Player Matchup

Cliodhna
Cliodhna
Aleriron
Cliodhna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,552 Elo+
Solo
Odin
Odin
FuriousStyles106
Odin
Level 105
God Stats
2W - 0L
1,269 SR
Queue Stats
78W - 108L
1,507 Elo+
Solo
Scylla
Scylla
MrPînkman
Scylla
Level 106
God Stats
11W - 6L
1,528 SR
Queue Stats
379W - 278L
1,426 Elo+
Solo
Freya
Freya
PapaSuren169
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,359 Elo+
Solo
Cerberus
Cerberus
Психояйца
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,426 Elo+

VS

Team Averages
Level 106
1,476 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dagerfall
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,662 Elo+
Party 1
Rama
Rama
RoteMotorhaube
Rama
Level 98
God Stats
6W - 9L
1,378 SR
Queue Stats
474W - 469L
1,501 Elo+
Solo
Ne Zha
Ne Zha
WakeUpYouDied
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo
Janus
Janus
alenka123456789
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aleriron
Cliodhna
15
6 / 1 / 6
9,064
906
8,904
7,541
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 6
7,035
704
2,962
7,374
8,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MrPînkman
Scylla
15
8 / 1 / 8
9,148
915
10,927
7,100
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 10
8,304
830
4,032
8,222
3,767
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 8
7,273
727
2,649
8,466
9,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 2 / 2
8,175
818
8,791
4,654
1,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
Dagerfall
Tiamat
14
0 / 3 / 7
7,205
721
6,464
6,264
3,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 6
6,836
684
5,419
6,619
2,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 2
7,749
775
4,056
7,633
3,253
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 5 / 3
7,610
761
6,620
7,495
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
16
Kills
9
9
Deaths
17
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
2
2
3
W
Cliodhna
Aleriron
Cliodhna
6
1
6
9
L
Tiamat
Dagerfall
Tiamat
0
3
7
1.17
W
0
2
6
1.5
W
Scylla
MrPînkman
Scylla
8
1
8
12
W
1
3
10
2
L
0
2
6
1.5
L
3
5
2
0.8
L
1
5
3
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
31,350
38,703
Taken
32,665
28,468
Mitigated
14,770
12,479
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,791
1,484
284
1,124
4,654
1,907
16
1,430
3,224
24,056
0
W
Cliodhna
Aleriron
Cliodhna
8,904
352
1,274
911
7,541
3,964
368
3,273
4,268
0
22,180
L
Tiamat
Dagerfall
Tiamat
6,464
560
143
1,030
6,264
3,830
0
3,714
2,550
13,328
0
W
2,962
599
1,903
2,197
7,374
8,357
0
4,685
2,689
0
7,668
W
Scylla
MrPînkman
Scylla
10,927
660
1,086
2,349
7,100
3,358
128
3,883
3,217
26,034
0
W
4,032
1,541
0
1,374
8,222
3,767
1,000
4,650
3,572
10,977
608
L
5,419
4,086
133
1,580
6,619
2,792
0
4,035
2,584
0
11,986
L
4,056
1,085
223
1,137
7,633
3,253
0
2,963
4,670
0
6,774
L
6,620
230
201
187
7,495
2,988
0
5,420
2,075
13,955
13
W
2,649
224
0
1,385
8,466
9,022
0
5,384
3,082
10,418
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
37,575
129
Minions Killed
98
0
Camps Cleared
0
1,011,119
Distance Traveled
802,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,175
818
31
3
0
170,959
0
W
Cliodhna
9,064
906
43
4
0
218,091
0
L
Tiamat
7,205
721
25
3
0
197,929
0
W
Odin
7,035
704
12
1
0
206,404
0
W
Scylla
9,148
915
19
2
0
200,145
0
W
Freya
8,304
830
24
2
0
186,635
0
L
Rama
6,836
684
14
1
0
142,527
0
L
Ne Zha
7,749
775
9
1
0
103,812
0
L
Janus
7,610
761
19
2
0
187,466
0
W
Cerberus
7,273
727
31
3
0
199,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role