Player Matchup

Thor
Thor
Angieesoup
Thor
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 260L
1,517 Elo+
Party 2
Chronos
Chronos
ChaosTurtle6
Chronos
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
304W - 309L
1,540 Elo+
Solo
Charon
Charon
FENIX Rochin296
Charon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,774 Elo+
Solo
Hades
Hades
VashZK
Hades
Level 181
God Stats
3W - 4L
1,688 SR
Queue Stats
328W - 324L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
Zinedson
Zhong Kui
Level 156
God Stats
11W - 11L
1,500 SR
Queue Stats
788W - 792L
1,488 Elo+
Solo
Team Averages
Level 131
1,538 SR
1,571 Elo+

VS

Team Averages
Level 141
1,659 SR
1,570 Elo+
Raijin
Raijin
AresCesar
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Bronzure
Cthulhu
Level 148
God Stats
2W - 2L
1,755 SR
Queue Stats
148W - 108L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChefTheKhep
Ah Muzen Cab
Level 132
God Stats
2W - 3L
1,804 SR
Queue Stats
265W - 176L
1,581 Elo+
Party 1
Atlas
Atlas
CloudS0ra
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
KhemicaI
Cernunnos
Level 154
God Stats
6W - 0L
1,736 SR
Queue Stats
320W - 156L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 9
7,777
648
3,925
10,952
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ChaosTurtle6
Chronos
16
3 / 6 / 9
9,323
777
8,926
13,477
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 15
9,348
779
7,799
19,663
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
VashZK
Hades
15
1 / 4 / 8
9,073
756
7,874
13,934
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Zinedson
Zhong Kui
19
12 / 4 / 3
11,604
967
19,499
15,476
13,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AresCesar
Raijin
16
6 / 3 / 13
10,229
852
14,104
8,122
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Bronzure
Cthulhu
16
4 / 4 / 16
10,390
866
6,625
13,869
12,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ChefTheKhep
Ah Muzen Cab
17
4 / 3 / 19
10,461
872
14,299
11,322
5,136
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
CloudS0ra
Atlas
17
4 / 4 / 18
10,899
908
12,319
14,674
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
KhemicaI
Cernunnos
20
10 / 3 / 13
12,222
1,019
18,286
14,561
7,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
17
Kills
28
28
Deaths
17
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Raijin
AresCesar
Raijin
6
3
13
4.17
W
Cthulhu
Bronzure
Cthulhu
4
4
16
3
L
Chronos
ChaosTurtle6
Chronos
3
6
9
1.25
W
Ah Muzen Cab
ChefTheKhep
Ah Muzen Cab
4
3
19
4.5
W
Atlas
CloudS0ra
Atlas
4
4
18
3.25
L
1
8
15
1.06
W
Cernunnos
KhemicaI
Cernunnos
10
3
13
5.5
L
Hades
VashZK
Hades
1
4
8
1.25
L
Zhong Kui
Zinedson
Zhong Kui
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,023
Damage
65,633
73,502
Taken
62,548
64,652
Mitigated
46,091
17,583
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,925
75
0
0
10,952
6,459
0
3,949
6,633
0
8,839
W
Raijin
AresCesar
Raijin
14,104
2,247
956
559
8,122
3,983
698
6,283
1,839
23,421
883
W
Cthulhu
Bronzure
Cthulhu
6,625
433
1,492
2,406
13,869
12,496
1,015
7,935
5,934
11,402
0
L
Chronos
ChaosTurtle6
Chronos
8,926
3,179
957
1,754
13,477
6,040
270
7,418
5,542
18,039
0
W
Ah Muzen Cab
ChefTheKhep
Ah Muzen Cab
14,299
5,022
366
1,239
11,322
5,136
3,712
7,990
3,332
0
34,708
W
Atlas
CloudS0ra
Atlas
12,319
2,611
1,451
2,544
14,674
17,390
301
10,184
4,490
20,195
471
L
7,799
1,199
263
1,904
19,663
22,965
54
7,542
11,492
20,274
0
W
Cernunnos
KhemicaI
Cernunnos
18,286
10,249
2,749
4,584
14,561
7,086
3,331
10,745
3,816
0
40,088
L
Hades
VashZK
Hades
7,874
170
2,182
3,928
13,934
15,996
312
5,774
7,684
18,538
561
L
Zhong Kui
Zinedson
Zhong Kui
19,499
2,019
1,195
5,400
15,476
13,192
979
5,293
9,818
34,321
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
54,201
141
Minions Killed
150
0
Camps Cleared
0
954,963
Distance Traveled
1,161,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,777
648
8
1
0
188,893
0
W
Raijin
10,229
852
41
3
0
211,509
0
W
Cthulhu
10,390
866
18
2
0
256,559
0
L
Chronos
9,323
777
24
2
0
196,956
0
W
Ah Muzen Cab
10,461
872
36
3
0
233,529
0
W
Atlas
10,899
908
13
1
0
232,151
0
L
Charon
9,348
779
16
1
0
186,888
0
W
Cernunnos
12,222
1,019
42
4
0
228,022
0
L
Hades
9,073
756
21
2
0
208,791
0
L
Zhong Kui
11,604
967
72
6
0
173,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role