Player Matchup

Izanami
Izanami
BEANZERIV
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 1
Surtr
Surtr
Funkytown162
Surtr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,124 Elo+
Party 1
Jormungandr
Jormungandr
OptimalVase
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
Thanatos
Thanatos
Stebby11
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
He Bo
He Bo
YourDeadFish
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,124 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,124 Elo+

VS

Team Averages
Level 47
1,575 SR
1,477 Elo+
Bacchus
Bacchus
BAMBAM1116010
Bacchus
Level 29
God Stats
1W - 1L
1,374 SR
Queue Stats
2W - 4L
1,052 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Slientk1lla223
Morgan Le Fay
Level 41
God Stats
5W - 1L
1,629 SR
Queue Stats
28W - 17L
1,551 Elo+
Party 2
Ravana
Ravana
SwaggerxJacker9
Ravana
Level 73
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 6L
1,498 Elo+
Party 2
Anubis
Anubis
Tafaaa
Anubis
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 37L
1,740 Elo+
Party 3
Hachiman
Hachiman
teany
Hachiman
Level 66
God Stats
14W - 8L
1,643 SR
Queue Stats
201W - 192L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEANZERIV
Izanami
6
0 / 5 / 0
4,631
331
522
5,153
1,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 1
6,639
474
3,247
10,935
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
OptimalVase
Jormungandr
10
1 / 3 / 0
6,783
485
2,490
10,138
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Stebby11
Thanatos
10
3 / 3 / 0
6,409
458
1,517
9,118
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
6,592
471
4,963
8,240
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 3
7,090
506
2,774
7,755
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Slientk1lla223
Morgan Le Fay
13
1 / 0 / 0
7,882
563
3,190
5,128
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 1
7,954
568
2,926
4,454
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Tafaaa
Anubis
13
3 / 3 / 3
7,984
570
5,980
7,132
3,035
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
teany
Hachiman
13
8 / 1 / 2
8,809
629
12,692
10,023
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
6
Kills
17
18
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
3
1.25
L
Izanami
BEANZERIV
Izanami
0
5
0
0
L
2
6
1
0.42
L
Jormungandr
OptimalVase
Jormungandr
1
3
0
0.33
W
Morgan Le Fay
Slientk1lla223
Morgan Le Fay
1
0
0
1
L
Thanatos
Stebby11
Thanatos
3
3
0
1
W
4
0
1
4.5
W
Anubis
Tafaaa
Anubis
3
3
3
1.5
L
0
1
0
0
W
Hachiman
teany
Hachiman
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
27,562
43,584
Taken
34,492
24,271
Mitigated
18,210
6,862
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
2,774
600
0
600
7,755
6,567
133
1,091
6,664
24,236
0
L
Izanami
BEANZERIV
Izanami
522
215
0
0
5,153
1,351
0
259
4,894
0
11,218
L
3,247
1,248
0
773
10,935
8,696
0
5,980
4,955
890
31,541
L
Jormungandr
OptimalVase
Jormungandr
2,490
1,028
0
1,865
10,138
7,749
0
1,921
8,217
28,736
845
W
Morgan Le Fay
Slientk1lla223
Morgan Le Fay
3,190
194
0
634
5,128
2,339
212
4,139
989
48,748
860
L
Thanatos
Stebby11
Thanatos
1,517
637
0
3,514
9,118
3,737
0
1,037
8,081
0
22,065
W
2,926
801
0
2,902
4,454
2,292
0
626
3,791
0
67,137
W
Anubis
Tafaaa
Anubis
5,980
397
0
2,402
7,132
3,035
210
706
6,134
56,802
0
L
4,963
495
0
710
8,240
2,738
0
2,644
5,596
45,813
0
W
Hachiman
teany
Hachiman
12,692
8,431
0
5,194
10,023
3,977
1,570
1,933
8,007
0
73,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
39,719
241
Minions Killed
429
0
Camps Cleared
0
1,208,427
Distance Traveled
1,372,497
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,090
506
45
3
0
270,176
0
L
Izanami
4,631
331
18
1
0
138,356
0
L
Surtr
6,639
474
51
4
0
230,522
0
L
Jormungandr
6,783
485
48
3
0
262,441
0
W
Morgan Le Fay
7,882
563
97
7
0
260,276
3
L
Thanatos
6,409
458
35
3
0
299,967
0
W
Ravana
7,954
568
107
8
0
347,946
3
W
Anubis
7,984
570
84
6
0
235,325
0
L
He Bo
6,592
471
89
6
0
277,141
0
W
Hachiman
8,809
629
96
7
0
258,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role