Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MIGUEL_CRACk06x
Hercules
Level 86
God Stats
6W - 8L
1,424 SR
Queue Stats
502W - 464L
1,470 Elo+
Party 1
Vulcan
Vulcan
vice_400
Vulcan
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 135L
1,460 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,486 Elo+

VS

Team Averages
Level 73
1,508 SR
1,483 Elo+
Geb
Geb
Daemone19
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
RagnarFHN
Gilgamesh
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 2
Camazotz
Camazotz
Retalho10
Camazotz
Level 56
God Stats
0W - 2L
1,254 SR
Queue Stats
56W - 37L
1,545 Elo+
Solo
Apollo
Apollo
Victorr2199
Apollo
Level 52
God Stats
3W - 2L
1,786 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 2
Persephone
Persephone
fatdustywood
Persephone
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 2
6,713
671
5,923
5,215
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
 
Bastet
12
3 / 0 / 3
6,233
623
5,789
8,956
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
10
1 / 1 / 6
5,625
563
3,698
6,117
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
2 / 0 / 1
7,008
701
4,754
5,316
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
vice_400
Vulcan
11
1 / 1 / 0
6,143
614
4,260
4,827
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,997
500
3,704
9,917
6,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
RagnarFHN
Gilgamesh
7
0 / 1 / 0
4,290
429
2,362
9,025
8,340
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Retalho10
Camazotz
10
1 / 1 / 0
5,208
521
2,501
9,716
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
8
1 / 2 / 0
4,774
477
3,709
5,627
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
fatdustywood
Persephone
10
0 / 1 / 1
5,850
585
3,002
6,794
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Bastet
 
Bastet
3
0
3
4.5
W
Ganesha
 
Ganesha
1
1
6
4
L
0
5
0
0
W
Hercules
2
0
1
2.5
L
Gilgamesh
RagnarFHN
Gilgamesh
0
1
0
0
L
Camazotz
Retalho10
Camazotz
1
1
0
1
L
Apollo
1
2
0
0.5
L
Persephone
fatdustywood
Persephone
0
1
1
0.5
W
Vulcan
vice_400
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
15,278
30,431
Taken
41,079
14,608
Mitigated
22,632
10,300
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,923
2,633
0
2,564
5,215
1,868
1,035
1,238
3,977
0
39,089
W
Bastet
 
Bastet
5,789
1,796
0
2,882
8,956
3,809
0
1,234
7,722
0
46,343
W
Ganesha
 
Ganesha
3,698
277
278
1,613
6,117
3,916
305
879
5,238
24,401
0
L
3,704
372
0
1,782
9,917
6,660
0
1,618
7,991
17,141
196
W
Hercules
4,754
2,156
0
2,443
5,316
3,232
120
307
5,009
0
50,070
L
Gilgamesh
RagnarFHN
Gilgamesh
2,362
757
0
2,048
9,025
8,340
0
0
8,618
0
15,905
L
Camazotz
Retalho10
Camazotz
2,501
932
0
4,079
9,716
3,641
0
609
8,994
0
34,125
L
Apollo
3,709
2,087
0
750
5,627
1,789
0
1,493
4,014
0
26,247
L
Persephone
fatdustywood
Persephone
3,002
109
0
1,500
6,794
2,202
0
3,672
3,117
39,490
0
W
Vulcan
vice_400
Vulcan
4,260
1,716
0
520
4,827
1,783
0
2,855
1,972
37,773
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
25,119
329
Minions Killed
219
0
Camps Cleared
0
1,016,185
Distance Traveled
973,347
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,713
671
86
9
0
163,061
4
W
Bastet
6,233
623
74
7
0
239,352
2
W
Ganesha
5,625
563
15
2
0
199,118
0
L
Geb
4,997
500
23
2
0
198,764
1
W
Hercules
7,008
701
100
10
0
198,396
0
L
Gilgamesh
4,290
429
20
2
0
204,809
0
L
Camazotz
5,208
521
51
5
0
211,722
0
L
Apollo
4,774
477
48
5
0
190,078
4
L
Persephone
5,850
585
77
8
0
167,974
0
W
Vulcan
6,143
614
54
5
0
216,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role