Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Banak123
Zhong Kui
Gold IV
Level 84
God Stats
19W - 20L
1,627 SR
Queue Stats
377W - 387L
1,451 MMR
Solo
Amaterasu
Amaterasu
Gold III
JosAn7145
Amaterasu
Gold III
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
286W - 296L
1,440 MMR
Solo
Rama
Rama
Gold III
SageRaptor74795
Rama
Gold III
Level 149
God Stats
4W - 3L
1,709 SR
Queue Stats
210W - 211L
1,445 MMR
Solo
Chronos
Chronos
Gold IV
SwJ23
Chronos
Gold IV
Level 42
God Stats
3W - 3L
1,907 SR
Queue Stats
67W - 71L
1,452 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,648 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,585 SR
1,438 MMR
Osiris
Osiris
Silver II
Adalthegreat13
Osiris
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,416 MMR
Party 2
Achilles
Achilles
Gold V
EvilFrost0899
Achilles
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,407 MMR
Party 1
Ix Chel
Ix Chel
Silver II
OrangeJeewce
Ix Chel
Silver II
Level 148
God Stats
8W - 5L
1,706 SR
Queue Stats
229W - 249L
1,453 MMR
Solo
Danzaburou
Danzaburou
Silver III
SkyywaIker
Danzaburou
Silver III
Level 65
God Stats
0W - 1L
1,717 SR
Queue Stats
12W - 16L
1,416 MMR
Party 2
Nemesis
Nemesis
Gold IV
SmxyEnviousAtol
Nemesis
Gold IV
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 11
10,883
544
15,057
21,357
23,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Banak123
Zhong Kui
20
5 / 0 / 8
11,897
595
14,624
17,264
15,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JosAn7145
Amaterasu
18
3 / 0 / 6
12,407
620
11,441
21,908
23,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 0 / 5
13,084
654
13,933
12,284
6,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SwJ23
Chronos
15
1 / 3 / 9
9,974
499
10,170
13,721
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Maman BrigitteKuzenboArachne

VS

Bans
VamanaThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,252
463
9,324
15,604
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
EvilFrost0899
Achilles
12
0 / 6 / 3
8,488
424
9,057
24,859
20,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
OrangeJeewce
Ix Chel
14
0 / 5 / 2
8,571
429
9,428
12,410
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SkyywaIker
Danzaburou
14
1 / 7 / 0
8,647
432
5,614
17,641
7,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 1
9,714
486
8,342
18,710
10,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
21
Kills
4
4
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
11
7.5
L
1
2
0
0.5
W
Zhong Kui
Banak123
Zhong Kui
5
0
8
9
L
Achilles
EvilFrost0899
Achilles
0
6
3
0.25
W
Amaterasu
JosAn7145
Amaterasu
3
0
6
6
L
Ix Chel
OrangeJeewce
Ix Chel
0
5
2
0.2
W
10
0
5
12.5
L
Danzaburou
SkyywaIker
Danzaburou
1
7
0
0.14
L
2
1
1
2.5
W
Chronos
SwJ23
Chronos
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,225
Damage
41,765
86,534
Taken
89,224
73,294
Mitigated
62,166
36,318
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
15,057
2,186
0
4,385
21,357
23,118
581
3,275
17,428
39,077
5,142
L
9,324
2,617
0
2,508
15,604
17,709
368
3,971
11,633
173
61,764
W
Zhong Kui
Banak123
Zhong Kui
14,624
913
0
9,150
17,264
15,378
3,006
1,567
15,320
117,276
2,203
L
Achilles
EvilFrost0899
Achilles
9,057
1,865
0
2,545
24,859
20,593
0
12,771
12,088
0
35,867
W
Amaterasu
JosAn7145
Amaterasu
11,441
5,013
0
13,200
21,908
23,064
705
961
19,699
0
97,120
L
Ix Chel
OrangeJeewce
Ix Chel
9,428
1,379
1,117
1,073
12,410
5,597
0
8,344
4,066
54,306
0
W
13,933
10,453
0
6,791
12,284
6,007
5,947
1,769
10,354
0
107,017
L
Danzaburou
SkyywaIker
Danzaburou
5,614
1,840
0
3,338
17,641
7,711
0
7,339
10,302
0
68,360
L
8,342
2,746
0
2,932
18,710
10,556
0
6,282
12,428
0
109,680
W
Chronos
SwJ23
Chronos
10,170
2,798
0
2,792
13,721
5,727
3,198
2,154
11,374
73,879
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,245
Gold Earned
44,672
617
Minions Killed
527
0
Camps Cleared
0
2,006,749
Distance Traveled
1,977,684
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,883
544
35
2
0
423,054
2
L
Osiris
9,252
463
96
5
0
374,219
1
W
Zhong Kui
11,897
595
163
8
0
410,327
0
L
Achilles
8,488
424
45
2
0
394,192
2
W
Amaterasu
12,407
620
156
8
0
388,165
4
L
Ix Chel
8,571
429
111
6
0
371,348
3
W
Rama
13,084
654
152
8
0
401,461
6
L
Danzaburou
8,647
432
112
6
0
378,974
1
L
Nemesis
9,714
486
163
8
0
458,951
0
W
Chronos
9,974
499
111
6
0
383,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role