Player Matchup

Hades
Hades
Silver I
 
Hades
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold V
LiquidSquid4545
King Arthur
Gold V
Level 143
God Stats
2W - 1L
1,742 SR
Queue Stats
183W - 193L
1,334 MMR
Party 3
Chernobog
Chernobog
Silver III
Rykita
Chernobog
Silver III
Level 159
God Stats
5W - 3L
1,723 SR
Queue Stats
160W - 154L
1,223 MMR
Party 1
Hun Batz
Hun Batz
Silver I
Savalav
Hun Batz
Silver I
Level 129
God Stats
2W - 3L
1,452 SR
Queue Stats
107W - 118L
1,281 MMR
Solo
Atlas
Atlas
Silver II
WAILSTROM
Atlas
Silver II
Level 149
God Stats
6W - 3L
1,609 SR
Queue Stats
63W - 59L
1,197 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,605 SR
1,307 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,410 SR
1,297 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
I_-lLokil-_I
Aphrodite
Silver IV
Level 136
God Stats
0W - 1L
1,319 SR
Queue Stats
61W - 74L
1,070 MMR
Party 2
Shiva
Shiva
Silver III
StownerPower420
Shiva
Silver III
Level 103
God Stats
5W - 10L
1,552 SR
Queue Stats
36W - 43L
1,194 MMR
Solo
Ah Puch
Ah Puch
Silver II
areddhead
Ah Puch
Silver II
Level 146
God Stats
1W - 4L
1,374 SR
Queue Stats
314W - 347L
1,283 MMR
Solo
Hachiman
Hachiman
Gold IV
ice_wolf05
Hachiman
Gold IV
Level 158
God Stats
2W - 3L
1,306 SR
Queue Stats
78W - 71L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 1 / 5
7,979
570
7,209
11,939
5,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
LiquidSquid4545
King Arthur
13
0 / 1 / 2
7,641
546
5,868
11,894
9,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
Rykita
Chernobog
14
7 / 0 / 3
8,809
629
9,591
9,299
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Savalav
Hun Batz
13
3 / 2 / 3
7,499
536
4,634
12,777
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
WAILSTROM
Atlas
12
1 / 1 / 8
6,784
485
5,855
10,734
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ao KuangAwilixThothBellonaThor

VS

Bans
Bake KujiraJanusThanatosAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 2
6,482
463
2,681
11,772
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
I_-lLokil-_I
Aphrodite
10
0 / 4 / 1
5,928
423
2,980
9,340
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 0
7,947
568
10,744
15,590
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
areddhead
Ah Puch
12
2 / 3 / 1
6,958
497
8,300
8,365
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ice_wolf05
Hachiman
13
0 / 4 / 0
6,545
468
4,019
8,749
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
5
8.5
L
Arachne
 
Arachne
1
4
2
0.5
L
Aphrodite
I_-lLokil-_I
Aphrodite
0
4
1
0.13
W
King Arthur
LiquidSquid4545
King Arthur
0
1
2
1
W
Chernobog
Rykita
Chernobog
7
0
3
8.5
W
Hun Batz
Savalav
Hun Batz
3
2
3
2.25
L
2
2
0
1
W
Atlas
WAILSTROM
Atlas
1
1
8
5
L
Ah Puch
areddhead
Ah Puch
2
3
1
0.83
L
Hachiman
ice_wolf05
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
28,724
56,643
Taken
53,816
33,289
Mitigated
30,307
22,057
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,209
1,916
729
5,237
11,939
5,591
767
5,234
6,387
50,980
1,621
L
Arachne
 
Arachne
2,681
2,100
0
2,093
11,772
5,090
0
3,978
7,794
0
41,877
L
Aphrodite
I_-lLokil-_I
Aphrodite
2,980
364
2,007
3,557
9,340
6,443
0
3,762
5,578
16,970
0
W
King Arthur
LiquidSquid4545
King Arthur
5,868
637
0
2,799
11,894
9,930
0
0
11,209
2,364
58,013
W
Chernobog
Rykita
Chernobog
9,591
5,607
0
4,889
9,299
3,786
1,010
1,347
7,890
0
72,393
W
Hun Batz
Savalav
Hun Batz
4,634
873
0
5,789
12,777
5,409
0
1,297
11,214
0
54,477
L
10,744
1,103
0
5,478
15,590
11,748
0
1,587
14,003
0
69,662
W
Atlas
WAILSTROM
Atlas
5,855
2,143
373
2,241
10,734
8,573
0
2,525
8,064
24,731
1,812
L
Ah Puch
areddhead
Ah Puch
8,300
100
0
1,082
8,365
3,827
0
2,948
5,417
56,172
1,057
L
Hachiman
ice_wolf05
Hachiman
4,019
2,230
0
2,193
8,749
3,199
0
1,663
7,086
0
56,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
33,860
440
Minions Killed
413
0
Camps Cleared
0
1,389,028
Distance Traveled
1,312,360
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,979
570
85
6
0
274,654
0
L
Arachne
6,482
463
73
5
0
266,663
3
L
Aphrodite
5,928
423
20
1
0
265,336
2
W
King Arthur
7,641
546
100
7
0
269,348
4
W
Chernobog
8,809
629
123
9
0
265,544
0
W
Hun Batz
7,499
536
96
7
0
300,814
0
L
Shiva
7,947
568
126
9
0
262,023
0
W
Atlas
6,784
485
36
3
0
278,668
7
L
Ah Puch
6,958
497
97
7
0
262,112
2
L
Hachiman
6,545
468
97
7
0
256,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role