Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DipMyNuggies
Sol
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 236L
1,648 Elo+
Party 1
Anhur
Anhur
Gohan17
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
McYeet6011
Ao Kuang
Level 162
God Stats
1W - 3L
1,763 SR
Queue Stats
58W - 54L
1,548 Elo+
Party 1
Team Averages
Level 156
1,553 SR
1,534 Elo+

VS

Team Averages
Level 143
1,503 SR
1,637 Elo+
Medusa
Medusa
CrownedClown29
Medusa
Level 97
God Stats
4W - 2L
1,298 SR
Queue Stats
90W - 88L
1,522 Elo+
Solo
Achilles
Achilles
MuteToxicKids
Achilles
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
426W - 431L
1,547 Elo+
Solo
Athena
Athena
VincLord
Athena
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 211L
1,863 Elo+
Solo
Merlin
Merlin
cetesiz
Merlin
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
106W - 112L
1,552 Elo+
Solo
Martichoras
Martichoras
Āngerfist
Martichoras
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 119L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 3 / 3
8,033
803
13,338
12,755
10,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
14
1 / 2 / 4
7,352
735
4,567
8,665
4,014
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 6 / 2
6,895
690
9,704
12,842
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Gohan17
Anhur
12
1 / 6 / 0
7,025
703
6,537
10,639
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
McYeet6011
Ao Kuang
13
3 / 6 / 1
8,065
807
6,190
14,251
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
9,604
960
14,052
12,145
6,614
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MuteToxicKids
Achilles
16
3 / 0 / 13
9,389
939
7,924
10,550
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
VincLord
Athena
14
1 / 1 / 17
8,693
869
5,368
13,769
13,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
cetesiz
Merlin
15
5 / 1 / 12
8,856
886
12,697
7,213
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
Āngerfist
Martichoras
15
6 / 2 / 9
9,427
943
16,715
11,461
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
6
Kills
23
23
Deaths
6
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
3
0.83
L
Ullr
 
Ullr
1
2
4
1.5
W
8
2
10
6.5
L
0
6
2
0.17
L
Anhur
Gohan17
Anhur
1
6
0
0.17
L
Ao Kuang
McYeet6011
Ao Kuang
3
6
1
0.58
W
Achilles
MuteToxicKids
Achilles
3
0
13
9.5
W
Athena
VincLord
Athena
1
1
17
9.5
W
Merlin
cetesiz
Merlin
5
1
12
11
W
Martichoras
Āngerfist
Martichoras
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
56,756
59,152
Taken
55,138
39,778
Mitigated
42,611
14,661
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,338
971
521
2,331
12,755
10,764
0
2,940
9,815
26,009
0
L
Ullr
 
Ullr
4,567
791
270
1,658
8,665
4,014
0
2,743
5,922
0
20,196
W
14,052
4,009
1,074
589
12,145
6,614
1,381
6,188
5,086
0
29,884
L
9,704
1,949
987
3,938
12,842
6,106
0
4,376
8,466
15,191
0
L
Anhur
Gohan17
Anhur
6,537
3,260
799
803
10,639
4,287
0
3,025
7,614
0
10,053
L
Ao Kuang
McYeet6011
Ao Kuang
6,190
1,295
773
2,581
14,251
14,607
0
4,548
9,703
6,039
0
W
Achilles
MuteToxicKids
Achilles
7,924
279
1,057
3,449
10,550
11,821
554
4,018
5,669
0
12,674
W
Athena
VincLord
Athena
5,368
1,232
4,141
3,131
13,769
13,234
24
5,646
7,470
7,348
246
W
Merlin
cetesiz
Merlin
12,697
464
3,070
1,343
7,213
3,919
126
3,957
2,813
23,718
1,096
W
Martichoras
Āngerfist
Martichoras
16,715
4,946
596
1,446
11,461
7,023
52
6,155
4,868
0
35,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
45,969
100
Minions Killed
137
0
Camps Cleared
0
967,416
Distance Traveled
1,000,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,033
803
40
4
0
213,017
0
L
Ullr
7,352
735
32
3
0
213,803
0
W
Medusa
9,604
960
51
5
0
207,886
0
L
Sol
6,895
690
20
2
0
180,411
0
L
Anhur
7,025
703
7
1
0
183,574
0
L
Ao Kuang
8,065
807
1
0
0
176,611
0
W
Achilles
9,389
939
8
1
0
192,290
0
W
Athena
8,693
869
9
1
0
222,537
0
W
Merlin
8,856
886
23
2
0
192,330
0
W
Martichoras
9,427
943
46
5
0
185,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role