Player Matchup

Ne Zha
Ne Zha
CrookedNeck
Ne Zha
Level 135
God Stats
33W - 10L
2,125 SR
Queue Stats
242W - 199L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Electric990
Sun Wukong
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,425 Elo+
Party 1
Agni
Agni
NitsuTuy
Agni
Level 16
God Stats
5W - 5L
1,477 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 1
Team Averages
Level 85
1,701 SR
1,475 Elo+

VS

Team Averages
Level 135
1,416 SR
1,476 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jortavo2014
Tyr
Level 129
God Stats
22W - 18L
1,424 SR
Queue Stats
397W - 465L
1,481 Elo+
Party 2
Charybdis
Charybdis
gusttacan
Charybdis
Level 101
God Stats
0W - 3L
1,325 SR
Queue Stats
263W - 312L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 1 / 2
8,593
781
13,119
8,378
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Electric990
Sun Wukong
14
3 / 0 / 4
8,516
774
7,631
9,065
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
12
1 / 3 / 4
7,802
709
4,528
6,238
2,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 1 / 2
7,219
656
2,676
9,031
8,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 2
7,381
671
6,219
12,425
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
gusttacan
Charybdis
12
2 / 3 / 1
7,782
707
5,850
9,073
2,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
2
2
W
Ne Zha
4
1
2
5
W
Sun Wukong
Electric990
Sun Wukong
3
0
4
5
L
1
4
2
0.5
W
Agni
1
3
4
1
L
Charybdis
gusttacan
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
14,745
23,681
Taken
30,529
16,619
Mitigated
18,489
4,481
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,676
91
0
966
9,031
8,283
0
1,676
6,484
19,837
0
W
Ne Zha
13,119
2,012
0
2,581
8,378
6,182
0
828
7,234
0
48,289
W
Sun Wukong
Electric990
Sun Wukong
7,631
1,160
58
1,592
9,065
8,172
146
1,027
7,776
0
27,179
L
6,219
590
0
1,288
12,425
7,443
0
2,454
9,178
1,559
20,273
W
Agni
4,528
582
0
250
6,238
2,265
0
921
5,113
17,059
0
L
Charybdis
gusttacan
Charybdis
5,850
1,929
0
850
9,073
2,763
0
432
8,067
0
29,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
22,382
144
Minions Killed
115
0
Camps Cleared
0
659,390
Distance Traveled
574,345
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,219
656
23
2
0
187,474
0
W
Ne Zha
8,593
781
65
6
0
221,627
0
W
Sun Wukong
8,516
774
46
4
0
241,869
2
L
Tyr
7,381
671
34
3
0
200,705
3
W
Agni
7,802
709
33
3
0
195,894
0
L
Charybdis
7,782
707
58
5
0
186,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role