Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DurkCobain
Chaac
Level 59
God Stats
2W - 3L
1,467 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 1
Thanatos
Thanatos
GBKingP
Thanatos
Level 78
God Stats
1W - 1L
1,324 SR
Queue Stats
8W - 10L
1,564 Elo+
Party 1
Hades
Hades
LIGHT1UPGRADE
Hades
Level 124
God Stats
7W - 8L
1,152 SR
Queue Stats
239W - 235L
1,454 Elo+
Solo
Neith
Neith
Sevvys
Neith
Level 45
God Stats
8W - 6L
1,658 SR
Queue Stats
40W - 45L
1,537 Elo+
Party 1
Team Averages
Level 87
1,420 SR
1,497 Elo+

VS

Team Averages
Level 82
1,473 SR
1,460 Elo+
Anubis
Anubis
JosephMaster21
Anubis
Level 44
God Stats
9W - 8L
1,712 SR
Queue Stats
60W - 69L
1,395 Elo+
Party 3
Ne Zha
Ne Zha
Slay3232
Ne Zha
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 119L
1,527 Elo+
Solo
Osiris
Osiris
TheGgames13
Osiris
Level 105
God Stats
4W - 5L
1,218 SR
Queue Stats
62W - 67L
1,395 Elo+
Party 3
Hachiman
Hachiman
VERY_ANGRY_TOAST
Hachiman
Level 88
God Stats
4W - 8L
1,166 SR
Queue Stats
26W - 27L
1,467 Elo+
Party 2
Arachne
Arachne
lMR_WAFFLEl
Arachne
Level 84
God Stats
16W - 8L
1,771 SR
Queue Stats
134W - 127L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 2 / 0
4,203
420
1,548
9,080
4,750
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
9
1 / 1 / 1
5,422
542
5,373
8,467
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
GBKingP
Thanatos
10
2 / 4 / 1
5,453
545
3,153
9,948
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,037
604
2,027
7,275
3,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Sevvys
Neith
8
1 / 2 / 0
4,685
469
4,572
8,040
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,521
552
1,519
4,028
1,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Slay3232
Ne Zha
9
0 / 2 / 5
5,412
541
4,479
8,338
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
10
1 / 1 / 1
5,582
558
5,391
8,984
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 0 / 2
6,639
664
6,437
2,917
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
lMR_WAFFLEl
Arachne
10
3 / 0 / 1
5,802
580
4,141
6,381
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Chaac
1
1
1
1.5
L
Thanatos
GBKingP
Thanatos
2
4
1
0.63
W
0
1
2
1
L
0
0
2
1
L
Neith
Sevvys
Neith
1
2
0
0.5
W
Ne Zha
Slay3232
Ne Zha
0
2
5
1.25
W
Osiris
1
1
1
1.5
W
5
0
2
6
W
Arachne
lMR_WAFFLEl
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
21,967
42,810
Taken
30,648
22,290
Mitigated
19,076
16,370
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,548
328
418
694
9,080
4,750
0
0
9,080
10,917
0
L
Chaac
5,373
1,876
0
2,597
8,467
8,002
0
239
8,228
0
31,201
L
Thanatos
GBKingP
Thanatos
3,153
1,056
0
5,319
9,948
3,966
0
372
9,576
0
33,853
W
1,519
41
0
1,939
4,028
1,818
0
1,169
2,820
37,935
0
L
2,027
102
40
5,382
7,275
3,264
0
908
6,367
52,549
3,242
L
Neith
Sevvys
Neith
4,572
1,635
0
1,920
8,040
2,308
0
0
8,040
0
33,546
W
Ne Zha
Slay3232
Ne Zha
4,479
1,206
0
2,244
8,338
5,427
0
1,549
6,789
0
18,106
W
Osiris
5,391
2,940
0
3,225
8,984
8,022
0
0
8,349
0
30,011
W
6,437
4,094
0
1,699
2,917
1,037
1,115
77
2,840
0
48,067
W
Arachne
lMR_WAFFLEl
Arachne
4,141
2,968
0
1,288
6,381
2,772
0
506
5,836
0
33,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
28,956
264
Minions Killed
275
0
Camps Cleared
0
977,366
Distance Traveled
1,013,260
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,203
420
11
1
0
226,650
2
L
Chaac
5,422
542
47
5
0
193,640
0
L
Thanatos
5,453
545
53
5
0
182,422
0
W
Anubis
5,521
552
79
8
0
199,101
1
L
Hades
6,037
604
105
11
0
187,768
1
L
Neith
4,685
469
48
5
0
186,886
0
W
Ne Zha
5,412
541
25
3
0
205,082
5
W
Osiris
5,582
558
54
5
0
167,107
0
W
Hachiman
6,639
664
70
7
0
195,131
2
W
Arachne
5,802
580
47
5
0
246,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role