Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
SYRVUS
Charon
Level 121
God Stats
22W - 11L
1,679 SR
Queue Stats
427W - 426L
1,566 Elo+
Solo
Ymir
Ymir
TRIPPIEHU
Ymir
Level 81
God Stats
45W - 35L
1,443 SR
Queue Stats
170W - 174L
1,447 Elo+
Party 1
Ra
Ra
pufikaaa
Ra
Level 76
God Stats
24W - 21L
1,852 SR
Queue Stats
450W - 446L
1,475 Elo+
Party 1
Bellona
Bellona
snowbearNL
Bellona
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 41L
1,839 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,565 Elo+

VS

Team Averages
Level 81
1,432 SR
1,473 Elo+
Sobek
Sobek
Fozy_Star
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,521 Elo+
Party 2
Fenrir
Fenrir
SteokaPe
Fenrir
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 68L
1,356 Elo+
Party 2
Ix Chel
Ix Chel
UncleRuckus1
Ix Chel
Level 140
God Stats
0W - 3L
1,141 SR
Queue Stats
8W - 8L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
iMiles09
Bake Kujira
Level 89
God Stats
1W - 1L
1,519 SR
Queue Stats
64W - 59L
1,488 Elo+
Solo
Izanami
Izanami
proGEB228
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 1 / 3
8,625
575
7,473
8,769
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
SYRVUS
Charon
15
8 / 4 / 7
9,014
601
11,008
15,147
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
4 / 0 / 8
8,046
536
5,889
7,902
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 4
8,415
561
5,901
4,689
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
snowbearNL
Bellona
15
3 / 3 / 4
8,803
587
12,180
19,559
13,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fozy_Star
Sobek
12
0 / 3 / 4
7,352
490
5,225
14,778
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SteokaPe
Fenrir
15
5 / 3 / 0
8,053
537
7,383
14,864
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
UncleRuckus1
Ix Chel
15
1 / 4 / 2
8,779
585
3,812
9,408
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
iMiles09
Bake Kujira
12
0 / 4 / 2
7,988
533
10,718
14,280
17,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
proGEB228
Izanami
13
2 / 6 / 0
7,459
497
6,548
12,758
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
8
9
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Sobek
Fozy_Star
Sobek
0
3
4
0.67
W
Charon
SYRVUS
Charon
8
4
7
2.88
L
Fenrir
SteokaPe
Fenrir
5
3
0
1.67
W
Ymir
4
0
8
8
L
Ix Chel
UncleRuckus1
Ix Chel
1
4
2
0.5
L
Bake Kujira
iMiles09
Bake Kujira
0
4
2
0.25
L
Izanami
proGEB228
Izanami
2
6
0
0.33
W
2
1
4
4
W
Bellona
snowbearNL
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
33,686
56,066
Taken
66,088
34,621
Mitigated
48,353
22,408
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,473
3,314
0
4,608
8,769
3,845
688
1,642
7,127
0
72,880
L
Sobek
Fozy_Star
Sobek
5,225
368
0
4,399
14,778
13,853
0
4,846
9,483
26,632
0
W
Charon
SYRVUS
Charon
11,008
2,588
0
5,245
15,147
7,793
0
1,796
13,351
58,321
743
L
Fenrir
SteokaPe
Fenrir
7,383
1,537
0
3,789
14,864
7,848
0
4,514
10,183
0
74,642
W
Ymir
5,889
874
0
1,844
7,902
7,246
76
2,323
5,579
16,916
3,099
L
Ix Chel
UncleRuckus1
Ix Chel
3,812
286
185
1,750
9,408
4,057
638
6,236
2,878
78,136
256
L
Bake Kujira
iMiles09
Bake Kujira
10,718
5,817
0
1,554
14,280
17,592
669
1,357
12,881
48,996
2,892
L
Izanami
proGEB228
Izanami
6,548
4,020
0
2,437
12,758
5,003
0
3,310
9,294
0
51,692
W
5,901
481
1,352
1,323
4,689
2,016
168
2,810
1,879
64,995
1,180
W
Bellona
snowbearNL
Bellona
12,180
5,029
0
8,036
19,559
13,721
0
10,593
8,966
0
59,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
39,631
439
Minions Killed
408
0
Camps Cleared
0
1,497,635
Distance Traveled
1,504,467
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,625
575
127
8
0
289,300
0
L
Sobek
7,352
490
20
1
0
331,760
4
W
Charon
9,014
601
80
5
0
287,966
0
L
Fenrir
8,053
537
98
7
0
352,201
1
W
Ymir
8,046
536
25
2
0
295,978
4
L
Ix Chel
8,779
585
148
10
0
286,391
0
L
Bake Kujira
7,988
533
68
5
0
274,059
1
L
Izanami
7,459
497
74
5
0
260,056
0
W
Ra
8,415
561
111
7
0
321,568
3
W
Bellona
8,803
587
96
6
0
302,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role