Player Matchup

Jing Wei
Jing Wei
GalaxyYas
Jing Wei
Level 68
God Stats
2W - 4L
1,577 SR
Queue Stats
57W - 97L
1,387 Elo+
Party 2
Chernobog
Chernobog
HyenaCheeseHead
Chernobog
Level 178
God Stats
5W - 4L
1,715 SR
Queue Stats
294W - 318L
1,449 Elo+
Party 2
Ymir
Ymir
ToiletDucku
Ymir
Level 86
God Stats
1W - 1L
1,671 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 3
Zeus
Zeus
applesan
Zeus
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 99L
1,369 Elo+
Party 2
Merlin
Merlin
jacksuur
Merlin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 3
Team Averages
Level 121
1,593 SR
1,428 Elo+

VS

Team Averages
Level 106
1,448 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
kranman
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,429 Elo+
Solo
Charon
Charon
Гальгод
Charon
Level 66
God Stats
4W - 6L
1,240 SR
Queue Stats
232W - 260L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GalaxyYas
Jing Wei
16
3 / 3 / 8
8,258
826
4,751
6,995
3,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
HyenaCheeseHead
Chernobog
16
2 / 5 / 8
8,020
802
5,723
10,003
4,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,460
246
0
0
0
Zeus
17
6 / 4 / 2
9,123
912
12,632
6,997
3,486
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
jacksuur
Merlin
5
0 / 0 / 0
5,460
546
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 5
9,526
953
3,382
6,738
2,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
 
Heimdallr
15
4 / 2 / 2
9,062
906
5,998
6,125
2,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
13
0 / 3 / 6
7,939
794
2,936
5,283
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
kranman
Freya
14
3 / 4 / 2
8,753
875
4,728
10,668
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 7
9,202
920
5,590
12,237
15,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
12
12
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
W
Heimdallr
 
Heimdallr
4
2
2
2.5
W
Hera
 
Hera
0
3
6
1
L
Jing Wei
GalaxyYas
Jing Wei
3
3
8
2.33
L
Chernobog
HyenaCheeseHead
Chernobog
2
5
8
1.2
L
0
0
0
0
L
Zeus
6
4
2
1.75
L
Merlin
jacksuur
Merlin
0
0
0
0
W
Freya
kranman
Freya
3
4
2
1
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
22,634
23,995
Taken
41,051
11,845
Mitigated
28,731
2,674
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,382
503
519
4,308
6,738
2,337
2,522
3,015
3,723
15,535
0
W
Heimdallr
 
Heimdallr
5,998
2,888
695
856
6,125
2,764
2,077
2,163
3,962
0
19,604
W
Hera
 
Hera
2,936
209
485
315
5,283
3,756
1,388
2,123
3,160
13,601
541
L
Jing Wei
GalaxyYas
Jing Wei
4,751
3,720
52
571
6,995
3,412
0
5,178
1,817
0
9,798
L
Chernobog
HyenaCheeseHead
Chernobog
5,723
3,138
645
837
10,003
4,947
0
7,026
2,977
0
21,185
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
12,632
1,694
313
256
6,997
3,486
0
3,376
3,618
33,196
128
L
Merlin
jacksuur
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Freya
kranman
Freya
4,728
1,667
972
2,775
10,668
4,391
1,068
3,279
7,389
15,303
974
W
5,590
740
228
1,845
12,237
15,483
1,395
1,983
10,254
13,546
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
44,482
82
Minions Killed
118
0
Camps Cleared
0
581,760
Distance Traveled
902,863
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,526
953
25
3
0
223,801
0
W
Heimdallr
9,062
906
29
3
0
175,229
0
W
Hera
7,939
794
21
2
0
178,770
0
L
Jing Wei
8,258
826
24
2
0
182,607
0
L
Chernobog
8,020
802
21
2
0
182,064
2
L
Ymir
2,460
246
0
0
0
0
0
L
Zeus
9,123
912
37
4
0
217,089
3
L
Merlin
5,460
546
0
0
0
0
0
W
Freya
8,753
875
27
3
0
174,672
0
W
Charon
9,202
920
16
2
0
150,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role