Player Matchup

Chaac
Chaac
CrumbyBirch37
Chaac
Level 67
God Stats
169W - 122L
1,611 SR
Queue Stats
745W - 739L
1,511 Elo+
Solo
Thor
Thor
Negat1veOne
Thor
Level 5
God Stats
9W - 6L
1,402 SR
Queue Stats
13W - 11L
1,382 Elo+
Party 1
Chronos
Chronos
Tenrum
Chronos
Level 41
God Stats
3W - 1L
1,718 SR
Queue Stats
17W - 12L
1,382 Elo+
Party 1
Team Averages
Level 38
1,577 SR
1,425 Elo+

VS

Team Averages
Level 57
1,566 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
Disordis
Morgan Le Fay
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
24W - 24L
1,380 Elo+
Solo
Ullr
Ullr
K9_Durotan
Ullr
Level 68
God Stats
24W - 36L
1,536 SR
Queue Stats
190W - 197L
1,467 Elo+
Solo
Ymir
Ymir
franki_eStEpOnA
Ymir
Level 61
God Stats
30W - 15L
1,661 SR
Queue Stats
59W - 44L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,628
763
8,704
9,229
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 2
7,631
763
4,239
5,733
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Tenrum
Chronos
12
1 / 2 / 5
7,456
746
7,715
7,816
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Disordis
Morgan Le Fay
11
1 / 1 / 0
6,987
699
5,761
6,840
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,973
697
4,630
9,313
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,547
655
4,883
7,972
7,750
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
2
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Morgan Le Fay
Disordis
Morgan Le Fay
1
1
0
1
L
1
3
0
0.33
W
3
0
2
4
W
Chronos
Tenrum
Chronos
1
2
5
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
15,274
22,778
Taken
24,125
15,598
Mitigated
14,149
5,321
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,704
493
0
2,416
9,229
9,499
0
4,362
4,844
0
22,244
L
Morgan Le Fay
Disordis
Morgan Le Fay
5,761
784
0
171
6,840
2,695
0
2,279
4,269
22,469
0
L
4,630
1,538
0
1,109
9,313
3,704
0
2,204
6,577
0
27,237
W
4,239
447
0
2,130
5,733
2,578
0
2,408
3,311
0
28,177
W
Chronos
Tenrum
Chronos
7,715
2,035
0
775
7,816
3,521
39
3,924
3,878
29,994
2,510
L
4,883
531
233
1,327
7,972
7,750
0
2,880
4,937
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
20,507
141
Minions Killed
110
0
Camps Cleared
0
620,372
Distance Traveled
569,348
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,628
763
22
2
0
225,868
0
L
Morgan Le Fay
6,987
699
43
4
0
203,449
0
L
Ullr
6,973
697
50
5
0
186,845
3
W
Thor
7,631
763
47
5
0
206,468
0
W
Chronos
7,456
746
72
7
0
188,036
0
L
Ymir
6,547
655
17
2
0
179,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role