Player Matchup

Janus
Janus
DownTownBrown222
Janus
Level 108
God Stats
49W - 38L
1,460 SR
Queue Stats
56W - 56L
1,429 Elo+
Party 2
Scylla
Scylla
danwya
Scylla
Level 105
God Stats
6W - 6L
1,379 SR
Queue Stats
42W - 48L
1,447 Elo+
Party 2
Sol
Sol
ginja_ninja1013
Sol
Level 68
God Stats
3W - 5L
1,294 SR
Queue Stats
14W - 12L
1,408 Elo+
Party 2
Team Averages
Level 94
1,377 SR
1,428 Elo+

VS

Team Averages
Level 107
1,417 SR
1,425 Elo+
Set
Set
SnappxD-D
Set
Level 84
God Stats
1W - 2L
1,531 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Skadi
Skadi
pollo_loco82
Skadi
Level 124
God Stats
137W - 106L
1,418 SR
Queue Stats
367W - 392L
1,431 Elo+
Party 1
Freya
Freya
xphantomzerox
Freya
Level 112
God Stats
0W - 2L
1,303 SR
Queue Stats
262W - 289L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
8,328
757
7,999
4,417
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
danwya
Scylla
13
1 / 2 / 3
8,205
746
8,354
5,314
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
8,532
776
3,282
7,324
2,687
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,856
532
322
1,938
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
4 / 0 / 0
8,294
754
5,701
9,865
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 2
7,479
680
4,512
11,234
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
5
5
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
1
0
0
W
Scylla
danwya
Scylla
1
2
3
1.25
W
2
2
3
1.75
L
4
0
0
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
10,535
17,055
Taken
23,037
6,265
Mitigated
8,323
2,595
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,999
66
0
376
4,417
1,733
0
1,515
2,902
30,313
0
L
322
132
0
250
1,938
631
0
1,618
232
0
2,225
W
Scylla
danwya
Scylla
8,354
181
0
500
5,314
1,845
1,410
893
4,406
32,926
268
W
3,282
491
0
1,719
7,324
2,687
2,008
2,116
5,168
17,866
2,967
L
5,701
2,173
0
0
9,865
3,678
0
7,657
2,002
0
34,745
L
4,512
847
0
1,353
11,234
4,014
0
9,377
1,473
20,211
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
21,629
144
Minions Killed
84
0
Camps Cleared
0
627,337
Distance Traveled
384,494
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,328
757
52
5
0
241,777
1
L
Set
5,856
532
6
1
0
25,691
1
W
Scylla
8,205
746
51
5
0
183,269
0
W
Sol
8,532
776
41
4
0
202,291
0
L
Skadi
8,294
754
53
5
0
196,065
0
L
Freya
7,479
680
25
2
0
162,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role