Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alex_96_22
Agni
Level 163
God Stats
5W - 11L
1,276 SR
Queue Stats
71W - 65L
1,581 Elo+
Solo
Ganesha
Ganesha
NSH110
Ganesha
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
746W - 693L
1,593 Elo+
Solo
Hercules
Hercules
TentoFrank
Hercules
Level 159
God Stats
11W - 7L
1,704 SR
Queue Stats
336W - 314L
1,485 Elo+
Solo
Charybdis
Charybdis
berserk19
Charybdis
Level 83
God Stats
2W - 3L
1,747 SR
Queue Stats
17W - 17L
1,428 Elo+
Solo
Team Averages
Level 138
1,545 SR
1,517 Elo+

VS

Team Averages
Level 105
1,508 SR
1,511 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Brickbosss
Artemis
Level 156
God Stats
5W - 2L
1,785 SR
Queue Stats
171W - 172L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
IceWallowBOBS
Baron Samedi
Level 32
God Stats
8W - 13L
1,500 SR
Queue Stats
239W - 254L
1,404 Elo+
Solo
Ix Chel
Ix Chel
MyTeamFeedsAgain
Ix Chel
Level 89
God Stats
2W - 1L
1,575 SR
Queue Stats
16W - 11L
1,648 Elo+
Solo
Nemesis
Nemesis
mioimpact
Nemesis
Level 125
God Stats
3W - 8L
1,182 SR
Queue Stats
100W - 101L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
2 / 0 / 2
4,683
669
2,369
6,601
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 2
5,089
727
2,247
3,751
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ganesha
NSH110
Ganesha
8
0 / 0 / 1
4,472
639
1,117
3,369
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
TentoFrank
Hercules
9
4 / 1 / 0
5,612
802
5,126
5,899
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
berserk19
Charybdis
8
0 / 2 / 0
3,968
567
2,014
4,773
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
5
0 / 2 / 0
3,301
472
1,043
4,450
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Brickbosss
Artemis
8
2 / 0 / 0
4,592
656
3,730
3,095
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
IceWallowBOBS
Baron Samedi
8
0 / 1 / 3
4,559
651
993
4,191
2,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 0
5,018
717
2,838
3,938
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
mioimpact
Nemesis
7
1 / 3 / 0
4,033
576
1,921
6,333
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
2
3
L
Freya
 
Freya
0
2
0
0
W
2
1
2
3
L
Artemis
Brickbosss
Artemis
2
0
0
2
L
Baron Samedi
IceWallowBOBS
Baron Samedi
0
1
3
1.5
L
1
2
0
0.5
W
Ganesha
NSH110
Ganesha
0
0
1
0.5
W
Hercules
TentoFrank
Hercules
4
1
0
4
W
Charybdis
berserk19
Charybdis
0
2
0
0
L
Nemesis
mioimpact
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
10,525
24,393
Taken
22,007
11,160
Mitigated
10,814
7,610
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,369
1,275
0
1,020
6,601
3,071
0
1,252
5,269
0
33,541
L
Freya
 
Freya
1,043
421
0
1,667
4,450
1,295
0
466
3,881
8,827
230
W
2,247
267
0
1,064
3,751
1,265
0
1,820
1,813
36,469
0
L
Artemis
Brickbosss
Artemis
3,730
2,253
0
1,522
3,095
1,140
0
384
2,711
0
26,892
L
Baron Samedi
IceWallowBOBS
Baron Samedi
993
249
218
1,331
4,191
2,828
0
725
3,465
11,715
0
L
2,838
481
100
1,379
3,938
1,429
0
1,414
2,524
31,092
0
W
Ganesha
NSH110
Ganesha
1,117
268
0
1,207
3,369
1,829
0
327
3,042
12,642
864
W
Hercules
TentoFrank
Hercules
5,126
2,205
0
2,837
5,899
3,611
234
552
4,979
0
39,483
W
Charybdis
berserk19
Charybdis
2,014
805
0
1,482
4,773
1,384
186
666
4,107
0
26,787
L
Nemesis
mioimpact
Nemesis
1,921
136
0
1,066
6,333
4,122
0
364
5,585
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
21,503
251
Minions Killed
191
0
Camps Cleared
0
745,769
Distance Traveled
670,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,683
669
54
8
0
178,859
0
L
Freya
3,301
472
23
3
0
116,719
0
W
Agni
5,089
727
75
11
0
152,110
2
L
Artemis
4,592
656
53
8
0
122,746
0
L
Baron Samedi
4,559
651
17
2
0
132,888
0
L
Ix Chel
5,018
717
73
10
0
143,283
0
W
Ganesha
4,472
639
6
1
0
148,785
0
W
Hercules
5,612
802
66
9
0
153,796
1
W
Charybdis
3,968
567
50
7
0
112,219
0
L
Nemesis
4,033
576
25
4
0
154,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role