Player Matchup

Hou Yi
Hou Yi
BiggKab
Hou Yi
Level 68
God Stats
5W - 8L
1,495 SR
Queue Stats
389W - 387L
1,481 Elo+
Solo
Thanatos
Thanatos
CHINA20180214
Thanatos
Level 122
God Stats
39W - 39L
1,508 SR
Queue Stats
78W - 81L
1,470 Elo+
Solo
Nu Wa
Nu Wa
La_m3dusa__
Nu Wa
Level 41
God Stats
235W - 201L
1,440 SR
Queue Stats
265W - 241L
1,377 Elo+
Solo
Sylvanus
Sylvanus
MDG_Sivad
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,369 Elo+
Party 1
Hercules
Hercules
frankandbeans213
Hercules
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 1
Team Averages
Level 82
1,489 SR
1,393 Elo+

VS

Team Averages
Level 97
1,446 SR
1,425 Elo+
Ishtar
Ishtar
Acookie047
Ishtar
Level 68
God Stats
24W - 25L
1,458 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo
Nu Wa
Nu Wa
VingadorTox
Nu Wa
Level 129
God Stats
3W - 1L
1,314 SR
Queue Stats
58W - 64L
1,383 Elo+
Solo
Arachne
Arachne
dr3amlov3r
Arachne
Level 68
God Stats
17W - 9L
1,639 SR
Queue Stats
157W - 187L
1,408 Elo+
Solo
Ix Chel
Ix Chel
jennifer0210
Ix Chel
Level 56
God Stats
170W - 175L
1,443 SR
Queue Stats
258W - 269L
1,449 Elo+
Solo
Nike
Nike
wind_water_moon
Nike
Level 166
God Stats
33W - 28L
1,378 SR
Queue Stats
424W - 441L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BiggKab
Hou Yi
16
2 / 1 / 3
11,277
1,025
4,991
13,217
5,773
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
CHINA20180214
Thanatos
16
5 / 5 / 1
11,052
1,005
5,167
16,182
6,794
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 6
10,249
932
13,430
13,872
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
MDG_Sivad
Sylvanus
17
1 / 4 / 6
10,838
985
9,048
17,924
24,616
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 7
10,768
979
8,547
20,833
9,857
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

153

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Acookie047
Ishtar
18
4 / 1 / 11
11,676
1,061
11,033
6,313
2,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 12
12,440
1,131
22,879
5,746
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
dr3amlov3r
Arachne
17
6 / 4 / 6
11,925
1,084
18,458
14,851
7,378
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ix Chel
jennifer0210
Ix Chel
18
3 / 0 / 7
12,466
1,133
8,178
4,132
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 3 / 16
11,268
1,024
14,155
14,025
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
9
Kills
19
19
Deaths
9
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Acookie047
Ishtar
4
1
11
9.5
L
Hou Yi
BiggKab
Hou Yi
2
1
3
3.5
L
Thanatos
CHINA20180214
Thanatos
5
5
1
1.1
L
0
4
6
0.75
L
Sylvanus
MDG_Sivad
Sylvanus
1
4
6
1
W
6
1
12
12
W
Arachne
dr3amlov3r
Arachne
6
4
6
2.25
L
1
5
7
0.9
W
Ix Chel
jennifer0210
Ix Chel
3
0
7
6.5
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
74,703
82,028
Taken
45,067
52,854
Mitigated
26,145
11,819
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Acookie047
Ishtar
11,033
7,528
0
728
6,313
2,182
0
3,545
2,568
0
26,686
L
Hou Yi
BiggKab
Hou Yi
4,991
1,115
0
1,921
13,217
5,773
0
4,590
8,365
0
51,838
L
Thanatos
CHINA20180214
Thanatos
5,167
1,182
0
3,534
16,182
6,794
0
7,741
8,205
0
16,874
L
13,430
4,068
0
574
13,872
5,814
0
5,289
8,417
37,537
0
L
Sylvanus
MDG_Sivad
Sylvanus
9,048
3,145
1,856
2,820
17,924
24,616
0
7,338
10,325
35,508
5,606
W
22,879
9,175
430
1,028
5,746
1,941
0
4,011
1,593
46,878
0
W
Arachne
dr3amlov3r
Arachne
18,458
15,951
0
3,736
14,851
7,378
0
6,160
8,430
0
30,654
L
8,547
5,154
168
946
20,833
9,857
0
9,198
11,269
0
25,885
W
Ix Chel
jennifer0210
Ix Chel
8,178
1,478
2,347
1,191
4,132
1,993
0
1,749
2,298
51,954
0
W
14,155
1,060
223
1,308
14,025
12,651
0
5,715
7,988
7,901
30,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
59,775
286
Minions Killed
274
4
Camps Cleared
13
930,792
Distance Traveled
1,119,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,676
1,061
44
4
0
228,173
0
L
Hou Yi
11,277
1,025
112
10
1
175,405
1
L
Thanatos
11,052
1,005
28
3
1
208,012
0
L
Nu Wa
10,249
932
52
5
1
173,205
0
L
Sylvanus
10,838
985
48
4
0
171,005
0
W
Nu Wa
12,440
1,131
40
4
1
218,580
0
W
Arachne
11,925
1,084
36
3
5
204,726
0
L
Hercules
10,768
979
46
4
1
203,165
0
W
Ix Chel
12,466
1,133
96
9
6
236,939
0
W
Nike
11,268
1,024
58
5
1
230,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role