Player Matchup

Xing Tian
Xing Tian
Silver V
Galaxido
Xing Tian
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,030 MMR
Solo
Persephone
Persephone
Silver V
HozzTheHomie
Persephone
Silver V
Level 79
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 15L
1,109 MMR
Party 1
Mulan
Mulan
Bronze V
RickyHozz
Mulan
Bronze V
Level 64
God Stats
14W - 34L
1,461 SR
Queue Stats
16W - 50L
912 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,466 SR
1,017 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,571 SR
1,182 MMR
Chaac
Chaac
Silver I
Adorkablemale638
Chaac
Silver I
Level 106
God Stats
10W - 17L
1,561 SR
Queue Stats
78W - 141L
1,587 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
BUNNY_KILLER002
Baron Samedi
Bronze II
Level 71
God Stats
1W - 1L
1,538 SR
Queue Stats
5W - 19L
934 MMR
Party 2
Skadi
Skadi
Bronze IV
dlainesse
Skadi
Bronze IV
Level 60
God Stats
2W - 6L
1,615 SR
Queue Stats
4W - 15L
1,024 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Galaxido
Xing Tian
16
2 / 6 / 3
10,940
608
13,742
27,346
38,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
HozzTheHomie
Persephone
16
2 / 3 / 2
11,030
613
13,327
16,050
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
RickyHozz
Mulan
15
1 / 7 / 3
10,084
560
10,940
29,565
34,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
ZeusRavanaAchillesSolHercules

VS

Bans
AresHeraHou YiAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 7
12,943
719
21,916
24,934
21,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BUNNY_KILLER002
Baron Samedi
18
3 / 1 / 10
12,661
703
20,720
13,913
7,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
dlainesse
Skadi
17
6 / 1 / 7
12,685
705
20,838
18,259
7,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Baron Samedi
BUNNY_KILLER002
Baron Samedi
3
1
10
8
L
Xing Tian
Galaxido
Xing Tian
2
6
3
0.58
L
Persephone
HozzTheHomie
Persephone
2
3
2
1
L
Mulan
RickyHozz
Mulan
1
7
3
0.36
W
Skadi
dlainesse
Skadi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
63,474
72,961
Taken
57,106
79,490
Mitigated
36,476
10,690
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,916
2,023
0
5,970
24,934
21,078
0
9,408
15,355
0
54,650
W
Baron Samedi
BUNNY_KILLER002
Baron Samedi
20,720
1,496
3,472
6,524
13,913
7,784
280
7,875
6,038
53,400
0
L
Xing Tian
Galaxido
Xing Tian
13,742
729
0
2,145
27,346
38,084
0
8,912
18,386
33,647
0
L
Persephone
HozzTheHomie
Persephone
13,327
488
54
1,311
16,050
6,539
0
2,173
13,718
41,651
0
L
Mulan
RickyHozz
Mulan
10,940
755
128
7,052
29,565
34,867
0
9,558
19,913
0
31,686
W
Skadi
dlainesse
Skadi
20,838
10,057
0
6,005
18,259
7,614
933
9,856
8,403
0
68,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
38,289
104
Minions Killed
207
0
Camps Cleared
0
903,417
Distance Traveled
943,105
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,943
719
64
4
0
337,804
0
W
Baron Samedi
12,661
703
72
4
0
295,073
0
L
Xing Tian
10,940
608
39
2
0
300,280
0
L
Persephone
11,030
613
35
2
0
330,256
1
L
Mulan
10,084
560
30
2
0
272,881
0
W
Skadi
12,685
705
71
4
0
310,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role