Player Matchup

Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alelor
Nemesis
Level 57
God Stats
5W - 4L
1,491 SR
Queue Stats
50W - 41L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
Nosa
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,549 Elo+
Party 2
Artemis
Artemis
SpLeX0
Artemis
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
9W - 9L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Zynz
Kukulkan
Level 107
God Stats
12W - 8L
1,711 SR
Queue Stats
74W - 58L
1,614 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,509 Elo+

VS

Team Averages
Level 122
1,645 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WhoAndHow-
Janus
Level 126
God Stats
7W - 5L
1,406 SR
Queue Stats
54W - 33L
1,392 Elo+
Party 1
Sobek
Sobek
YNimaY
Sobek
Level 128
God Stats
2W - 1L
1,814 SR
Queue Stats
42W - 37L
1,576 Elo+
Party 3
Achilles
Achilles
wuaki1996
Achilles
Level 86
God Stats
7W - 7L
1,746 SR
Queue Stats
238W - 212L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
yannik_012605
Danzaburou
Level 124
God Stats
1W - 0L
1,758 SR
Queue Stats
42W - 37L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
5,139
514
5,107
8,573
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Alelor
Nemesis
9
1 / 3 / 1
5,144
514
4,804
9,997
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Nosa
Jormungandr
8
0 / 2 / 1
5,045
505
3,523
6,581
4,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
SpLeX0
Artemis
9
1 / 5 / 0
5,092
509
3,171
7,383
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zynz
Kukulkan
10
0 / 2 / 1
5,573
557
1,704
4,477
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 4
6,157
616
4,431
9,047
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
12
7 / 0 / 1
6,916
692
5,394
3,760
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
YNimaY
Sobek
10
1 / 0 / 6
6,234
623
3,620
8,059
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
wuaki1996
Achilles
10
1 / 0 / 1
5,984
598
3,803
9,033
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
yannik_012605
Danzaburou
12
4 / 2 / 3
6,929
693
6,129
6,720
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Fenrir
 
Fenrir
2
1
4
4
L
Nemesis
Alelor
Nemesis
1
3
1
0.5
L
Jormungandr
Nosa
Jormungandr
0
2
1
0.25
L
Artemis
SpLeX0
Artemis
1
5
0
0.2
W
Janus
7
0
1
7.5
W
Sobek
YNimaY
Sobek
1
0
6
4
L
Kukulkan
Zynz
Kukulkan
0
2
1
0.25
W
Achilles
wuaki1996
Achilles
1
0
1
1.5
W
Danzaburou
yannik_012605
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
23,377
37,011
Taken
36,619
18,672
Mitigated
19,435
6,719
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,107
1,923
0
1,434
8,573
6,478
0
955
7,552
0
32,449
W
Fenrir
 
Fenrir
4,431
1,599
0
3,518
9,047
4,164
0
712
8,335
0
49,031
L
Nemesis
Alelor
Nemesis
4,804
1,659
0
1,864
9,997
4,109
0
1,338
8,584
0
38,192
L
Jormungandr
Nosa
Jormungandr
3,523
1,204
0
1,110
6,581
4,067
220
2,146
4,386
15,136
1,035
L
Artemis
SpLeX0
Artemis
3,171
948
0
1,735
7,383
2,479
0
1,581
5,802
0
29,829
W
Janus
5,394
82
0
1,052
3,760
1,327
0
1,094
2,666
50,537
855
W
Sobek
YNimaY
Sobek
3,620
588
0
3,734
8,059
5,680
0
2,520
5,539
14,667
1,416
L
Kukulkan
Zynz
Kukulkan
1,704
365
0
576
4,477
1,539
210
2,672
1,693
41,751
793
W
Achilles
wuaki1996
Achilles
3,803
799
0
2,341
9,033
5,683
0
0
9,033
0
37,423
W
Danzaburou
yannik_012605
Danzaburou
6,129
3,282
0
3,194
6,720
2,581
422
694
6,026
0
57,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
32,220
273
Minions Killed
353
0
Camps Cleared
0
977,755
Distance Traveled
1,040,256
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,139
514
57
6
0
182,854
3
W
Fenrir
6,157
616
76
8
0
227,945
0
L
Nemesis
5,144
514
64
6
0
212,319
2
L
Jormungandr
5,045
505
22
2
0
192,779
3
L
Artemis
5,092
509
49
5
0
189,737
0
W
Janus
6,916
692
95
10
0
228,598
0
W
Sobek
6,234
623
15
2
0
202,762
0
L
Kukulkan
5,573
557
81
8
0
200,066
2
W
Achilles
5,984
598
64
6
0
189,108
0
W
Danzaburou
6,929
693
103
10
0
191,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role