Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MojoMavros
Bacchus
Level 122
God Stats
2W - 3L
1,279 SR
Queue Stats
294W - 236L
1,387 Elo+
Solo
Kali
Kali
NoctisCaelum19
Kali
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
82W - 65L
1,596 Elo+
Solo
Anubis
Anubis
TH AhPuch
Anubis
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
261W - 268L
1,490 Elo+
Solo
Hun Batz
Hun Batz
bibitukon
Hun Batz
Level 140
God Stats
7W - 7L
1,332 SR
Queue Stats
364W - 350L
1,560 Elo+
Solo
Team Averages
Level 132
1,465 SR
1,506 Elo+

VS

Team Averages
Level 128
1,571 SR
1,537 Elo+
Artemis
Artemis
KienTrix
Artemis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 81L
1,535 Elo+
Solo
Kukulkan
Kukulkan
KillaKingVeltHD
Kukulkan
Level 149
God Stats
5W - 4L
1,836 SR
Queue Stats
379W - 374L
1,612 Elo+
Solo
Ganesha
Ganesha
Kurakū
Ganesha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
1,532 Elo+
Party 1
Thanatos
Thanatos
cpwaffle
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Hercules
Hercules
nubliasness
Hercules
Level 174
God Stats
3W - 7L
1,521 SR
Queue Stats
124W - 137L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 7
6,123
1,225
4,319
4,375
3,580
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MojoMavros
Bacchus
11
1 / 1 / 9
5,679
1,136
4,148
8,043
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 7
5,703
1,141
4,628
3,223
1,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
TH AhPuch
Anubis
11
4 / 2 / 6
6,399
1,280
6,427
5,352
2,950
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
bibitukon
Hun Batz
11
1 / 0 / 9
5,852
1,170
11,005
3,603
1,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KienTrix
Artemis
9
0 / 2 / 3
5,095
1,019
5,045
4,468
1,673
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
11
1 / 1 / 2
6,104
1,221
5,857
3,044
1,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Kurakū
Ganesha
11
0 / 2 / 4
5,800
1,160
3,173
11,755
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
cpwaffle
Thanatos
6
0 / 5 / 0
4,524
905
1,790
4,951
1,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
nubliasness
Hercules
12
3 / 1 / 1
6,340
1,268
4,200
8,072
5,265
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
11
Kills
4
4
Deaths
11
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
Artemis
KienTrix
Artemis
0
2
3
0.75
L
Kukulkan
1
1
2
2
L
Ganesha
Kurakū
Ganesha
0
2
4
1
W
Bacchus
MojoMavros
Bacchus
1
1
9
5.5
W
2
0
7
5.5
W
Anubis
TH AhPuch
Anubis
4
2
6
3.5
W
Hun Batz
bibitukon
Hun Batz
1
0
9
5.5
L
Thanatos
cpwaffle
Thanatos
0
5
0
0
L
Hercules
nubliasness
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,527
Damage
20,065
24,596
Taken
32,290
16,265
Mitigated
14,981
11,124
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,319
31
833
960
4,375
3,580
0
1,727
2,648
8,921
0
L
Artemis
KienTrix
Artemis
5,045
1,764
751
910
4,468
1,673
0
2,311
2,079
0
6,740
L
Kukulkan
5,857
346
865
238
3,044
1,179
40
1,621
1,423
17,179
0
L
Ganesha
Kurakū
Ganesha
3,173
353
1,013
3,519
11,755
5,504
0
4,580
6,797
6,665
0
W
Bacchus
MojoMavros
Bacchus
4,148
480
290
3,298
8,043
6,396
64
2,188
5,855
6,167
0
W
4,628
399
281
1,228
3,223
1,601
0
966
2,257
0
7,681
W
Anubis
TH AhPuch
Anubis
6,427
145
1,565
2,419
5,352
2,950
0
2,444
2,908
13,160
1,071
W
Hun Batz
bibitukon
Hun Batz
11,005
1,261
0
250
3,603
1,738
0
1,705
1,898
0
16,395
L
Thanatos
cpwaffle
Thanatos
1,790
544
0
457
4,951
1,360
0
1,881
2,747
0
2,532
L
Hercules
nubliasness
Hercules
4,200
1,408
318
3,402
8,072
5,265
41
3,322
4,425
0
10,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
27,863
63
Minions Killed
59
0
Camps Cleared
0
627,786
Distance Traveled
481,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,123
1,225
9
2
0
128,888
0
L
Artemis
5,095
1,019
7
1
0
90,165
0
L
Kukulkan
6,104
1,221
26
5
0
90,966
0
L
Ganesha
5,800
1,160
0
0
0
109,272
0
W
Bacchus
5,679
1,136
8
2
0
121,947
0
W
Kali
5,703
1,141
12
2
0
134,954
0
W
Anubis
6,399
1,280
13
3
0
103,287
0
W
Hun Batz
5,852
1,170
21
4
0
138,710
0
L
Thanatos
4,524
905
3
1
0
79,049
0
L
Hercules
6,340
1,268
23
5
0
112,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role