Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Amigosaff
Bellona
Level 71
God Stats
7W - 3L
1,592 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
Artik54
Cernunnos
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 54L
1,453 Elo+
Party 2
Loki
Loki
EvenTV
Loki
Level 52
God Stats
4W - 3L
1,449 SR
Queue Stats
36W - 31L
1,451 Elo+
Solo
Raijin
Raijin
daniel567432109
Raijin
Level 126
God Stats
18W - 11L
1,499 SR
Queue Stats
121W - 115L
1,528 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,486 Elo+

VS

Team Averages
Level 69
1,607 SR
1,602 Elo+
Skadi
Skadi
Hodgekinson
Skadi
Level 106
God Stats
9W - 12L
1,531 SR
Queue Stats
65W - 56L
1,549 Elo+
Solo
Hel
Hel
InFlames990
Hel
Level 49
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Guan Yu
Guan Yu
Lazy_Mutichar
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,690 Elo+
Party 1
Serqet
Serqet
Murfy17
Serqet
Level 62
God Stats
9W - 13L
1,516 SR
Queue Stats
66W - 52L
1,562 Elo+
Party 3
Shiva
Shiva
daniribeiro
Shiva
Level 81
God Stats
1W - 2L
1,727 SR
Queue Stats
55W - 45L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 4 / 2
6,184
442
6,135
12,884
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Amigosaff
Bellona
14
6 / 2 / 1
9,267
662
12,022
13,194
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Artik54
Cernunnos
11
0 / 4 / 1
6,685
478
5,908
10,291
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
EvenTV
Loki
12
0 / 3 / 0
6,743
482
3,165
11,499
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 0
8,961
640
5,247
4,726
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,807
558
11,045
9,918
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 0
7,268
519
2,258
7,439
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
9
0 / 6 / 2
6,056
433
3,722
13,679
12,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Murfy17
Serqet
14
4 / 0 / 5
7,543
539
7,948
10,243
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 8
7,429
531
4,991
9,764
8,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
13
13
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
2
0.5
W
Bellona
Amigosaff
Bellona
6
2
1
3.25
W
Cernunnos
Artik54
Cernunnos
0
4
1
0.13
W
Loki
EvenTV
Loki
0
3
0
0
L
8
1
2
9
L
0
2
0
0
L
Guan Yu
0
6
2
0.17
L
Serqet
Murfy17
Serqet
4
0
5
6.5
W
2
0
0
2
L
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
29,964
52,594
Taken
51,043
34,527
Mitigated
31,849
10,499
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,135
1,292
0
1,228
12,884
12,058
9
96
12,280
19,603
3,048
W
Bellona
Amigosaff
Bellona
12,022
6,054
0
5,599
13,194
12,090
1,595
1,473
11,721
0
59,972
W
Cernunnos
Artik54
Cernunnos
5,908
2,631
0
1,499
10,291
3,883
600
81
10,210
0
46,201
W
Loki
EvenTV
Loki
3,165
827
0
1,782
11,499
4,846
964
73
11,426
0
60,446
L
11,045
4,494
0
4,365
9,918
3,574
1,646
2,831
6,730
0
64,240
L
2,258
140
963
2,887
7,439
3,001
0
2,613
4,826
58,289
287
L
Guan Yu
3,722
534
154
2,240
13,679
12,287
0
1,457
12,181
0
26,768
L
Serqet
Murfy17
Serqet
7,948
1,361
0
1,173
10,243
4,705
0
1,011
9,232
21
55,463
W
5,247
425
0
391
4,726
1,650
261
734
3,992
83,380
2,309
L
4,991
562
785
2,267
9,764
8,282
0
2,005
7,402
229
20,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
36,103
446
Minions Killed
351
0
Camps Cleared
0
1,350,125
Distance Traveled
1,383,364
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,184
442
23
2
0
304,519
0
W
Bellona
9,267
662
101
7
0
246,292
0
W
Cernunnos
6,685
478
72
5
0
242,552
0
W
Loki
6,743
482
92
7
0
290,921
0
L
Skadi
7,807
558
103
7
0
262,938
1
L
Hel
7,268
519
114
8
0
247,167
0
L
Guan Yu
6,056
433
33
2
0
260,126
0
L
Serqet
7,543
539
73
5
0
323,318
1
W
Raijin
8,961
640
158
11
0
265,841
0
L
Shiva
7,429
531
28
2
0
289,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role