Player Matchup

Thoth
Thoth
 
Thoth
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
MaxKrasav
Set
Level 36
God Stats
10W - 15L
1,586 SR
Queue Stats
45W - 49L
1,352 Elo+
Solo
Charon
Charon
XxGorrixX
Charon
Level 17
God Stats
2W - 0L
1,446 SR
Queue Stats
11W - 4L
1,605 Elo+
Party 2
Team Averages
Level 44
1,511 SR
1,486 Elo+

VS

Team Averages
Level 74
1,400 SR
1,324 Elo+
Thoth
Thoth
ByronZet
Thoth
Level 102
God Stats
0W - 3L
1,199 SR
Queue Stats
8W - 14L
1,260 Elo+
Solo
Achilles
Achilles
Elantagonist010
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,448 Elo+
Party 1
Artemis
Artemis
Oosaq8
Artemis
Level 20
God Stats
6W - 8L
1,500 SR
Queue Stats
12W - 15L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 2 / 5
11,345
873
20,452
8,111
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 2 / 4
10,463
805
8,704
11,535
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
XxGorrixX
Charon
15
0 / 1 / 11
9,519
732
6,676
11,720
12,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ByronZet
Thoth
12
0 / 3 / 5
8,079
621
8,082
9,476
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 3 / 1
8,758
674
7,114
17,016
17,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Oosaq8
Artemis
14
3 / 8 / 2
9,007
693
10,631
15,777
6,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
5
5.25
L
Thoth
ByronZet
Thoth
0
3
5
0.83
L
Achilles
2
3
1
0.83
W
6
2
4
4
L
Artemis
Oosaq8
Artemis
3
8
2
0.5
W
Charon
XxGorrixX
Charon
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
25,827
31,366
Taken
42,269
29,359
Mitigated
27,090
2,241
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,452
290
0
493
8,111
3,616
2,184
2,206
5,583
63,763
812
L
Thoth
ByronZet
Thoth
8,082
149
0
1,300
9,476
3,391
0
6,255
3,044
27,270
0
L
Achilles
7,114
1,823
368
1,052
17,016
17,378
0
9,835
6,804
0
23,697
W
8,704
2,266
0
1,248
11,535
12,971
0
2,335
8,783
0
30,355
L
Artemis
Oosaq8
Artemis
10,631
6,311
0
260
15,777
6,321
0
10,418
4,996
0
22,175
W
Charon
XxGorrixX
Charon
6,676
1,812
0
500
11,720
12,772
431
2,443
8,885
15,140
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
25,844
156
Minions Killed
103
0
Camps Cleared
0
702,459
Distance Traveled
653,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,345
873
96
7
0
253,374
0
L
Thoth
8,079
621
30
2
0
215,985
0
L
Achilles
8,758
674
39
3
0
242,726
0
W
Set
10,463
805
46
4
0
234,184
0
L
Artemis
9,007
693
34
3
0
195,182
0
W
Charon
9,519
732
14
1
0
214,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role