Player Matchup

Bakasura
Bakasura
ALEXBRONCO777
Bakasura
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 105L
1,553 Elo+
Party 2
Bacchus
Bacchus
GodSlayer2021
Bacchus
Level 89
God Stats
6W - 6L
1,587 SR
Queue Stats
207W - 189L
1,544 Elo+
Solo
Hera
Hera
HIllllIllllllH
Hera
Level 83
God Stats
10W - 6L
1,664 SR
Queue Stats
75W - 82L
1,504 Elo+
Solo
Ishtar
Ishtar
LilRozhok
Ishtar
Level 59
God Stats
17W - 10L
1,818 SR
Queue Stats
53W - 46L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
f33tSm3ll3R
Cthulhu
Level 43
God Stats
2W - 6L
1,204 SR
Queue Stats
57W - 53L
1,584 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,563 Elo+

VS

Team Averages
Level 87
1,602 SR
1,538 Elo+
Nemesis
Nemesis
Alelor
Nemesis
Level 57
God Stats
5W - 4L
1,396 SR
Queue Stats
50W - 41L
1,526 Elo+
Party 1
Chang'e
Chang'e
Alexita753
Chang'e
Level 128
God Stats
13W - 9L
1,777 SR
Queue Stats
113W - 85L
1,622 Elo+
Solo
Bellona
Bellona
DrPatetic
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,405 Elo+
Solo
Charon
Charon
Nosa
Charon
Level 82
God Stats
2W - 1L
1,747 SR
Queue Stats
56W - 47L
1,537 Elo+
Party 1
Hachiman
Hachiman
Zynz
Hachiman
Level 107
God Stats
26W - 18L
1,589 SR
Queue Stats
74W - 58L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALEXBRONCO777
Bakasura
17
4 / 2 / 0
9,613
506
2,978
18,058
8,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
13
2 / 4 / 0
8,371
441
4,696
15,327
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 2 / 4
10,467
551
12,600
6,586
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
LilRozhok
Ishtar
16
0 / 6 / 1
9,213
485
5,716
14,370
5,723
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
f33tSm3ll3R
Cthulhu
17
2 / 4 / 4
9,964
524
18,191
21,629
25,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alelor
Nemesis
18
4 / 3 / 4
10,578
557
6,099
15,746
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Alexita753
Chang'e
17
2 / 3 / 5
10,137
534
8,347
16,722
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DrPatetic
Bellona
16
1 / 3 / 5
9,232
486
7,745
18,432
19,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
Nosa
Charon
16
2 / 1 / 12
11,037
581
8,102
12,357
14,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Zynz
Hachiman
18
9 / 0 / 2
11,430
602
21,971
10,688
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
18
18
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ALEXBRONCO777
Bakasura
4
2
0
2
W
Nemesis
Alelor
Nemesis
4
3
4
2
W
Chang'e
Alexita753
Chang'e
2
3
5
1.5
W
Bellona
DrPatetic
Bellona
1
3
5
1.17
L
Bacchus
2
4
0
0.5
L
2
2
4
2
L
Ishtar
LilRozhok
Ishtar
0
6
1
0.08
W
Charon
Nosa
Charon
2
1
12
8
W
Hachiman
Zynz
Hachiman
9
0
2
10
L
Cthulhu
f33tSm3ll3R
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
52,264
75,970
Taken
73,945
60,556
Mitigated
56,282
14,549
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ALEXBRONCO777
Bakasura
2,978
1,740
0
2,624
18,058
8,723
45
4,286
13,672
0
82,338
W
Nemesis
Alelor
Nemesis
6,099
2,219
0
1,088
15,746
8,361
42
6,093
9,179
0
89,976
W
Chang'e
Alexita753
Chang'e
8,347
154
2,901
7,539
16,722
8,300
166
10,568
5,790
92,415
0
W
Bellona
DrPatetic
Bellona
7,745
1,874
0
3,514
18,432
19,481
34
9,398
7,154
0
55,328
L
Bacchus
4,696
313
0
3,101
15,327
18,003
0
3,559
11,722
12,808
0
L
12,600
2,675
0
1,393
6,586
2,706
704
2,279
4,307
84,773
1,487
L
Ishtar
LilRozhok
Ishtar
5,716
3,588
0
2,626
14,370
5,723
794
3,109
11,261
0
92,890
W
Charon
Nosa
Charon
8,102
2,096
0
2,196
12,357
14,398
481
2,978
9,325
29,989
3,193
W
Hachiman
Zynz
Hachiman
21,971
15,342
0
5,348
10,688
5,742
2,708
4,330
6,304
0
98,690
L
Cthulhu
f33tSm3ll3R
Cthulhu
18,191
1,068
111
4,694
21,629
25,401
0
2,967
17,645
81,919
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
52,414
581
Minions Killed
579
0
Camps Cleared
0
1,831,560
Distance Traveled
1,829,867
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,613
506
140
7
0
472,084
3
W
Nemesis
10,578
557
144
8
0
416,896
5
W
Chang'e
10,137
534
152
8
0
368,383
7
W
Bellona
9,232
486
85
4
0
319,352
0
L
Bacchus
8,371
441
12
1
0
342,447
6
L
Hera
10,467
551
158
8
0
303,348
6
L
Ishtar
9,213
485
150
8
0
344,056
0
W
Charon
11,037
581
41
2
0
352,242
3
W
Hachiman
11,430
602
157
8
0
372,994
2
L
Cthulhu
9,964
524
121
6
0
369,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role