Player Matchup

Ares
Ares
DIABLO13981
Ares
Level 120
God Stats
1W - 0L
1,228 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gizzmo1124
Ah Muzen Cab
Level 7
God Stats
8W - 7L
1,912 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Thoth
Thoth
GoGetALife
Thoth
Level 105
God Stats
39W - 35L
1,615 SR
Queue Stats
158W - 164L
1,396 Elo+
Party 3
Tyr
Tyr
StOokGoLoO
Tyr
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 3
Thanatos
Thanatos
luffymehdi
Thanatos
Level 29
God Stats
14W - 18L
1,470 SR
Queue Stats
99W - 98L
1,385 Elo+
Party 3
Team Averages
Level 86
1,545 SR
1,400 Elo+

VS

Team Averages
Level 64
1,544 SR
1,499 Elo+
Nike
Nike
ApexShadow9191
Nike
Level 140
God Stats
1W - 1L
1,704 SR
Queue Stats
250W - 207L
1,518 Elo+
Party 1
Poseidon
Poseidon
ELnane01
Poseidon
Level 42
God Stats
3W - 1L
1,841 SR
Queue Stats
30W - 41L
1,475 Elo+
Solo
Sol
Sol
Kaytoo123
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,512 Elo+
Party 1
Da Ji
Da Ji
Lulufarci
Da Ji
Level 45
God Stats
4W - 12L
1,250 SR
Queue Stats
58W - 67L
1,436 Elo+
Solo
Ymir
Ymir
Master_Wize
Ymir
Level 45
God Stats
4W - 4L
1,428 SR
Queue Stats
164W - 144L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
7,711
514
6,221
10,707
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Gizzmo1124
Ah Muzen Cab
14
5 / 0 / 7
8,352
557
10,140
7,745
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
14
5 / 2 / 9
8,350
557
6,075
4,977
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 2 / 0
7,925
528
3,142
16,180
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
luffymehdi
Thanatos
15
6 / 0 / 7
8,889
593
7,818
10,423
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
9,661
644
11,329
9,380
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ELnane01
Poseidon
11
1 / 5 / 0
6,769
451
1,575
8,921
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
6,891
459
4,752
8,766
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
Lulufarci
Da Ji
12
1 / 7 / 0
7,007
467
2,453
14,519
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,577
438
2,679
14,259
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
4
4
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
4
0
8
8
L
Poseidon
ELnane01
Poseidon
1
5
0
0.2
W
Ah Muzen Cab
Gizzmo1124
Ah Muzen Cab
5
0
7
8.5
W
Thoth
5
2
9
4.75
L
0
5
0
0
L
Da Ji
Lulufarci
Da Ji
1
7
0
0.14
L
0
4
1
0.13
W
0
2
0
0
W
Thanatos
luffymehdi
Thanatos
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,396
Damage
22,788
50,032
Taken
55,845
31,005
Mitigated
33,374
17,105
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,329
1,015
0
2,495
9,380
10,342
0
304
9,076
870
90,455
W
6,221
666
0
2,732
10,707
10,399
932
2,995
7,516
29,697
799
L
Poseidon
ELnane01
Poseidon
1,575
276
19
1,160
8,921
2,671
0
2,632
6,241
44,905
985
W
Ah Muzen Cab
Gizzmo1124
Ah Muzen Cab
10,140
2,485
0
398
7,745
3,260
2,935
2,882
4,705
0
74,522
W
Thoth
6,075
378
0
0
4,977
1,785
935
1,266
3,616
41,709
185
L
4,752
1,681
0
1,293
8,766
2,813
840
2,135
6,462
48,071
0
L
Da Ji
Lulufarci
Da Ji
2,453
905
0
1,803
14,519
5,705
0
2,293
12,177
0
49,552
L
2,679
643
0
2,284
14,259
11,843
0
4,147
9,773
19,713
0
W
3,142
298
0
4,113
16,180
10,702
0
372
14,770
0
58,344
W
Thanatos
luffymehdi
Thanatos
7,818
1,689
0
9,862
10,423
4,859
0
1,465
8,904
0
78,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
36,905
439
Minions Killed
420
0
Camps Cleared
0
1,638,477
Distance Traveled
1,399,801
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,661
644
149
10
0
280,668
0
W
Ares
7,711
514
32
2
0
323,598
0
L
Poseidon
6,769
451
73
5
0
261,754
0
W
Ah Muzen Cab
8,352
557
105
7
0
307,634
0
W
Thoth
8,350
557
70
5
0
324,257
0
L
Sol
6,891
459
94
6
0
272,272
0
L
Da Ji
7,007
467
74
5
0
306,758
0
L
Ymir
6,577
438
30
2
0
278,349
6
W
Tyr
7,925
528
113
8
0
300,543
3
W
Thanatos
8,889
593
119
8
0
382,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role