Player Matchup

Kuzenbo
Kuzenbo
Anthuny
Kuzenbo
Level 152
God Stats
1W - 0L
1,811 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Corruptedjewel
Ix Chel
Level 144
God Stats
12W - 20L
1,787 SR
Queue Stats
224W - 197L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
Facile Plays
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,530 Elo+
Solo
Ne Zha
Ne Zha
HxrHazardous
Ne Zha
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 188L
1,603 Elo+
Party 2
Ganesha
Ganesha
Stalebread
Ganesha
Level 152
God Stats
1W - 0L
1,176 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 147
1,555 SR
1,550 Elo+

VS

Team Averages
Level 106
1,665 SR
1,617 Elo+
Sol
Sol
Cӑsler
Sol
Level 123
God Stats
7W - 3L
1,769 SR
Queue Stats
122W - 91L
1,649 Elo+
Party 1
Charon
Charon
Feppyttv
Charon
Level 62
God Stats
7W - 7L
1,273 SR
Queue Stats
170W - 160L
1,588 Elo+
Party 1
Ullr
Ullr
MasterNate
Ullr
Level 165
God Stats
1W - 1L
1,692 SR
Queue Stats
55W - 52L
1,678 Elo+
Solo
Bakasura
Bakasura
NovaFlameGamer
Bakasura
Level 88
God Stats
3W - 2L
1,513 SR
Queue Stats
107W - 102L
1,534 Elo+
Solo
Shiva
Shiva
SoloApeOnly
Shiva
Level 90
God Stats
4W - 1L
2,081 SR
Queue Stats
51W - 34L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anthuny
Kuzenbo
15
6 / 2 / 3
9,453
675
14,125
12,151
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 1
8,092
578
7,867
9,450
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Facile Plays
Cernunnos
14
1 / 1 / 1
7,793
557
5,180
8,588
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
6 / 1 / 4
8,232
588
7,003
11,558
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Stalebread
Ganesha
12
0 / 1 / 4
7,243
517
5,540
11,272
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 1 / 0
8,302
593
8,409
7,708
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Feppyttv
Charon
13
0 / 2 / 1
7,142
510
7,072
10,621
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 1
7,782
556
6,338
13,470
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
11
2 / 6 / 1
6,591
471
5,243
15,944
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 2
6,173
441
6,564
13,220
8,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anthuny
Kuzenbo
6
2
3
3.75
W
2
1
1
2.5
L
Sol
2
1
0
2
W
Cernunnos
Facile Plays
Cernunnos
1
1
1
1.5
L
Charon
Feppyttv
Charon
0
2
1
0.25
W
Ne Zha
6
1
4
8
L
2
3
1
0.83
L
Bakasura
2
6
1
0.42
L
0
3
2
0.33
W
Ganesha
Stalebread
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
33,626
53,019
Taken
60,963
38,030
Mitigated
27,441
17,568
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anthuny
Kuzenbo
14,125
3,193
0
2,055
12,151
17,601
634
0
11,757
77,373
2,418
W
7,867
958
803
3,570
9,450
3,929
73
4,483
4,701
73,208
1,478
L
Sol
8,409
3,695
0
4,178
7,708
2,497
0
677
7,031
80,674
9,110
W
Cernunnos
Facile Plays
Cernunnos
5,180
2,285
0
4,256
8,588
3,191
0
4,374
4,090
0
70,588
L
Charon
Feppyttv
Charon
7,072
1,212
0
750
10,621
4,974
0
6,231
4,390
59,126
0
W
Ne Zha
7,003
1,937
0
1,500
11,558
5,678
255
1,798
9,183
0
68,251
L
6,338
1,639
0
1,925
13,470
4,895
0
8,201
4,425
0
55,802
L
Bakasura
5,243
3,466
0
5,950
15,944
6,094
0
4,998
10,631
0
33,892
L
6,564
1,361
536
2,390
13,220
8,981
0
5,338
7,834
0
20,883
W
Ganesha
Stalebread
Ganesha
5,540
288
2,073
3,311
11,272
7,631
200
4,303
6,837
28,531
2,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
35,990
502
Minions Killed
473
0
Camps Cleared
0
1,447,198
Distance Traveled
1,451,607
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,453
675
113
8
0
244,223
0
W
Ix Chel
8,092
578
136
10
0
299,814
1
L
Sol
8,302
593
152
11
0
279,521
3
W
Cernunnos
7,793
557
142
10
0
262,897
0
L
Charon
7,142
510
116
8
0
286,946
1
W
Ne Zha
8,232
588
96
7
0
340,301
2
L
Ullr
7,782
556
105
8
0
278,356
2
L
Bakasura
6,591
471
78
6
0
311,011
0
L
Shiva
6,173
441
22
2
0
295,773
3
W
Ganesha
7,243
517
15
1
0
299,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role