Player Matchup

Lancelot
Lancelot
Cousinvinny5681
Lancelot
Level 66
God Stats
13W - 16L
1,623 SR
Queue Stats
313W - 333L
1,355 Elo+
Solo
Agni
Agni
Paulo Mendes17
Agni
Level 128
God Stats
68W - 67L
1,409 SR
Queue Stats
292W - 291L
1,475 Elo+
Solo
Ymir
Ymir
RAY212KUKULKAN
Ymir
Level 119
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Vulcan
Vulcan
jbzmiguel35
Vulcan
Level 61
God Stats
2W - 1L
1,321 SR
Queue Stats
26W - 30L
1,404 Elo+
Solo
Olorun
Olorun
matheus_fassa
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,377 Elo+

VS

Team Averages
Level 123
1,506 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BoomySpy9229034
Thanatos
Level 114
God Stats
12W - 6L
1,500 SR
Queue Stats
127W - 141L
1,399 Elo+
Solo
Xbalanque
Xbalanque
PhiVanChauLeSeul
Xbalanque
Level 56
God Stats
29W - 19L
1,513 SR
Queue Stats
130W - 129L
1,373 Elo+
Solo
Hercules
Hercules
redox_rundown9
Hercules
Level 83
God Stats
16W - 22L
1,516 SR
Queue Stats
483W - 462L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 2 / 0
5,438
388
2,575
7,377
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
4,236
303
0
0
0
11
4 / 1 / 2
7,360
526
4,448
11,152
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
0 / 1 / 1
6,739
481
9,289
5,125
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 5 / 3
6,597
471
8,406
10,509
4,645
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 0
7,395
528
5,218
4,693
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
10
0 / 0 / 3
6,971
498
3,417
10,464
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
1 / 2 / 5
6,667
476
4,099
12,257
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
12
4 / 6 / 0
7,403
529
10,775
14,315
5,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
13
0 / 0 / 2
8,318
594
1,435
5,924
4,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
9
9
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
0
4
W
Terra
 
Terra
0
0
3
1.5
W
Thanatos
1
2
5
1.75
L
Lancelot
1
2
0
0.5
L
0
0
0
0
W
Xbalanque
4
6
0
0.67
L
4
1
2
5
L
Vulcan
0
1
1
0.5
L
3
5
3
0.9
W
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
24,944
34,163
Taken
47,653
19,730
Mitigated
24,046
8,185
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,218
371
0
625
4,693
1,476
0
2,118
2,575
55,861
2,361
W
Terra
 
Terra
3,417
244
551
6,373
10,464
6,704
0
5,874
4,590
25,941
0
W
Thanatos
4,099
1,309
0
7,921
12,257
5,364
0
3,995
8,262
0
44,126
L
Lancelot
2,575
923
0
667
7,377
2,840
0
1,879
5,498
0
23,719
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
10,775
6,150
0
5,946
14,315
5,827
0
9,119
5,196
0
53,089
L
4,448
658
0
1,808
11,152
10,026
0
2,636
8,516
25,446
0
L
Vulcan
9,289
7,721
0
1,282
5,125
2,219
0
2,986
2,139
60,440
0
L
8,406
3,824
926
3,502
10,509
4,645
647
1,025
9,484
44,970
0
W
Hercules
1,435
198
0
1,808
5,924
4,675
332
1,037
4,887
0
58,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
36,754
243
Minions Killed
374
0
Camps Cleared
0
933,051
Distance Traveled
1,299,048
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,395
528
103
7
0
281,349
0
W
Terra
6,971
498
36
3
0
297,662
5
W
Thanatos
6,667
476
56
4
0
296,160
0
L
Lancelot
5,438
388
44
3
0
200,001
0
L
Agni
4,236
303
0
0
0
0
0
W
Xbalanque
7,403
529
64
5
0
222,119
0
L
Ymir
7,360
526
41
3
0
249,356
2
L
Vulcan
6,739
481
94
7
0
264,984
0
L
Olorun
6,597
471
64
5
0
218,710
0
W
Hercules
8,318
594
115
8
0
201,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role