Player Matchup

Eset
Eset
ABNaTop7309
Eset
Level 39
God Stats
1W - 1L
1,710 SR
Queue Stats
25W - 22L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
AyeBaeBae
Baba Yaga
Level 143
God Stats
10W - 9L
1,500 SR
Queue Stats
496W - 530L
1,474 Elo+
Solo
Tiamat
Tiamat
DEFINERofBEAST
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,339 Elo+
Solo
Ah Puch
Ah Puch
XxExoticQueenxX
Ah Puch
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,406 Elo+
Solo
Hera
Hera
wGTS BEATHT
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,358 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,397 Elo+

VS

Team Averages
Level 75
1,645 SR
1,400 Elo+
Freya
Freya
ItsJoshua1209
Freya
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 10L
1,202 Elo+
Solo
Olorun
Olorun
SapunxD
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,388 Elo+
Solo
Izanami
Izanami
Teamle0s22
Izanami
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 62L
1,584 Elo+
Solo
Amaterasu
Amaterasu
TonyTouch26
Amaterasu
Level 144
God Stats
2W - 0L
1,730 SR
Queue Stats
163W - 166L
1,343 Elo+
Solo
Sol
Sol
xLastHashira
Sol
Level 122
God Stats
3W - 1L
1,764 SR
Queue Stats
186W - 195L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
9,943
710
8,136
12,846
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
AyeBaeBae
Baba Yaga
19
6 / 5 / 9
10,853
775
16,386
17,381
9,776
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 11
9,550
682
10,113
13,928
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 1
3,862
276
0
1,589
464
18
6 / 4 / 9
10,087
721
16,891
10,052
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
10,652
761
9,721
14,676
7,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
SapunxD
Olorun
14
2 / 4 / 4
9,216
658
3,948
9,638
4,739
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Teamle0s22
Izanami
20
8 / 2 / 6
12,241
874
12,607
12,612
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
TonyTouch26
Amaterasu
18
5 / 4 / 9
11,321
809
8,885
18,229
20,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 5 / 12
11,112
794
12,197
14,986
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
21
Kills
22
22
Deaths
23
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
Baba Yaga
AyeBaeBae
Baba Yaga
6
5
9
2.1
L
4
6
11
1.58
W
3
8
5
0.69
W
Olorun
SapunxD
Olorun
2
4
4
1
W
Izanami
Teamle0s22
Izanami
8
2
6
5.5
W
Amaterasu
TonyTouch26
Amaterasu
5
4
9
2.38
L
0
2
1
0.25
L
6
4
9
2.63
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,526
Damage
47,358
55,796
Taken
70,141
31,358
Mitigated
46,531
13,086
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
159
2,679
2,235
12,846
6,650
387
5,710
6,917
16,503
0
L
Baba Yaga
AyeBaeBae
Baba Yaga
16,386
1,039
548
3,519
17,381
9,776
802
5,881
11,162
35,410
382
L
10,113
1,479
864
1,336
13,928
9,390
0
7,251
6,388
21,967
0
W
9,721
3,805
0
1,614
14,676
7,362
1,191
10,891
3,603
19,459
0
W
Olorun
SapunxD
Olorun
3,948
1,290
1,042
893
9,638
4,739
1,300
8,974
616
11,527
856
W
Izanami
Teamle0s22
Izanami
12,607
5,252
1,857
4,612
12,612
6,467
2,479
9,347
3,067
0
39,250
W
Amaterasu
TonyTouch26
Amaterasu
8,885
2,432
811
5,378
18,229
20,655
559
10,366
7,593
0
20,198
L
0
0
0
0
1,589
464
0
867
722
0
0
L
16,891
2,500
1,261
644
10,052
5,078
0
5,975
4,033
29,325
199
W
12,197
3,017
855
4,619
14,986
7,308
2,521
10,715
4,081
36,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
54,542
110
Minions Killed
154
0
Camps Cleared
0
970,965
Distance Traveled
1,189,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,943
710
29
2
0
244,191
0
L
Baba Yaga
10,853
775
37
3
0
232,327
0
L
Tiamat
9,550
682
15
1
0
247,982
0
W
Freya
10,652
761
23
2
0
230,198
0
W
Olorun
9,216
658
29
2
0
217,379
0
W
Izanami
12,241
874
49
4
0
248,051
0
W
Amaterasu
11,321
809
14
1
0
252,397
0
L
Ah Puch
3,862
276
0
0
0
0
0
L
Hera
10,087
721
29
2
0
246,465
0
W
Sol
11,112
794
39
3
0
241,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role