrum
Baba Yaga
6,306
742
0
945
6,616
3,142
634
2,800
3,816
32,466
894
L
Maui
kiirisz
Maui
3,616
334
0
470
9,817
7,111
0
2,213
6,909
16,683
172
W
Ravana
10,468
3,211
0
1,858
7,201
4,365
81
3,953
3,235
0
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
24,761
94
Minions Killed
144
0
Camps Cleared
0
427,363
Distance Traveled
588,186
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,289
729
47
5
0
151,689
4
L
Cupid
6,132
613
30
3
0
83,750
0
W
Hercules
7,291
729
22
2
0
197,316
0
W
Baba Yaga
8,309
831
72
7
0
176,254
0
L
Maui
7,625
763
17
2
0
191,924
0
W
Ravana
9,161
916
50
5
0
214,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role