Player Matchup

Thor
Thor
DaRuthless
Thor
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,379 Elo+
Solo
Ullr
Ullr
ImSander
Ullr
Level 86
God Stats
0W - 3L
1,463 SR
Queue Stats
7W - 8L
1,696 Elo+
Party 1
Bellona
Bellona
Zimolo
Bellona
Level 67
God Stats
3W - 2L
1,849 SR
Queue Stats
19W - 17L
1,696 Elo+
Party 1
Cerberus
Cerberus
joeloedh
Cerberus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,696 Elo+
Party 1
Yu Huang
Yu Huang
zedgar12
Yu Huang
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,696 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,632 Elo+

VS

Team Averages
Level 87
1,574 SR
1,470 Elo+
Fenrir
Fenrir
PoisonSiamang29
Fenrir
Level 91
God Stats
7W - 6L
1,882 SR
Queue Stats
335W - 329L
1,469 Elo+
Solo
Ymir
Ymir
Shooterking1994
Ymir
Level 112
God Stats
9W - 10L
1,477 SR
Queue Stats
191W - 183L
1,495 Elo+
Solo
Chiron
Chiron
ThanisHD
Chiron
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 234L
1,539 Elo+
Solo
Anubis
Anubis
Tiptoor
Anubis
Level 85
God Stats
157W - 135L
1,510 SR
Queue Stats
346W - 322L
1,489 Elo+
Solo
Bellona
Bellona
greenEYEcat
Bellona
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,442
188
0
0
0
Ullr
11
2 / 0 / 0
6,293
484
5,588
9,131
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Zimolo
Bellona
11
0 / 2 / 2
6,038
464
6,378
12,128
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
joeloedh
Cerberus
8
0 / 3 / 2
5,463
420
5,998
13,608
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
zedgar12
Yu Huang
10
3 / 4 / 0
5,952
458
5,841
8,027
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
7,833
603
4,204
10,699
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 3
7,174
552
5,520
12,999
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
ThanisHD
Chiron
12
0 / 0 / 1
6,836
526
6,199
7,210
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Tiptoor
Anubis
12
3 / 2 / 2
7,634
587
7,639
8,286
3,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
greenEYEcat
Bellona
13
1 / 1 / 4
7,836
603
7,202
11,858
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
9
9
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ullr
2
0
0
2
W
3
0
1
3.5
W
2
2
3
1.75
W
Chiron
ThanisHD
Chiron
0
0
1
0.5
W
Anubis
Tiptoor
Anubis
3
2
2
2
L
Bellona
Zimolo
Bellona
0
2
2
0.5
W
Bellona
greenEYEcat
Bellona
1
1
4
3
L
Cerberus
joeloedh
Cerberus
0
3
2
0.33
L
Yu Huang
zedgar12
Yu Huang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
30,764
42,894
Taken
51,052
26,022
Mitigated
33,398
8,462
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
5,588
3,066
0
1,837
9,131
3,340
0
2,852
6,279
0
44,513
W
4,204
753
0
1,517
10,699
5,497
0
1,904
8,711
0
73,133
W
5,520
1,405
147
3,035
12,999
10,499
58
2,307
10,605
34,615
0
W
Chiron
ThanisHD
Chiron
6,199
2,152
444
2,410
7,210
2,555
212
2,272
4,938
0
49,921
W
Anubis
Tiptoor
Anubis
7,639
431
0
2,321
8,286
3,758
787
3,554
4,645
59,679
0
L
Bellona
Zimolo
Bellona
6,378
2,392
0
2,225
12,128
11,513
0
2,967
9,161
0
33,600
W
Bellona
greenEYEcat
Bellona
7,202
2,820
0
2,980
11,858
11,089
187
1,709
9,473
0
55,323
L
Cerberus
joeloedh
Cerberus
5,998
590
142
3,617
13,608
8,590
0
4,487
9,121
15,504
0
L
Yu Huang
zedgar12
Yu Huang
5,841
694
0
641
8,027
2,579
0
2,853
5,174
28,829
2,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
37,313
198
Minions Killed
432
0
Camps Cleared
0
1,023,722
Distance Traveled
1,299,246
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,442
188
0
0
0
0
0
L
Ullr
6,293
484
83
6
0
260,189
0
W
Fenrir
7,833
603
118
9
0
328,124
0
W
Ymir
7,174
552
45
3
0
249,861
0
W
Chiron
6,836
526
76
6
0
245,634
0
W
Anubis
7,634
587
95
7
0
219,513
0
L
Bellona
6,038
464
54
4
0
243,439
2
W
Bellona
7,836
603
98
8
0
256,114
0
L
Cerberus
5,463
420
20
2
0
264,894
0
L
Yu Huang
5,952
458
41
3
0
255,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role