Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Droxxi
Serqet
Level 157
God Stats
2W - 3L
1,816 SR
Queue Stats
216W - 74L
1,767 Elo+
Solo
Ah Puch
Ah Puch
NovaStarfield
Ah Puch
Level 106
God Stats
5W - 5L
1,534 SR
Queue Stats
15W - 17L
1,427 Elo+
Party 1
Apollo
Apollo
Shepherd5962
Apollo
Level 158
God Stats
1W - 4L
1,269 SR
Queue Stats
581W - 651L
1,453 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,530 Elo+

VS

Team Averages
Level 92
1,418 SR
1,480 Elo+
Apollo
Apollo
LORD BONES3649
Apollo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 246L
1,537 Elo+
Solo
Atlas
Atlas
RAZOR-BLAST-2001
Atlas
Level 115
God Stats
3W - 6L
1,362 SR
Queue Stats
85W - 80L
1,531 Elo+
Solo
Thanatos
Thanatos
Wallopingdrip
Thanatos
Level 108
God Stats
3W - 3L
1,307 SR
Queue Stats
112W - 95L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
mytinydice
Baron Samedi
Level 68
God Stats
8W - 7L
1,419 SR
Queue Stats
87W - 83L
1,462 Elo+
Solo
Amaterasu
Amaterasu
treejonez
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 2 / 5
9,144
1,306
5,357
13,126
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
 
Agni
12
0 / 0 / 0
6,659
951
0
0
0
Serqet
Droxxi
Serqet
13
4 / 3 / 0
8,697
1,242
8,845
10,807
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
13
1 / 7 / 5
8,206
1,172
14,389
10,847
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
0 / 1 / 4
7,583
1,083
6,511
7,160
2,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,585
1,226
3,213
4,852
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 9
8,844
1,263
4,820
8,200
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Wallopingdrip
Thanatos
15
10 / 3 / 3
10,279
1,468
19,946
10,156
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
mytinydice
Baron Samedi
14
1 / 1 / 7
8,342
1,192
5,157
4,814
2,078
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
treejonez
Amaterasu
14
0 / 2 / 7
7,610
1,087
4,857
11,536
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
13
13
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
5
1.75
L
Agni
 
Agni
0
0
0
0
L
Serqet
Droxxi
Serqet
4
3
0
1.33
W
1
0
8
5
L
Ah Puch
1
7
5
0.5
W
1
0
9
5.5
L
Apollo
0
1
4
2
W
Thanatos
Wallopingdrip
Thanatos
10
3
3
3.83
W
Baron Samedi
mytinydice
Baron Samedi
1
1
7
4.5
W
Amaterasu
treejonez
Amaterasu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
37,993
41,940
Taken
39,558
23,063
Mitigated
24,652
2,543
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,357
462
0
2,447
13,126
12,661
0
3,915
8,910
18,155
0
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Droxxi
Serqet
8,845
2,712
0
0
10,807
4,898
0
1,449
9,177
0
21,385
W
3,213
1,522
0
0
4,852
2,011
0
3,142
1,508
0
25,805
L
Ah Puch
14,389
357
0
0
10,847
3,274
0
2,496
8,351
25,169
0
W
4,820
1,654
0
786
8,200
9,012
0
3,688
4,220
15,011
0
L
Apollo
6,511
4,620
0
96
7,160
2,230
0
2,117
5,005
0
19,917
W
Thanatos
Wallopingdrip
Thanatos
19,946
6,979
0
7,226
10,156
3,876
0
4,388
4,860
0
32,082
W
Baron Samedi
mytinydice
Baron Samedi
5,157
541
706
422
4,814
2,078
0
2,896
1,646
14,397
0
W
Amaterasu
treejonez
Amaterasu
4,857
2,100
49
2,052
11,536
7,675
0
4,680
6,706
0
9,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
43,660
140
Minions Killed
148
3
Camps Cleared
9
590,156
Distance Traveled
765,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,144
1,306
3
0
0
147,284
0
L
Agni
6,659
951
0
0
0
0
0
L
Serqet
8,697
1,242
45
6
2
172,933
0
W
Apollo
8,585
1,226
54
8
5
156,176
0
L
Ah Puch
8,206
1,172
49
7
0
118,009
0
W
Atlas
8,844
1,263
19
3
0
152,743
0
L
Apollo
7,583
1,083
43
6
1
151,930
0
W
Thanatos
10,279
1,468
32
5
4
159,038
0
W
Baron Samedi
8,342
1,192
31
4
0
146,253
0
W
Amaterasu
7,610
1,087
12
2
0
151,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role